Player Matchup

Skadi
Skadi
 
Skadi
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cerfromain
Ra
Level 148
God Stats
1W - 4L
1,149 SR
Queue Stats
118W - 85L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
Praytoryan
Sun Wukong
Level 146
God Stats
5W - 1L
1,517 SR
Queue Stats
252W - 207L
1,584 Elo+
Solo
Aphrodite
Aphrodite
king_fastfree
Aphrodite
Level 211
God Stats
69W - 51L
1,563 SR
Queue Stats
347W - 298L
1,518 Elo+
Solo
Team Averages
Level 170
1,446 SR
1,532 Elo+

VS

Team Averages
Level 161
1,594 SR
1,606 Elo+
Apollo
Apollo
Birynn
Apollo
Level 166
God Stats
1W - 2L
1,639 SR
Queue Stats
216W - 260L
1,572 Elo+
Solo
Bacchus
Bacchus
Gglucks7
Bacchus
Level 126
God Stats
3W - 2L
1,561 SR
Queue Stats
137W - 116L
1,561 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PeachPiePie
Ah Muzen Cab
Level 146
God Stats
0W - 1L
1,313 SR
Queue Stats
31W - 14L
1,789 Elo+
Solo
Raijin
Raijin
ippyfork
Raijin
Level 154
God Stats
3W - 2L
1,819 SR
Queue Stats
313W - 273L
1,559 Elo+
Party 1
Mercury
Mercury
skaiszx
Mercury
Level 215
God Stats
28W - 21L
1,636 SR
Queue Stats
805W - 717L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 2 / 3
10,918
682
14,288
16,172
9,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
14
1 / 1 / 6
8,546
534
6,640
8,881
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 2
9,421
589
9,567
12,212
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Praytoryan
Sun Wukong
16
2 / 5 / 3
9,376
586
5,319
16,096
9,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
king_fastfree
Aphrodite
14
3 / 1 / 6
8,878
555
8,345
13,057
5,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Birynn
Apollo
13
4 / 5 / 1
8,595
537
10,079
13,780
6,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Gglucks7
Bacchus
11
0 / 2 / 5
7,469
467
7,528
13,011
16,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
PeachPiePie
Ah Muzen Cab
15
2 / 2 / 1
8,644
540
7,709
13,086
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Raijin
ippyfork
Raijin
15
2 / 5 / 3
9,298
581
9,771
12,168
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
skaiszx
Mercury
13
5 / 0 / 2
8,140
509
5,383
7,844
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
14
Kills
13
13
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
3
3.25
W
Neith
 
Neith
1
1
6
4
L
Apollo
Birynn
Apollo
4
5
1
0.9
W
3
4
2
1
L
Bacchus
Gglucks7
Bacchus
0
2
5
1.25
L
Ah Muzen Cab
PeachPiePie
Ah Muzen Cab
2
2
1
1.25
W
Sun Wukong
Praytoryan
Sun Wukong
2
5
3
0.7
L
Raijin
ippyfork
Raijin
2
5
3
0.7
W
Aphrodite
king_fastfree
Aphrodite
3
1
6
6
L
Mercury
skaiszx
Mercury
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,159
Damage
40,470
66,418
Taken
59,889
32,922
Mitigated
44,215
30,754
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,288
7,662
0
6,144
16,172
9,126
1,548
2,551
12,465
0
97,199
W
Neith
 
Neith
6,640
2,083
0
3,761
8,881
4,122
1,329
2,321
6,560
0
64,618
L
Apollo
Birynn
Apollo
10,079
7,350
0
3,761
13,780
6,522
0
5,656
8,124
0
75,506
W
9,567
1,177
874
3,286
12,212
5,369
1,613
5,813
6,252
92,604
0
L
Bacchus
Gglucks7
Bacchus
7,528
781
0
2,031
13,011
16,778
0
4,923
8,007
19,235
0
L
Ah Muzen Cab
PeachPiePie
Ah Muzen Cab
7,709
2,216
0
1,721
13,086
12,631
432
208
12,878
0
60,874
W
Sun Wukong
Praytoryan
Sun Wukong
5,319
850
0
6,669
16,096
9,157
0
4,157
11,939
0
77,055
L
Raijin
ippyfork
Raijin
9,771
971
0
1,437
12,168
5,530
0
5,200
6,843
87,488
0
W
Aphrodite
king_fastfree
Aphrodite
8,345
927
2,384
7,636
13,057
5,148
475
2,457
10,501
39,331
384
L
Mercury
skaiszx
Mercury
5,383
2,952
0
500
7,844
2,754
0
1,463
6,329
0
51,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,139
Gold Earned
42,146
589
Minions Killed
479
0
Camps Cleared
0
1,582,849
Distance Traveled
1,538,023
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,918
682
171
11
0
310,096
3
W
Neith
8,546
534
99
6
0
308,514
0
L
Apollo
8,595
537
122
8
0
290,065
2
W
Ra
9,421
589
157
10
0
305,667
0
L
Bacchus
7,469
467
17
1
0
350,396
3
L
Ah Muzen Cab
8,644
540
94
6
0
320,523
1
W
Sun Wukong
9,376
586
106
7
0
350,296
0
L
Raijin
9,298
581
169
11
0
290,198
4
W
Aphrodite
8,878
555
56
4
0
308,276
0
L
Mercury
8,140
509
77
5
0
286,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role