Player Matchup

Surtr
Surtr
Akito Burrito
Surtr
Level 157
God Stats
58W - 47L
1,653 SR
Queue Stats
95W - 95L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Anjelico
Morgan Le Fay
Level 160
God Stats
17W - 14L
1,468 SR
Queue Stats
115W - 114L
1,411 Elo+
Party 1
Ymir
Ymir
MenyaMenya
Ymir
Level 64
God Stats
7W - 11L
1,436 SR
Queue Stats
18W - 21L
1,214 Elo+
Party 3
Xbalanque
Xbalanque
sonofgods22
Xbalanque
Level 66
God Stats
40W - 34L
1,579 SR
Queue Stats
334W - 328L
1,421 Elo+
Solo
Loki
Loki
xbeastclownx16
Loki
Level 109
God Stats
2W - 3L
1,617 SR
Queue Stats
34W - 33L
1,406 Elo+
Party 3
Team Averages
Level 111
1,551 SR
1,371 Elo+

VS

Team Averages
Level 97
1,517 SR
1,484 Elo+
Loki
Loki
Daft5829
Loki
Level 115
God Stats
13W - 13L
1,494 SR
Queue Stats
19W - 22L
1,356 Elo+
Party 2
Gilgamesh
Gilgamesh
Im Colton Too
Gilgamesh
Level 86
God Stats
77W - 80L
1,487 SR
Queue Stats
452W - 462L
1,499 Elo+
Solo
Scylla
Scylla
VSILVERKINGV
Scylla
Level 152
God Stats
3W - 4L
1,577 SR
Queue Stats
24W - 22L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
Yescheffy
Sylvanus
Level 67
God Stats
4W - 5L
1,598 SR
Queue Stats
4W - 7L
1,695 Elo+
Party 2
Sol
Sol
bradass2012
Sol
Level 66
God Stats
14W - 20L
1,427 SR
Queue Stats
217W - 243L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
9,319
548
9,855
12,362
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Anjelico
Morgan Le Fay
14
0 / 5 / 1
8,933
525
8,642
13,309
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 3 / 7
9,007
530
10,542
18,571
17,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
sonofgods22
Xbalanque
15
9 / 6 / 2
10,193
600
15,424
14,665
5,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 2
10,253
603
5,410
9,392
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
6 / 2 / 2
8,474
498
9,627
10,441
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Im Colton Too
Gilgamesh
15
3 / 3 / 3
9,075
534
7,866
15,974
14,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
17
4 / 1 / 2
9,767
575
9,469
11,032
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Yescheffy
Sylvanus
11
1 / 2 / 5
7,060
415
3,175
13,618
10,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 9 / 3
8,490
499
15,472
17,903
6,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
17
Kills
17
17
Deaths
17
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Morgan Le Fay
Anjelico
Morgan Le Fay
0
5
1
0.1
L
Loki
6
2
2
3.5
L
Gilgamesh
Im Colton Too
Gilgamesh
3
3
3
1.5
W
2
3
7
1.83
L
Scylla
4
1
2
5
L
Sylvanus
Yescheffy
Sylvanus
1
2
5
1.75
L
3
9
3
0.5
W
Xbalanque
sonofgods22
Xbalanque
9
6
2
1.67
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,873
Damage
45,609
68,299
Taken
68,968
44,961
Mitigated
40,601
16,194
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,855
2,922
0
1,998
12,362
13,218
0
3,234
8,961
3,402
64,874
W
Morgan Le Fay
Anjelico
Morgan Le Fay
8,642
1,445
0
2,806
13,309
5,178
68
4,162
8,879
66,374
0
L
Loki
9,627
2,918
0
2,670
10,441
3,624
0
1,810
8,395
0
49,084
L
Gilgamesh
Im Colton Too
Gilgamesh
7,866
2,369
0
2,237
15,974
14,910
0
2,767
13,068
0
65,837
W
10,542
2,270
383
5,850
18,571
17,029
140
10,190
8,299
32,689
0
L
Scylla
9,469
379
0
743
11,032
4,786
0
5,704
5,041
79,385
0
L
Sylvanus
Yescheffy
Sylvanus
3,175
869
417
1,700
13,618
10,573
36
5,845
7,734
15,109
0
L
15,472
5,103
0
3,390
17,903
6,708
960
4,193
13,517
69,900
4,421
W
Xbalanque
sonofgods22
Xbalanque
15,424
11,220
0
3,379
14,665
5,698
1,263
9,923
4,742
0
58,637
W
5,410
1,252
0
1,778
9,392
3,838
298
0
9,392
0
81,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,705
Gold Earned
42,866
456
Minions Killed
452
0
Camps Cleared
0
1,644,321
Distance Traveled
1,573,173
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,319
548
90
5
0
377,131
0
W
Morgan Le Fay
8,933
525
104
6
0
312,018
7
L
Loki
8,474
498
60
4
0
346,734
0
L
Gilgamesh
9,075
534
108
6
0
335,817
5
W
Ymir
9,007
530
31
2
0
307,235
2
L
Scylla
9,767
575
165
10
0
335,384
1
L
Sylvanus
7,060
415
29
2
0
253,754
0
L
Sol
8,490
499
90
5
0
301,484
0
W
Xbalanque
10,193
600
89
5
0
291,641
0
W
Loki
10,253
603
142
8
0
356,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role