Player Matchup

Jormungandr
Jormungandr
Coolice2002
Jormungandr
Level 69
God Stats
21W - 18L
1,522 SR
Queue Stats
228W - 234L
1,409 Elo+
Solo
Xbalanque
Xbalanque
Erasmombc
Xbalanque
Level 106
God Stats
22W - 13L
1,587 SR
Queue Stats
395W - 366L
1,476 Elo+
Party 1
Anubis
Anubis
MauricioB94
Anubis
Level 97
God Stats
3W - 2L
1,572 SR
Queue Stats
409W - 381L
1,474 Elo+
Party 1
Athena
Athena
Mayitoabc16
Athena
Level 107
God Stats
7W - 5L
1,682 SR
Queue Stats
321W - 293L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
ooQuito
Ne Zha
Level 45
God Stats
3W - 7L
1,405 SR
Queue Stats
47W - 51L
1,466 Elo+
Solo
Team Averages
Level 85
1,553 SR
1,453 Elo+

VS

Team Averages
Level 46
1,368 SR
1,350 Elo+
Apollo
Apollo
 
Apollo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HumorousNapkin
Neith
Level 18
God Stats
3W - 15L
1,124 SR
Queue Stats
10W - 27L
1,130 Elo+
Party 2
Surtr
Surtr
SelleckStash
Surtr
Level 87
God Stats
11W - 8L
1,460 SR
Queue Stats
42W - 56L
1,349 Elo+
Party 2
Sol
Sol
WookieCheeks
Sol
Level 23
God Stats
8W - 17L
1,260 SR
Queue Stats
29W - 54L
1,294 Elo+
Party 2
Mercury
Mercury
metalswords
Mercury
Level 35
God Stats
2W - 8L
1,495 SR
Queue Stats
28W - 35L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coolice2002
Jormungandr
13
1 / 2 / 6
8,009
471
9,227
13,000
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Erasmombc
Xbalanque
13
1 / 5 / 5
8,271
487
9,696
11,923
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
16
8 / 2 / 5
10,568
622
13,571
8,279
4,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
15
5 / 3 / 2
9,231
543
9,740
16,522
13,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
ooQuito
Ne Zha
16
4 / 2 / 4
9,317
548
5,263
12,244
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
7 / 3 / 2
9,486
558
12,187
14,210
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 2
7,589
446
4,601
6,535
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
2 / 4 / 3
8,521
501
12,622
18,940
15,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 3
8,395
494
5,351
10,831
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
metalswords
Mercury
14
3 / 5 / 4
8,285
487
7,358
14,925
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
19
Kills
14
14
Deaths
19
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
3
2
2.67
W
Jormungandr
Coolice2002
Jormungandr
1
2
6
2
W
Xbalanque
Erasmombc
Xbalanque
1
5
5
0.7
L
1
1
2
2
W
Anubis
8
2
5
5.25
W
Athena
5
3
2
2
L
2
4
3
0.88
L
1
6
3
0.42
L
Mercury
metalswords
Mercury
3
5
4
1
W
Ne Zha
ooQuito
Ne Zha
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,497
Damage
42,119
61,968
Taken
65,441
38,560
Mitigated
32,627
17,983
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,187
7,066
0
4,923
14,210
6,477
510
6,261
7,382
0
64,821
W
Jormungandr
Coolice2002
Jormungandr
9,227
1,932
339
4,334
13,000
9,434
0
1,364
11,636
47,339
0
W
Xbalanque
Erasmombc
Xbalanque
9,696
4,591
0
2,616
11,923
5,224
974
357
11,566
0
55,839
L
4,601
1,905
0
2,085
6,535
2,687
566
1,271
5,134
0
40,718
W
Anubis
13,571
467
0
4,070
8,279
4,978
987
2,564
5,715
73,956
0
W
Athena
9,740
1,688
0
3,430
16,522
13,675
205
1,247
15,275
55,797
158
L
12,622
4,164
0
4,108
18,940
15,509
4
11,350
7,446
1,258
58,581
L
5,351
1,428
0
1,785
10,831
2,795
0
7,511
3,244
51,631
18
L
Mercury
metalswords
Mercury
7,358
3,202
0
1,470
14,925
5,159
0
4,946
9,855
0
59,142
W
Ne Zha
ooQuito
Ne Zha
5,263
2,960
0
3,194
12,244
5,249
0
419
11,825
0
89,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
42,276
490
Minions Killed
421
0
Camps Cleared
0
1,658,800
Distance Traveled
1,547,817
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,486
558
99
6
0
307,053
3
W
Jormungandr
8,009
471
69
4
0
334,637
7
W
Xbalanque
8,271
487
71
4
0
299,025
1
L
Neith
7,589
446
69
4
0
318,172
0
W
Anubis
10,568
622
127
7
0
329,501
0
W
Athena
9,231
543
97
6
0
310,578
0
L
Surtr
8,521
501
84
5
0
280,805
0
L
Sol
8,395
494
94
6
0
269,469
2
L
Mercury
8,285
487
75
4
0
372,318
4
W
Ne Zha
9,317
548
126
7
0
385,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role