Player Matchup

Awilix
Awilix
 
Awilix
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
QuanJcold
Gilgamesh
Level 142
God Stats
7W - 3L
1,627 SR
Queue Stats
370W - 331L
1,519 Elo+
Solo
Anhur
Anhur
Schnooderhooven
Anhur
Level 229
God Stats
45W - 38L
1,623 SR
Queue Stats
716W - 617L
1,675 Elo+
Party 1
Anubis
Anubis
Shabupii
Anubis
Level 164
God Stats
1W - 2L
1,230 SR
Queue Stats
216W - 180L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
Shamupin
Sylvanus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,958 Elo+
Party 1
Team Averages
Level 147
1,496 SR
1,646 Elo+

VS

Team Averages
Level 157
1,702 SR
1,584 Elo+
Arachne
Arachne
Battice
Arachne
Level 152
God Stats
24W - 20L
1,641 SR
Queue Stats
271W - 261L
1,508 Elo+
Solo
Skadi
Skadi
Gods lil Campr
Skadi
Level 167
God Stats
231W - 184L
1,617 SR
Queue Stats
232W - 186L
1,633 Elo+
Solo
Loki
Loki
Portdergree
Loki
Level 140
God Stats
19W - 24L
1,698 SR
Queue Stats
530W - 556L
1,618 Elo+
Solo
Hades
Hades
Wiggy242
Hades
Level 172
God Stats
0W - 1L
1,938 SR
Queue Stats
38W - 49L
1,550 Elo+
Solo
Ymir
Ymir
xRaynier
Ymir
Level 153
God Stats
13W - 11L
1,614 SR
Queue Stats
129W - 98L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 0 / 0
3,636
727
0
1,970
572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
QuanJcold
Gilgamesh
6
0 / 0 / 0
3,575
715
0
3,320
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 0 / 0
3,754
751
2,793
3,110
916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Shabupii
Anubis
7
0 / 0 / 0
3,888
778
614
748
307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Shamupin
Sylvanus
6
0 / 0 / 2
3,770
754
1,256
2,090
951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Battice
Arachne
1
0 / 0 / 0
2,445
489
0
0
0
1
0 / 0 / 0
2,443
489
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 0
2,912
582
1,959
2,814
484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Wiggy242
Hades
4
0 / 0 / 0
2,718
544
88
1,372
333
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
5
0 / 1 / 0
3,185
637
849
3,464
1,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
0
0
0
L
Arachne
Battice
Arachne
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
Gilgamesh
QuanJcold
Gilgamesh
0
0
0
0
W
2
0
0
2
W
Anubis
Shabupii
Anubis
0
0
0
0
W
Sylvanus
Shamupin
Sylvanus
0
0
2
1
L
Hades
Wiggy242
Hades
0
0
0
0
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,663
Damage
2,896
11,238
Taken
7,650
4,035
Mitigated
2,257
4,878
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
0
0
0
391
1,970
572
0
0
1,970
0
22,878
L
Arachne
Battice
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,959
181
0
635
2,814
484
0
535
2,279
0
14,930
W
Gilgamesh
QuanJcold
Gilgamesh
0
0
0
713
3,320
1,289
0
0
3,320
0
19,924
W
2,793
1,910
0
1,586
3,110
916
0
661
2,449
0
20,678
W
Anubis
Shabupii
Anubis
614
0
0
591
748
307
0
88
660
24,280
0
W
Sylvanus
Shamupin
Sylvanus
1,256
422
420
1,177
2,090
951
0
188
1,902
8,910
0
L
Hades
Wiggy242
Hades
88
0
0
775
1,372
333
0
614
758
6,975
0
L
Ymir
849
190
0
1,122
3,464
1,440
0
721
2,743
7,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,623
Gold Earned
13,703
198
Minions Killed
64
0
Camps Cleared
0
509,476
Distance Traveled
244,361
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,636
727
50
10
0
112,140
0
L
Arachne
2,445
489
0
0
0
0
0
L
Skadi
2,443
489
0
0
0
6,386
0
L
Loki
2,912
582
28
6
0
89,337
0
W
Gilgamesh
3,575
715
42
8
0
106,895
0
W
Anhur
3,754
751
42
8
0
91,044
0
W
Anubis
3,888
778
46
9
0
101,974
0
W
Sylvanus
3,770
754
18
4
0
97,423
0
L
Hades
2,718
544
15
3
0
42,644
0
L
Ymir
3,185
637
21
4
0
105,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role