Player Matchup

Thoth
Thoth
 
Thoth
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Faia_0108
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,449 Elo+
Party 3
Ao Kuang
Ao Kuang
ItsLuisJH__CR
Ao Kuang
Level 119
God Stats
18W - 11L
1,584 SR
Queue Stats
440W - 413L
1,457 Elo+
Party 1
Charybdis
Charybdis
ZenSoullessLie
Charybdis
Level 35
God Stats
8W - 7L
1,510 SR
Queue Stats
17W - 26L
1,362 Elo+
Solo
Vamana
Vamana
rodrigolakers10
Vamana
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 11L
1,449 Elo+
Party 3
Team Averages
Level 45
1,519 SR
1,444 Elo+

VS

Team Averages
Level 24
1,430 SR
1,213 Elo+
Horus
Horus
M-A-R-I-G-U-A-S
Horus
Level 36
God Stats
6W - 13L
1,358 SR
Queue Stats
158W - 175L
1,374 Elo+
Solo
Cthulhu
Cthulhu
PhytyrPanda
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,245 Elo+
Party 2
Fenrir
Fenrir
bigphytyr265
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,100 Elo+
Party 2
Thanatos
Thanatos
cptsad-
Thanatos
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,100 Elo+
Party 2
Loki
Loki
iSoElusive
Loki
Level 3
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
11 / 0 / 9
10,147
634
19,022
5,990
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
1 / 3 / 12
7,850
491
2,838
10,556
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
ItsLuisJH__CR
Ao Kuang
15
16 / 1 / 7
10,168
636
12,883
13,887
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
ZenSoullessLie
Charybdis
13
2 / 1 / 10
8,675
542
10,240
7,825
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 7
7,941
496
3,684
8,850
6,853
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,520
470
8,474
12,142
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PhytyrPanda
Cthulhu
9
0 / 7 / 3
6,825
427
3,812
16,009
9,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
0 / 4 / 3
5,925
370
1,217
13,859
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
cptsad-
Thanatos
11
2 / 9 / 2
6,680
418
6,595
14,955
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 8 / 4
7,596
475
4,791
12,524
3,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
32
Kills
7
7
Deaths
33
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
0
9
15.5
W
Ymir
1
3
12
2.33
W
Ao Kuang
ItsLuisJH__CR
Ao Kuang
16
1
7
19.5
L
3
5
1
0.7
L
Cthulhu
PhytyrPanda
Cthulhu
0
7
3
0.21
W
Charybdis
ZenSoullessLie
Charybdis
2
1
10
7
L
Fenrir
0
4
3
0.38
L
Thanatos
cptsad-
Thanatos
2
9
2
0.33
L
2
8
4
0.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,667
Damage
24,889
47,108
Taken
69,489
24,760
Mitigated
29,168
11,673
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
19,022
576
0
880
5,990
1,834
2,560
895
4,959
73,774
0
W
Ymir
2,838
320
655
1,456
10,556
8,172
538
1,032
9,465
8,319
0
W
Ao Kuang
ItsLuisJH__CR
Ao Kuang
12,883
3,262
0
4,328
13,887
5,563
852
416
13,342
63,201
1,942
L
8,474
2,543
203
1,584
12,142
6,553
448
5,034
7,108
0
36,466
L
Cthulhu
PhytyrPanda
Cthulhu
3,812
420
1,196
1,232
16,009
9,738
0
9,208
6,801
23,396
0
W
Charybdis
ZenSoullessLie
Charybdis
10,240
6,240
0
2,807
7,825
2,338
5,789
929
6,766
0
61,440
L
Fenrir
1,217
264
0
819
13,859
4,265
0
7,786
6,073
0
21,069
L
Thanatos
cptsad-
Thanatos
6,595
1,841
0
5,212
14,955
4,864
0
6,014
8,941
0
40,210
L
4,791
1,344
0
1,129
12,524
3,748
73
5,982
6,542
0
30,653
W
3,684
1,543
0
1,547
8,850
6,853
1,074
540
7,992
0
33,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,781
Gold Earned
34,546
317
Minions Killed
204
0
Camps Cleared
0
1,440,340
Distance Traveled
1,475,848
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,147
634
86
5
0
313,834
5
W
Ymir
7,850
491
9
1
0
263,807
0
W
Ao Kuang
10,168
636
73
5
0
345,036
0
L
Horus
7,520
470
52
3
0
318,146
0
L
Cthulhu
6,825
427
29
2
0
270,956
0
W
Charybdis
8,675
542
103
6
0
283,985
1
L
Fenrir
5,925
370
33
2
0
285,133
0
L
Thanatos
6,680
418
45
3
0
309,367
0
L
Loki
7,596
475
45
3
0
292,246
0
W
Vamana
7,941
496
46
3
0
233,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role