Player Matchup

Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AlwaysWinter970
Horus
Level 143
God Stats
140W - 112L
1,562 SR
Queue Stats
479W - 456L
1,518 Elo+
Solo
Surtr
Surtr
Elmurky0
Surtr
Level 128
God Stats
29W - 29L
1,482 SR
Queue Stats
222W - 201L
1,528 Elo+
Solo
Cthulhu
Cthulhu
MarcoGomez
Cthulhu
Level 146
God Stats
4W - 3L
1,501 SR
Queue Stats
73W - 71L
1,553 Elo+
Party 2
Neith
Neith
SunsetMax
Neith
Level 138
God Stats
2W - 6L
1,301 SR
Queue Stats
330W - 336L
1,500 Elo+
Party 2
Team Averages
Level 135
1,469 SR
1,520 Elo+

VS

Team Averages
Level 99
1,580 SR
1,468 Elo+
Apollo
Apollo
 
Apollo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Deedaw-_-
Cabrakan
Level 19
God Stats
1W - 3L
1,416 SR
Queue Stats
7W - 24L
1,264 Elo+
Party 1
Scylla
Scylla
ItsShaggy17
Scylla
Level 122
God Stats
15W - 14L
1,730 SR
Queue Stats
197W - 171L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
UltraPotMan
Sun Wukong
Level 155
God Stats
3W - 2L
1,681 SR
Queue Stats
218W - 202L
1,552 Elo+
Solo
Fenrir
Fenrir
WyaTTburp xc
Fenrir
Level 156
God Stats
12W - 14L
1,574 SR
Queue Stats
975W - 925L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
1 / 1 / 6
10,471
616
6,084
6,754
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 7
10,100
594
13,258
11,102
5,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Elmurky0
Surtr
16
7 / 0 / 1
10,588
623
16,866
17,956
17,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
MarcoGomez
Cthulhu
12
3 / 2 / 4
8,235
484
5,849
11,894
7,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
SunsetMax
Neith
17
4 / 1 / 5
10,343
608
9,352
7,195
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 5 / 1
7,366
433
4,381
11,358
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Deedaw-_-
Cabrakan
9
0 / 6 / 0
6,585
387
2,859
13,610
10,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
16
4 / 3 / 0
9,022
531
6,453
9,625
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
UltraPotMan
Sun Wukong
15
1 / 3 / 0
8,908
524
6,798
18,444
13,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
16
0 / 5 / 3
8,781
517
7,342
18,628
8,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
6
6
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
6
4
L
Apollo
 
Apollo
1
5
1
0.3
W
7
2
7
5.25
L
Cabrakan
Deedaw-_-
Cabrakan
0
6
0
0
W
Surtr
Elmurky0
Surtr
7
0
1
7.5
L
Scylla
4
3
0
1.33
W
Cthulhu
MarcoGomez
Cthulhu
3
2
4
2.5
W
Neith
SunsetMax
Neith
4
1
5
6.5
L
Sun Wukong
UltraPotMan
Sun Wukong
1
3
0
0.33
L
Fenrir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,409
Damage
27,833
54,901
Taken
71,665
37,373
Mitigated
40,025
14,357
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,084
469
0
750
6,754
3,127
0
2,352
4,308
93,913
0
L
Apollo
 
Apollo
4,381
2,676
0
736
11,358
3,723
155
3,557
7,749
0
41,762
W
13,258
5,401
280
1,157
11,102
5,426
153
2,109
8,881
0
88,505
L
Cabrakan
Deedaw-_-
Cabrakan
2,859
313
0
738
13,610
10,863
0
3,827
9,735
14,706
0
W
Surtr
Elmurky0
Surtr
16,866
5,504
0
8,237
17,956
17,854
383
657
17,259
1,830
81,562
L
Scylla
6,453
994
0
1,169
9,625
3,314
0
3,671
5,954
72,229
0
W
Cthulhu
MarcoGomez
Cthulhu
5,849
139
1,180
902
11,894
7,810
0
3,505
8,227
30,254
0
W
Neith
SunsetMax
Neith
9,352
3,508
0
1,851
7,195
3,156
2,915
281
6,914
0
87,630
L
Sun Wukong
UltraPotMan
Sun Wukong
6,798
729
0
5,007
18,444
13,611
0
990
16,194
0
79,598
L
Fenrir
7,342
1,884
0
4,865
18,628
8,514
0
751
17,737
0
96,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,737
Gold Earned
40,662
625
Minions Killed
515
0
Camps Cleared
0
1,691,211
Distance Traveled
1,547,278
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,471
616
181
11
0
334,656
0
L
Apollo
7,366
433
67
4
0
279,626
0
W
Horus
10,100
594
117
7
0
402,890
0
L
Cabrakan
6,585
387
20
1
0
307,222
2
W
Surtr
10,588
623
129
8
0
329,695
0
L
Scylla
9,022
531
143
8
0
316,087
3
W
Cthulhu
8,235
484
46
3
0
312,953
4
W
Neith
10,343
608
152
9
0
311,017
2
L
Sun Wukong
8,908
524
145
9
0
311,156
1
L
Fenrir
8,781
517
140
8
0
333,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role