Player Matchup

Ra
Ra
 
Ra
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BillyBeefCakes
Zhong Kui
Level 27
God Stats
2W - 0L
1,774 SR
Queue Stats
25W - 14L
1,579 Elo+
Party 3
Kukulkan
Kukulkan
Masterzander133
Kukulkan
Level 148
God Stats
6W - 4L
1,663 SR
Queue Stats
76W - 59L
1,615 Elo+
Party 3
Set
Set
ichiSusano
Set
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 7L
1,790 Elo+
Party 3
Team Averages
Level 83
1,587 SR
1,597 Elo+

VS

Team Averages
Level 33
1,420 SR
1,369 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kris Wils
Ah Muzen Cab
Level 48
God Stats
3W - 4L
1,511 SR
Queue Stats
90W - 110L
1,394 Elo+
Solo
Sobek
Sobek
Razhjin
Sobek
Level 28
God Stats
2W - 4L
1,375 SR
Queue Stats
23W - 32L
1,397 Elo+
Party 2
Odin
Odin
VIPER45687
Odin
Level 16
God Stats
1W - 6L
1,215 SR
Queue Stats
2W - 7L
1,256 Elo+
Party 2
Ravana
Ravana
shredderfn
Ravana
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 47L
1,417 Elo+
Party 2
Ra
Ra
simple00onkick
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 67L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
6 / 1 / 7
8,551
611
8,594
7,274
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
 
Osiris
10
2 / 1 / 9
6,866
490
5,278
9,259
9,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
BillyBeefCakes
Zhong Kui
15
5 / 0 / 1
9,899
707
8,697
6,384
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
15
3 / 1 / 3
9,384
670
4,700
4,519
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 4
9,134
652
8,627
12,866
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kris Wils
Ah Muzen Cab
12
2 / 4 / 0
6,774
484
5,144
10,623
3,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Razhjin
Sobek
11
0 / 4 / 1
6,305
450
1,353
13,335
11,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

7
0 / 7 / 2
5,398
386
956
10,442
6,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
shredderfn
Ravana
11
0 / 5 / 1
6,225
445
6,128
9,941
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

13
2 / 3 / 1
7,552
539
5,312
8,567
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
22
Kills
4
4
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
7
9.5
W
Osiris
 
Osiris
2
1
9
6.5
W
Zhong Kui
BillyBeefCakes
Zhong Kui
5
0
1
5.5
L
Ah Muzen Cab
Kris Wils
Ah Muzen Cab
2
4
0
0.5
W
Kukulkan
3
1
3
4.5
L
Sobek
Razhjin
Sobek
0
4
1
0.13
L
0
7
2
0.14
W
6
1
4
8
L
Ravana
shredderfn
Ravana
0
5
1
0.1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
18,893
40,302
Taken
52,908
25,473
Mitigated
28,182
9,183
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,594
1,015
308
2,420
7,274
2,859
899
2,389
4,885
52,969
603
W
Osiris
 
Osiris
5,278
2,113
10
349
9,259
9,461
87
373
8,886
0
16,739
W
Zhong Kui
BillyBeefCakes
Zhong Kui
8,697
1,725
0
4,043
6,384
4,987
765
1,514
4,870
68,154
0
L
Ah Muzen Cab
Kris Wils
Ah Muzen Cab
5,144
2,162
0
1,012
10,623
3,804
0
2,041
8,424
0
45,484
W
Kukulkan
4,700
469
0
613
4,519
1,613
157
1,422
3,039
79,545
0
L
Sobek
Razhjin
Sobek
1,353
116
61
4,681
13,335
11,049
0
8,079
4,695
26,584
2,695
L
956
96
0
0
10,442
6,584
0
3,226
7,060
0
12,452
W
8,627
4,428
0
1,440
12,866
6,553
0
1,415
11,397
0
81,552
L
Ravana
shredderfn
Ravana
6,128
1,435
0
1,591
9,941
3,461
0
2,645
7,162
0
43,452
L
5,312
630
235
2,125
8,567
3,284
0
4,635
3,742
61,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
32,254
512
Minions Killed
285
0
Camps Cleared
0
1,465,563
Distance Traveled
1,349,045
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,551
611
99
7
0
283,255
0
W
Osiris
6,866
490
20
1
0
302,497
0
W
Zhong Kui
9,899
707
130
9
0
271,306
0
L
Ah Muzen Cab
6,774
484
49
4
0
274,062
3
W
Kukulkan
9,384
670
157
11
0
299,085
2
L
Sobek
6,305
450
47
3
0
239,948
0
L
Odin
5,398
386
24
2
0
232,215
0
W
Set
9,134
652
106
8
0
309,420
0
L
Ravana
6,225
445
61
4
0
335,903
0
L
Ra
7,552
539
104
7
0
266,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role