Player Matchup

Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold I
Avulusion
Set
Gold I
Level 153
God Stats
4W - 4L
1,418 SR
Queue Stats
245W - 231L
1,553 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
LS-_Simba
Cu Chulainn
Gold IV
Level 147
God Stats
0W - 2L
1,199 SR
Queue Stats
148W - 160L
1,455 MMR
Party 2
Olorun
Olorun
Gold IV
Rynramo
Olorun
Gold IV
Level 144
God Stats
2W - 3L
1,377 SR
Queue Stats
247W - 239L
1,424 MMR
Party 1
Athena
Athena
Gold V
android777god
Athena
Gold V
Level 174
God Stats
19W - 15L
1,574 SR
Queue Stats
406W - 426L
1,299 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,414 SR
1,446 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,548 SR
1,453 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
Luks13
Jing Wei
Gold V
Level 143
God Stats
4W - 5L
1,236 SR
Queue Stats
44W - 41L
1,383 MMR
Solo
Chaac
Chaac
Gold IV
M4lucxD290
Chaac
Gold IV
Level 104
God Stats
4W - 2L
1,629 SR
Queue Stats
27W - 27L
1,425 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
kxnna7_
Maman Brigitte
Gold III
Level 125
God Stats
2W - 0L
1,791 SR
Queue Stats
188W - 192L
1,236 MMR
Party 3
Scylla
Scylla
Platinum IV
yDiibs
Scylla
Platinum IV
Level 151
God Stats
8W - 8L
1,584 SR
Queue Stats
487W - 476L
1,722 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
4
1 / 1 / 1
3,577
511
3,204
3,828
817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 2
4,403
629
1,883
5,985
4,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
LS-_Simba
Cu Chulainn
7
1 / 3 / 1
4,057
580
3,156
7,550
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Rynramo
Olorun
7
0 / 1 / 2
4,279
611
3,146
3,480
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
2 / 3 / 2
4,141
592
1,785
9,079
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
JanusAwilixAo KuangThorPoseidon

VS

Bans
ThanatosSun WukongZeusHeraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
3 / 1 / 5
4,923
703
5,431
5,181
1,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Luks13
Jing Wei
9
1 / 1 / 0
5,092
727
2,503
3,606
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
9
2 / 1 / 2
5,398
771
5,319
6,812
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
kxnna7_
Maman Brigitte
8
2 / 1 / 2
4,523
646
4,153
4,828
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
yDiibs
Scylla
9
2 / 1 / 3
5,023
718
3,243
2,905
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
10
10
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
1
1.5
W
Anubis
 
Anubis
3
1
5
5.5
L
1
2
2
1
L
Cu Chulainn
LS-_Simba
Cu Chulainn
1
3
1
0.5
W
Jing Wei
Luks13
Jing Wei
1
1
0
1
W
Chaac
2
1
2
3
L
Olorun
Rynramo
Olorun
0
1
2
1
L
2
3
2
1
W
Maman Brigitte
kxnna7_
Maman Brigitte
2
1
2
3
W
Scylla
yDiibs
Scylla
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,174
Damage
20,649
29,922
Taken
23,332
15,215
Mitigated
10,263
6,085
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,204
1,357
0
830
3,828
817
0
2,331
1,497
0
9,286
W
Anubis
 
Anubis
5,431
533
0
2,942
5,181
1,940
560
1,082
4,099
26,768
0
L
1,883
820
0
1,478
5,985
4,123
0
2,480
3,492
0
27,500
L
Cu Chulainn
LS-_Simba
Cu Chulainn
3,156
1,016
0
1,247
7,550
3,701
0
1,437
6,075
0
17,485
W
Jing Wei
Luks13
Jing Wei
2,503
2,106
0
1,876
3,606
1,138
0
1,309
2,297
0
32,151
W
Chaac
5,319
1,235
0
1,730
6,812
4,919
0
1,475
5,337
0
30,498
L
Olorun
Rynramo
Olorun
3,146
2,034
120
1,300
3,480
1,004
0
730
2,710
30,804
0
L
1,785
629
0
1,110
9,079
5,570
0
5,644
3,321
7,620
0
W
Maman Brigitte
kxnna7_
Maman Brigitte
4,153
476
0
3,242
4,828
1,427
0
291
4,537
25,057
0
W
Scylla
yDiibs
Scylla
3,243
1,018
0
569
2,905
839
342
774
2,131
30,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,457
Gold Earned
24,959
159
Minions Killed
260
0
Camps Cleared
0
704,076
Distance Traveled
779,415
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,577
511
10
1
0
109,241
0
W
Anubis
4,923
703
35
5
0
152,011
3
L
Set
4,403
629
55
8
0
149,841
0
L
Cu Chulainn
4,057
580
34
5
0
155,545
0
W
Jing Wei
5,092
727
68
10
0
132,612
3
W
Chaac
5,398
771
55
8
0
174,670
1
L
Olorun
4,279
611
50
7
0
136,173
0
L
Athena
4,141
592
10
1
0
153,276
4
W
Maman Brigitte
4,523
646
42
6
0
180,514
0
W
Scylla
5,023
718
60
9
0
139,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role