Player Matchup

Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
CocoMadeMeDoIt_
Ao Kuang
Silver II
Level 148
God Stats
83W - 73L
1,562 SR
Queue Stats
915W - 941L
1,081 MMR
Solo
Ix Chel
Ix Chel
Silver I
CrockedHorse946
Ix Chel
Silver I
Level 128
God Stats
1W - 2L
1,505 SR
Queue Stats
205W - 224L
1,075 MMR
Solo
Yemoja
Yemoja
Silver II
PurpKoolAid-
Yemoja
Silver II
Level 128
God Stats
41W - 58L
1,450 SR
Queue Stats
265W - 282L
1,068 MMR
Solo
Heimdallr
Heimdallr
Silver II
andreisrale02
Heimdallr
Silver II
Level 148
God Stats
2W - 1L
1,796 SR
Queue Stats
124W - 129L
1,056 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,563 SR
1,156 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,480 SR
1,154 MMR
Ah Puch
Ah Puch
Silver III
 
Ah Puch
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Silver III
GR8V3D1GG3R
Hera
Silver III
Level 141
God Stats
6W - 5L
1,527 SR
Queue Stats
52W - 63L
1,076 MMR
Party 1
Sobek
Sobek
Silver V
NoSurrender2393
Sobek
Silver V
Level 138
God Stats
13W - 38L
1,361 SR
Queue Stats
38W - 63L
1,054 MMR
Solo
Mercury
Mercury
Bronze IV
magefish50
Mercury
Bronze IV
Level 62
God Stats
0W - 2L
1,343 SR
Queue Stats
51W - 62L
1,079 MMR
Solo
Artemis
Artemis
Silver IV
staticSomi
Artemis
Silver IV
Level 58
God Stats
2W - 2L
1,672 SR
Queue Stats
10W - 22L
1,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
2 / 0 / 2
7,551
629
4,942
7,526
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
12
5 / 4 / 1
7,479
623
8,844
13,676
6,731
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
6,806
567
3,948
6,125
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
11
1 / 0 / 3
6,665
555
1,629
6,625
4,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
andreisrale02
Heimdallr
9
0 / 0 / 1
5,851
488
706
2,701
894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AnubisAgniAthena

VS

Bans
ThorThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 5 / 0
6,919
577
6,399
12,800
5,373
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 1
6,142
512
3,124
5,672
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 0 / 0
6,067
506
1,559
5,785
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
magefish50
Mercury
11
0 / 4 / 2
6,408
534
4,673
10,772
3,832
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
staticSomi
Artemis
1
0 / 0 / 0
3,919
327
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
5
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
0
2
3
L
Ah Puch
 
Ah Puch
3
5
0
0.6
W
Ao Kuang
5
4
1
1.38
W
1
1
1
1.5
L
0
2
1
0.25
L
1
0
0
1
W
Yemoja
1
0
3
2.5
W
Heimdallr
andreisrale02
Heimdallr
0
0
1
0.5
L
Mercury
magefish50
Mercury
0
4
2
0.25
L
Artemis
staticSomi
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,069
Damage
15,755
36,653
Taken
35,029
17,970
Mitigated
15,570
16,788
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,942
961
0
4,950
7,526
3,361
0
1,286
6,240
0
70,363
L
Ah Puch
 
Ah Puch
6,399
1,483
0
4,927
12,800
5,373
0
7,262
5,538
49,294
0
W
Ao Kuang
8,844
2,563
0
4,620
13,676
6,731
455
6,105
7,571
50,140
0
W
3,948
360
269
999
6,125
2,590
0
1,963
4,162
55,300
0
L
3,124
1,107
0
1,598
5,672
2,094
0
2,495
3,177
42,161
0
L
1,559
73
170
2,441
5,785
4,271
0
1,389
4,396
20,372
0
W
Yemoja
1,629
579
2,404
1,969
6,625
4,394
0
1,419
5,206
19,485
0
W
Heimdallr
andreisrale02
Heimdallr
706
404
0
1,577
2,701
894
0
309
2,392
0
28,638
L
Mercury
magefish50
Mercury
4,673
1,739
0
657
10,772
3,832
0
3,275
7,497
0
48,877
L
Artemis
staticSomi
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
29,455
370
Minions Killed
241
0
Camps Cleared
0
1,070,088
Distance Traveled
915,157
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,551
629
121
10
0
273,880
0
L
Ah Puch
6,919
577
59
5
0
188,068
1
W
Ao Kuang
7,479
623
63
5
0
239,013
4
W
Ix Chel
6,806
567
98
8
0
203,409
0
L
Hera
6,142
512
72
6
0
214,564
0
L
Sobek
6,067
506
34
3
0
225,969
0
W
Yemoja
6,665
555
35
3
0
227,334
4
W
Heimdallr
5,851
488
53
4
0
126,452
2
L
Mercury
6,408
534
76
6
0
278,130
0
L
Artemis
3,919
327
0
0
0
8,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role