Player Matchup

Ymir
Ymir
BlueFrozenFox
Ymir
Level 49
God Stats
1W - 3L
1,474 SR
Queue Stats
312W - 315L
1,478 Elo+
Party 1
Ishtar
Ishtar
KillSlow1626
Ishtar
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
LILQUA
Cthulhu
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 306L
1,554 Elo+
Party 1
Bellona
Bellona
TurboDon
Bellona
Level 43
God Stats
1W - 1L
1,205 SR
Queue Stats
113W - 131L
1,419 Elo+
Party 1
Merlin
Merlin
inlight10
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,511 Elo+
Solo
Team Averages
Level 73
1,436 SR
1,535 Elo+

VS

Team Averages
Level 98
1,472 SR
1,453 Elo+
Hou Yi
Hou Yi
Ag3Nt DarKFir3
Hou Yi
Level 67
God Stats
6W - 5L
1,480 SR
Queue Stats
109W - 117L
1,512 Elo+
Party 2
Poseidon
Poseidon
GirthSlinger2000
Poseidon
Level 152
God Stats
2W - 1L
1,459 SR
Queue Stats
57W - 64L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
GoldenPoena
Gilgamesh
Level 128
God Stats
2W - 2L
1,437 SR
Queue Stats
269W - 262L
1,531 Elo+
Party 2
Erlang Shen
Erlang Shen
LC Brute
Erlang Shen
Level 116
God Stats
6W - 5L
1,485 SR
Queue Stats
284W - 287L
1,494 Elo+
Party 2
Hun Batz
Hun Batz
VoidedStone5
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 9
10,705
823
10,881
22,361
29,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
17
6 / 7 / 11
10,206
785
21,841
17,104
8,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
LILQUA
Cthulhu
16
3 / 7 / 10
10,066
774
14,076
16,835
21,304
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
TurboDon
Bellona
15
1 / 5 / 10
8,773
675
9,731
15,082
17,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
inlight10
Merlin
17
6 / 7 / 6
9,571
736
19,622
13,535
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 13
11,474
883
12,266
11,614
6,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 6 / 11
13,668
1,051
29,038
19,243
10,205
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
GoldenPoena
Gilgamesh
19
8 / 4 / 17
12,429
956
14,683
28,395
29,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
LC Brute
Erlang Shen
17
5 / 5 / 13
10,446
804
14,592
20,587
25,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
VoidedStone5
Hun Batz
13
2 / 6 / 11
8,930
687
6,361
13,105
8,471
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
96
23
Kills
31
31
Deaths
24
46
Assists
65
Player
Kills
Deaths
Assists
KDA
W
7
3
13
4.5
L
7
5
9
2.3
W
9
6
11
2.42
W
Gilgamesh
GoldenPoena
Gilgamesh
8
4
17
4.13
L
Ishtar
6
7
11
1.64
W
Erlang Shen
LC Brute
Erlang Shen
5
5
13
2.3
L
Cthulhu
LILQUA
Cthulhu
3
7
10
1.14
L
Bellona
TurboDon
Bellona
1
5
10
1.2
W
Hun Batz
VoidedStone5
Hun Batz
2
6
11
1.25
L
Merlin
inlight10
Merlin
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,151
Damage
76,940
84,917
Taken
92,944
84,090
Mitigated
80,860
11,868
Healing
34,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,266
7,062
620
2,003
11,614
6,610
3,329
4,594
6,922
0
28,729
L
10,881
1,381
1,399
3,339
22,361
29,793
0
7,342
14,416
18,458
0
W
29,038
5,239
779
6,570
19,243
10,205
1,000
8,880
9,763
61,527
0
W
Gilgamesh
GoldenPoena
Gilgamesh
14,683
3,377
3,236
12,834
28,395
29,656
451
11,446
16,475
0
22,927
L
Ishtar
21,841
12,117
287
2,297
17,104
8,721
1,116
7,088
9,440
0
31,981
W
Erlang Shen
LC Brute
Erlang Shen
14,592
5,873
542
6,050
20,587
25,918
1,228
9,315
10,727
0
20,614
L
Cthulhu
LILQUA
Cthulhu
14,076
1,024
1,599
1,158
16,835
21,304
0
6,324
9,929
19,813
542
L
Bellona
TurboDon
Bellona
9,731
2,896
41
1,344
15,082
17,143
0
4,857
9,736
0
10,042
W
Hun Batz
VoidedStone5
Hun Batz
6,361
1,059
676
930
13,105
8,471
960
8,658
4,152
0
10,941
L
Merlin
inlight10
Merlin
19,622
697
0
404
13,535
7,129
0
3,427
9,210
36,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,321
Gold Earned
56,947
112
Minions Killed
145
0
Camps Cleared
0
964,306
Distance Traveled
1,222,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,474
883
36
3
0
241,093
0
L
Ymir
10,705
823
23
2
0
196,947
0
W
Poseidon
13,668
1,051
86
7
0
223,413
0
W
Gilgamesh
12,429
956
11
1
0
279,287
0
L
Ishtar
10,206
785
26
2
0
195,894
0
W
Erlang Shen
10,446
804
4
0
0
248,829
0
L
Cthulhu
10,066
774
26
2
0
204,203
0
L
Bellona
8,773
675
4
0
0
158,124
0
W
Hun Batz
8,930
687
8
1
0
230,090
0
L
Merlin
9,571
736
33
3
0
209,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role