Player Matchup

Ne Zha
Ne Zha
Drip Vinci
Ne Zha
Level 155
God Stats
7W - 6L
1,481 SR
Queue Stats
195W - 174L
1,519 Elo+
Party 1
Cerberus
Cerberus
HH AxeI
Cerberus
Level 120
God Stats
48W - 29L
1,701 SR
Queue Stats
148W - 146L
1,562 Elo+
Party 3
Chang'e
Chang'e
HH Hansel
Chang'e
Level 150
God Stats
9W - 11L
1,553 SR
Queue Stats
90W - 93L
1,603 Elo+
Party 3
Rama
Rama
PapaAnty
Rama
Level 127
God Stats
2W - 0L
1,843 SR
Queue Stats
14W - 12L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
Theric0761
Sun Wukong
Level 50
God Stats
13W - 16L
1,429 SR
Queue Stats
161W - 147L
1,513 Elo+
Solo
Team Averages
Level 120
1,601 SR
1,545 Elo+

VS

Team Averages
Level 150
1,612 SR
1,492 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
IxallgoodxI
Shiva
Level 189
God Stats
12W - 4L
1,583 SR
Queue Stats
46W - 46L
1,543 Elo+
Party 2
Poseidon
Poseidon
TxGameWarrior2
Poseidon
Level 159
God Stats
1W - 6L
1,683 SR
Queue Stats
75W - 84L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
UnbracedDart527
Ah Puch
Level 56
God Stats
1W - 1L
1,665 SR
Queue Stats
2W - 7L
1,319 Elo+
Party 2
Izanami
Izanami
UnderLeveled
Izanami
Level 221
God Stats
1W - 1L
1,628 SR
Queue Stats
31W - 35L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drip Vinci
Ne Zha
16
1 / 2 / 6
8,677
868
7,374
7,790
3,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
HH AxeI
Cerberus
14
2 / 2 / 13
7,964
796
6,410
13,672
9,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
HH Hansel
Chang'e
16
4 / 0 / 7
8,871
887
10,981
9,865
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
9 / 1 / 5
9,342
934
7,720
6,287
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Theric0761
Sun Wukong
15
4 / 2 / 13
8,761
876
11,157
11,039
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 5 / 4
7,418
742
3,924
10,909
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 3
8,029
803
8,348
10,184
7,522
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
15
1 / 4 / 5
8,367
837
7,643
8,039
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 7 / 2
7,427
743
6,155
10,667
5,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
UnderLeveled
Izanami
16
3 / 2 / 3
9,142
914
8,462
9,004
3,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
20
Kills
7
7
Deaths
20
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
4
0.4
W
Ne Zha
Drip Vinci
Ne Zha
1
2
6
2
W
Cerberus
HH AxeI
Cerberus
2
2
13
4.25
W
Chang'e
HH Hansel
Chang'e
4
0
7
7.5
L
2
2
3
1.75
W
Rama
9
1
5
11.5
W
Sun Wukong
Theric0761
Sun Wukong
4
2
13
5.25
L
Poseidon
1
4
5
0.88
L
1
7
2
0.29
L
Izanami
UnderLeveled
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,642
Damage
34,532
48,653
Taken
48,803
27,461
Mitigated
27,860
10,856
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,924
1,125
0
1,415
10,909
9,576
0
5,101
5,808
0
13,766
W
Ne Zha
Drip Vinci
Ne Zha
7,374
1,939
0
1,420
7,790
3,910
1,576
730
6,774
0
40,517
W
Cerberus
HH AxeI
Cerberus
6,410
230
0
1,153
13,672
9,454
30
3,467
9,807
13,846
0
W
Chang'e
HH Hansel
Chang'e
10,981
41
2,780
3,597
9,865
4,218
328
3,316
6,212
35,117
0
L
8,348
517
143
698
10,184
7,522
0
5,158
5,026
0
20,916
W
Rama
7,720
6,017
0
198
6,287
2,574
1,320
1,774
4,377
0
19,141
W
Sun Wukong
Theric0761
Sun Wukong
11,157
2,895
0
1,708
11,039
7,305
0
4,511
6,363
0
22,312
L
Poseidon
7,643
1,338
0
2,217
8,039
2,452
0
2,894
5,145
34,282
0
L
6,155
193
0
764
10,667
5,030
0
2,217
8,450
15,909
0
L
Izanami
UnderLeveled
Izanami
8,462
5,720
0
1,053
9,004
3,280
0
2,021
6,983
0
36,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,615
Gold Earned
40,383
217
Minions Killed
212
0
Camps Cleared
0
1,064,779
Distance Traveled
991,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,418
742
27
3
0
206,565
0
W
Ne Zha
8,677
868
73
7
0
213,856
0
W
Cerberus
7,964
796
12
1
0
210,228
0
W
Chang'e
8,871
887
71
7
0
220,580
0
L
Shiva
8,029
803
28
3
0
224,311
0
W
Rama
9,342
934
44
4
0
189,399
0
W
Sun Wukong
8,761
876
17
2
0
230,716
0
L
Poseidon
8,367
837
50
5
0
202,647
0
L
Ah Puch
7,427
743
26
3
0
153,052
0
L
Izanami
9,142
914
81
8
0
204,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role