Player Matchup

Baron Samedi
Baron Samedi
Boomhauer II
Baron Samedi
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 32L
1,458 Elo+
Party 1
Hachiman
Hachiman
PandoTheGreat
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,343 Elo+
Party 1
Xing Tian
Xing Tian
itaklefatkids89
Xing Tian
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,289 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,363 Elo+

VS

Team Averages
Level 94
1,640 SR
1,396 Elo+
Agni
Agni
Chipi26
Agni
Level 85
God Stats
6W - 4L
1,669 SR
Queue Stats
115W - 109L
1,407 Elo+
Solo
Geb
Geb
Chynazz_hole
Geb
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 24L
1,340 Elo+
Solo
Medusa
Medusa
Strength3nn
Medusa
Level 98
God Stats
2W - 0L
1,752 SR
Queue Stats
31W - 27L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boomhauer II
Baron Samedi
13
2 / 5 / 1
10,411
744
10,461
13,194
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PandoTheGreat
Hachiman
12
1 / 4 / 2
9,764
697
7,362
10,091
3,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
itaklefatkids89
Xing Tian
11
0 / 7 / 3
9,036
645
4,552
19,035
18,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Chipi26
Agni
15
9 / 1 / 7
11,772
841
14,088
7,273
4,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 10
10,369
741
5,306
12,538
14,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
15
6 / 2 / 10
12,081
863
16,186
10,174
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
16
16
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Boomhauer II
Baron Samedi
2
5
1
0.5
W
Agni
Chipi26
Agni
9
1
7
12.5
W
1
0
10
6
L
Hachiman
PandoTheGreat
Hachiman
1
4
2
0.5
W
Medusa
6
2
10
5.5
L
Xing Tian
itaklefatkids89
Xing Tian
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
35,580
42,320
Taken
29,985
28,808
Mitigated
23,439
7,993
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Boomhauer II
Baron Samedi
10,461
411
2,456
2,801
13,194
6,881
221
6,354
6,840
51,167
0
W
Agni
Chipi26
Agni
14,088
283
0
2,003
7,273
4,370
333
3,831
3,442
48,933
0
W
5,306
245
0
4,294
12,538
14,275
186
6,187
6,351
24,200
0
L
Hachiman
PandoTheGreat
Hachiman
7,362
5,279
0
587
10,091
3,739
0
7,102
2,989
0
25,460
W
Medusa
16,186
7,198
0
3,344
10,174
4,794
2,294
5,588
4,586
0
61,933
L
Xing Tian
itaklefatkids89
Xing Tian
4,552
493
396
1,753
19,035
18,188
0
6,391
12,644
17,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
34,222
123
Minions Killed
154
0
Camps Cleared
0
662,666
Distance Traveled
774,677
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,411
744
79
6
0
218,137
2
W
Agni
11,772
841
59
4
0
266,199
0
W
Geb
10,369
741
24
2
0
272,484
0
L
Hachiman
9,764
697
31
2
0
216,595
3
W
Medusa
12,081
863
71
5
0
235,994
0
L
Xing Tian
9,036
645
13
1
0
227,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role