Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Jasle
Yemoja
Level 29
God Stats
5W - 1L
1,721 SR
Queue Stats
169W - 167L
1,492 Elo+
Solo
Skadi
Skadi
SirLonster
Skadi
Level 104
God Stats
2W - 0L
1,682 SR
Queue Stats
226W - 230L
1,438 Elo+
Party 2
Merlin
Merlin
Versability
Merlin
Level 159
God Stats
8W - 5L
1,585 SR
Queue Stats
526W - 578L
1,400 Elo+
Solo
Ishtar
Ishtar
XLGmarshin
Ishtar
Level 20
God Stats
1W - 1L
1,169 SR
Queue Stats
47W - 45L
1,437 Elo+
Party 2
Team Averages
Level 84
1,532 SR
1,453 Elo+

VS

Team Averages
Level 117
1,571 SR
1,421 Elo+
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FrostMike44
Agni
Level 168
God Stats
1W - 2L
1,580 SR
Queue Stats
37W - 54L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
ImmaculateKush
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,253 Elo+
Solo
Hel
Hel
Luv505CeCe
Hel
Level 121
God Stats
2W - 1L
1,756 SR
Queue Stats
342W - 344L
1,487 Elo+
Party 1
Chernobog
Chernobog
xKitKat505x
Chernobog
Level 87
God Stats
4W - 5L
1,521 SR
Queue Stats
331W - 338L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
8 / 2 / 8
11,740
839
14,709
14,691
9,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Jasle
Yemoja
17
0 / 0 / 13
11,116
794
1,376
7,170
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
16
4 / 3 / 10
10,212
729
15,109
13,106
6,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
18
5 / 3 / 6
11,233
802
16,190
10,631
5,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
XLGmarshin
Ishtar
18
1 / 2 / 15
11,011
787
7,514
12,752
7,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
4 / 5 / 5
9,691
692
10,988
16,178
7,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
3,556
254
0
0
0
Sun Wukong
ImmaculateKush
Sun Wukong
16
1 / 6 / 3
8,777
627
3,512
15,334
15,913
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 1 / 2
10,623
759
6,809
10,403
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chernobog
xKitKat505x
Chernobog
18
1 / 6 / 2
9,632
688
12,989
15,173
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
18
Kills
9
10
Deaths
18
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
2
8
6
L
Freya
 
Freya
4
5
5
1.3
L
0
0
0
0
L
Sun Wukong
ImmaculateKush
Sun Wukong
1
6
3
0.42
W
Yemoja
Jasle
Yemoja
0
0
13
6.5
L
3
1
2
4
W
Skadi
4
3
10
3
W
Merlin
5
3
6
2.67
W
Ishtar
XLGmarshin
Ishtar
1
2
15
4.25
L
Chernobog
xKitKat505x
Chernobog
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,898
Damage
34,298
58,350
Taken
57,088
34,816
Mitigated
34,719
27,383
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,709
3,445
1,888
3,375
14,691
9,472
805
3,842
10,625
0
28,402
L
Freya
 
Freya
10,988
2,114
661
3,444
16,178
7,447
0
4,154
12,024
23,606
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
ImmaculateKush
Sun Wukong
3,512
946
0
778
15,334
15,913
0
3,937
11,397
0
12,191
W
Yemoja
Jasle
Yemoja
1,376
139
11,772
3,734
7,170
5,257
1,744
894
6,212
6,206
0
L
6,809
543
6,762
7,183
10,403
4,872
0
4,769
5,634
18,866
0
W
Skadi
15,109
2,984
1,281
1,030
13,106
6,765
1,092
3,941
8,872
0
28,783
W
Merlin
16,190
1,004
1,577
848
10,631
5,933
727
3,873
6,516
47,341
0
W
Ishtar
XLGmarshin
Ishtar
7,514
3,901
945
933
12,752
7,389
3,785
4,160
8,328
0
28,419
L
Chernobog
xKitKat505x
Chernobog
12,989
4,792
0
1,353
15,173
6,487
0
4,706
10,467
0
33,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,312
Gold Earned
42,279
171
Minions Killed
126
0
Camps Cleared
0
1,240,844
Distance Traveled
975,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,740
839
35
3
0
274,355
0
L
Freya
9,691
692
30
2
0
220,963
0
L
Agni
3,556
254
0
0
0
0
0
L
Sun Wukong
8,777
627
16
1
0
236,690
0
W
Yemoja
11,116
794
9
1
0
247,557
0
L
Hel
10,623
759
28
2
0
274,100
0
W
Skadi
10,212
729
22
2
0
245,295
0
W
Merlin
11,233
802
59
4
0
230,452
0
W
Ishtar
11,011
787
46
3
0
243,185
0
L
Chernobog
9,632
688
52
4
0
243,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role