Player Matchup

Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 57
God Stats
212W - 237L
1,482 SR
Queue Stats
224W - 256L
1,441 Elo+
Solo
Sylvanus
Sylvanus
Bingus7909
Sylvanus
Level 74
God Stats
10W - 5L
1,524 SR
Queue Stats
185W - 172L
1,478 Elo+
Party 1
Surtr
Surtr
DaWubbaDucky
Surtr
Level 31
God Stats
7W - 0L
1,927 SR
Queue Stats
79W - 68L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
EP1CxMaster
Zhong Kui
Level 61
God Stats
9W - 6L
1,610 SR
Queue Stats
168W - 158L
1,466 Elo+
Party 1
Nemesis
Nemesis
JaredsFo0ttlong
Nemesis
Level 67
God Stats
8W - 3L
1,644 SR
Queue Stats
233W - 232L
1,507 Elo+
Solo
Team Averages
Level 58
1,637 SR
1,473 Elo+

VS

Team Averages
Level 52
1,433 SR
1,485 Elo+
Ullr
Ullr
Pllease
Ullr
Level 28
God Stats
9W - 9L
1,394 SR
Queue Stats
137W - 136L
1,440 Elo+
Party 2
Geb
Geb
SkyDivider
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,520 Elo+
Party 3
Zeus
Zeus
Sulliyvahn
Zeus
Level 66
God Stats
10W - 9L
1,489 SR
Queue Stats
280W - 273L
1,440 Elo+
Party 2
Shiva
Shiva
im_lmoel
Shiva
Level 103
God Stats
0W - 7L
1,284 SR
Queue Stats
240W - 299L
1,406 Elo+
Solo
Pele
Pele
vQuackrs
Pele
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 83L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
11
6 / 0 / 5
6,744
674
9,719
8,469
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Bingus7909
Sylvanus
9
3 / 1 / 6
6,386
639
3,732
7,436
3,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 2 / 0
6,089
609
3,957
8,737
5,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
EP1CxMaster
Zhong Kui
11
3 / 1 / 2
6,263
626
3,345
5,988
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 2
6,207
621
4,509
8,542
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Pllease
Ullr
8
0 / 5 / 1
4,654
465
4,858
8,409
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 0
4,655
466
3,330
11,645
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 0
5,983
598
5,065
4,132
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
im_lmoel
Shiva
11
3 / 3 / 1
6,595
660
7,929
7,931
5,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
8
0 / 2 / 0
4,987
499
2,055
7,754
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
5
5
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AchillesSamaras
Danzaburou
6
0
5
8.5
W
Sylvanus
Bingus7909
Sylvanus
3
1
6
6
W
3
2
0
1.5
W
Zhong Kui
EP1CxMaster
Zhong Kui
3
1
2
4
W
3
1
2
4
L
Ullr
Pllease
Ullr
0
5
1
0.1
L
0
6
0
0
L
2
2
0
1
L
Shiva
im_lmoel
Shiva
3
3
1
1.17
L
Pele
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,262
Damage
23,237
39,172
Taken
39,871
19,331
Mitigated
18,220
15,136
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AchillesSamaras
Danzaburou
9,719
5,894
0
4,103
8,469
3,141
1,137
1,745
6,724
0
48,623
W
Sylvanus
Bingus7909
Sylvanus
3,732
1,789
1,727
2,534
7,436
3,450
371
1,371
6,065
16,209
0
W
3,957
1,670
0
3,502
8,737
5,139
0
0
8,737
814
35,102
W
Zhong Kui
EP1CxMaster
Zhong Kui
3,345
122
0
1,703
5,988
4,561
0
3,274
2,714
36,179
0
W
4,509
1,348
0
1,567
8,542
3,040
0
2,005
6,537
0
54,682
L
Ullr
Pllease
Ullr
4,858
2,127
0
919
8,409
2,652
0
1,717
6,692
0
25,295
L
3,330
310
0
1,019
11,645
6,764
0
2,094
9,551
13,539
0
L
5,065
1,573
0
500
4,132
1,301
354
1,736
2,396
36,469
0
L
Shiva
im_lmoel
Shiva
7,929
1,745
0
1,627
7,931
5,045
0
633
7,298
0
43,619
L
Pele
2,055
229
0
1,660
7,754
2,458
0
1,104
6,650
0
31,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
26,874
293
Minions Killed
245
0
Camps Cleared
0
933,448
Distance Traveled
889,905
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,744
674
63
6
0
155,954
2
W
Sylvanus
6,386
639
27
3
0
145,103
1
W
Surtr
6,089
609
60
6
0
202,846
0
W
Zhong Kui
6,263
626
70
7
0
192,345
0
W
Nemesis
6,207
621
73
7
0
237,200
0
L
Ullr
4,654
465
31
3
0
165,181
0
L
Geb
4,655
466
22
2
0
171,696
0
L
Zeus
5,983
598
65
7
0
164,062
0
L
Shiva
6,595
660
72
7
0
204,195
1
L
Pele
4,987
499
55
6
0
184,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role