Player Matchup

Ymir
Ymir
GenghisRod3982
Ymir
Level 105
God Stats
1W - 1L
1,540 SR
Queue Stats
69W - 81L
1,317 Elo+
Party 2
Neith
Neith
GuamPhenom
Neith
Level 102
God Stats
11W - 6L
1,569 SR
Queue Stats
151W - 138L
1,504 Elo+
Party 2
Ra
Ra
freakybryce9186
Ra
Level 69
God Stats
10W - 16L
1,459 SR
Queue Stats
172W - 176L
1,484 Elo+
Party 2
Team Averages
Level 92
1,523 SR
1,435 Elo+

VS

Team Averages
Level 66
1,481 SR
1,382 Elo+
Chiron
Chiron
Sabet-D
Chiron
Level 41
God Stats
8W - 10L
1,444 SR
Queue Stats
20W - 29L
1,343 Elo+
Solo
Raijin
Raijin
UNCLEBDOGG
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,396 Elo+
Party 1
Ganesha
Ganesha
stankytip
Ganesha
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 11
8,590
781
4,987
11,817
13,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
11
2 / 4 / 8
8,583
780
6,632
8,602
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
9 / 1 / 3
10,144
922
15,555
7,496
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Sabet-D
Chiron
11
3 / 3 / 2
8,632
785
9,990
7,437
2,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
UNCLEBDOGG
Raijin
11
2 / 4 / 3
8,748
795
10,503
10,065
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
stankytip
Ganesha
10
0 / 5 / 3
7,469
679
3,386
14,643
15,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
5
5
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
W
Neith
2
4
8
1.5
L
Chiron
Sabet-D
Chiron
3
3
2
1.33
L
Raijin
UNCLEBDOGG
Raijin
2
4
3
0.88
W
9
1
3
10.5
L
Ganesha
stankytip
Ganesha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,174
Damage
23,879
27,915
Taken
32,145
20,561
Mitigated
22,315
4,515
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,987
897
0
500
11,817
13,278
0
5,899
5,918
15,295
0
W
Neith
6,632
2,477
0
1,451
8,602
4,023
352
4,588
4,014
0
37,886
L
Chiron
Sabet-D
Chiron
9,990
3,089
442
1,064
7,437
2,645
0
4,694
2,743
0
33,535
L
Raijin
UNCLEBDOGG
Raijin
10,503
1,444
0
2,621
10,065
3,683
0
6,164
3,882
42,636
0
W
15,555
680
1,004
1,560
7,496
3,260
0
3,636
3,860
45,559
0
L
Ganesha
stankytip
Ganesha
3,386
742
0
1,345
14,643
15,987
0
9,472
4,846
12,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
24,849
120
Minions Killed
107
0
Camps Cleared
0
633,934
Distance Traveled
532,582
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,590
781
11
1
0
214,245
4
W
Neith
8,583
780
46
4
0
197,254
0
L
Chiron
8,632
785
61
6
0
198,542
4
L
Raijin
8,748
795
46
4
0
165,215
0
W
Ra
10,144
922
63
6
0
222,435
0
L
Ganesha
7,469
679
0
0
0
168,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role