Player Matchup

Merlin
Merlin
CataclysmAce
Merlin
Level 108
God Stats
20W - 22L
1,502 SR
Queue Stats
103W - 82L
1,488 Elo+
Solo
Hachiman
Hachiman
E_z_20
Hachiman
Level 137
God Stats
29W - 28L
1,565 SR
Queue Stats
35W - 40L
1,482 Elo+
Party 1
Surtr
Surtr
LostSoul25
Surtr
Level 125
God Stats
14W - 8L
1,707 SR
Queue Stats
101W - 119L
1,275 Elo+
Solo
Susano
Susano
SansOMGkiller45
Susano
Level 85
God Stats
4W - 5L
1,412 SR
Queue Stats
443W - 405L
1,461 Elo+
Solo
Bacchus
Bacchus
Super__Goy
Bacchus
Level 101
God Stats
2W - 3L
1,299 SR
Queue Stats
3W - 4L
1,772 Elo+
Party 1
Team Averages
Level 111
1,497 SR
1,496 Elo+

VS

Team Averages
Level 126
1,512 SR
1,494 Elo+
Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KILLER_HEL
Fenrir
Level 147
God Stats
10W - 9L
1,623 SR
Queue Stats
142W - 138L
1,438 Elo+
Solo
Khepri
Khepri
NEETori
Khepri
Level 118
God Stats
4W - 3L
1,706 SR
Queue Stats
226W - 210L
1,604 Elo+
Solo
Ix Chel
Ix Chel
angel2287
Ix Chel
Level 144
God Stats
0W - 3L
1,230 SR
Queue Stats
217W - 187L
1,485 Elo+
Solo
Amaterasu
Amaterasu
oi3runo
Amaterasu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 99L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 0 / 1
8,376
558
9,248
9,709
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
E_z_20
Hachiman
16
3 / 0 / 2
9,143
610
12,511
10,240
3,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
12
0 / 6 / 0
7,353
490
9,088
14,123
9,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 1 / 2
7,698
513
5,328
11,200
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Super__Goy
Bacchus
12
2 / 1 / 3
7,615
508
5,840
8,937
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 2 / 1
7,540
503
7,736
12,133
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
KILLER_HEL
Fenrir
11
0 / 3 / 0
6,559
437
4,466
15,598
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
NEETori
Khepri
11
1 / 1 / 2
7,000
467
4,827
8,756
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
angel2287
Ix Chel
11
0 / 4 / 0
6,839
456
5,632
11,241
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
oi3runo
Amaterasu
15
5 / 0 / 0
8,632
575
9,001
16,334
15,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
7
8
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
1
0.75
W
Merlin
4
0
1
4.5
W
Hachiman
E_z_20
Hachiman
3
0
2
4
L
Fenrir
KILLER_HEL
Fenrir
0
3
0
0
W
Surtr
0
6
0
0
L
Khepri
NEETori
Khepri
1
1
2
2
W
1
1
2
2
W
Bacchus
Super__Goy
Bacchus
2
1
3
3.5
L
Ix Chel
angel2287
Ix Chel
0
4
0
0
L
Amaterasu
oi3runo
Amaterasu
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,015
Damage
31,662
54,209
Taken
64,062
29,715
Mitigated
37,550
16,694
Healing
23,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,736
4,592
0
4,287
12,133
4,352
0
1,839
10,294
0
57,396
W
Merlin
9,248
282
0
3,990
9,709
3,823
0
5,086
4,623
68,293
0
W
Hachiman
E_z_20
Hachiman
12,511
7,853
0
6,825
10,240
3,475
153
1,043
9,197
0
96,495
L
Fenrir
KILLER_HEL
Fenrir
4,466
1,185
0
7,019
15,598
6,301
0
1,920
13,678
0
47,240
W
Surtr
9,088
4,506
0
2,846
14,123
9,164
37
579
13,544
281
52,007
L
Khepri
NEETori
Khepri
4,827
403
0
1,268
8,756
7,940
0
2,095
6,661
20,607
0
W
5,328
292
0
750
11,200
4,168
0
1,213
9,987
0
71,991
W
Bacchus
Super__Goy
Bacchus
5,840
674
0
2,283
8,937
9,085
0
2,538
6,399
18,647
0
L
Ix Chel
angel2287
Ix Chel
5,632
740
356
3,257
11,241
3,908
168
6,968
4,273
50,424
0
L
Amaterasu
oi3runo
Amaterasu
9,001
5,532
0
7,058
16,334
15,049
0
2,470
13,864
0
61,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,185
Gold Earned
36,570
463
Minions Killed
405
0
Camps Cleared
0
1,559,167
Distance Traveled
1,499,879
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,540
503
96
6
0
270,135
4
W
Merlin
8,376
558
113
8
0
308,587
1
W
Hachiman
9,143
610
160
11
0
297,741
2
L
Fenrir
6,559
437
81
5
0
320,605
5
W
Surtr
7,353
490
79
5
0
278,175
1
L
Khepri
7,000
467
22
1
0
315,930
5
W
Susano
7,698
513
98
7
0
361,952
0
W
Bacchus
7,615
508
13
1
0
312,712
2
L
Ix Chel
6,839
456
84
6
0
281,297
0
L
Amaterasu
8,632
575
122
8
0
311,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role