Player Matchup

Chronos
Chronos
EpsoV
Chronos
Level 159
God Stats
0W - 3L
1,412 SR
Queue Stats
356W - 236L
1,744 Elo+
Party 2
Thanatos
Thanatos
PrepareToRage
Thanatos
Level 124
God Stats
6W - 5L
1,591 SR
Queue Stats
118W - 99L
1,606 Elo+
Solo
Achilles
Achilles
QuickyWiggles
Achilles
Level 98
God Stats
0W - 1L
1,292 SR
Queue Stats
71W - 71L
1,499 Elo+
Party 1
Charybdis
Charybdis
TehWrexxor
Charybdis
Level 147
God Stats
9W - 7L
1,402 SR
Queue Stats
300W - 300L
1,524 Elo+
Party 1
Anhur
Anhur
kunkomesias
Anhur
Level 148
God Stats
2W - 2L
1,298 SR
Queue Stats
85W - 49L
1,665 Elo+
Party 2
Team Averages
Level 135
1,399 SR
1,608 Elo+

VS

Team Averages
Level 149
1,581 SR
1,544 Elo+
Rama
Rama
 
Rama
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
B1dontM
Jormungandr
Level 126
God Stats
4W - 3L
1,631 SR
Queue Stats
145W - 143L
1,553 Elo+
Solo
Merlin
Merlin
BasiliskTheory
Merlin
Level 140
God Stats
2W - 0L
1,752 SR
Queue Stats
40W - 34L
1,552 Elo+
Solo
Nike
Nike
Gaugs
Nike
Level 155
God Stats
2W - 1L
1,523 SR
Queue Stats
124W - 125L
1,545 Elo+
Solo
Zeus
Zeus
stanloo
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 115L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EpsoV
Chronos
16
1 / 4 / 4
9,164
705
13,657
14,369
6,654
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
PrepareToRage
Thanatos
13
0 / 6 / 4
7,660
589
4,851
10,402
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
QuickyWiggles
Achilles
14
1 / 7 / 1
8,236
634
8,597
31,585
31,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
TehWrexxor
Charybdis
14
1 / 7 / 4
8,221
632
10,755
13,771
5,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 6 / 1
9,392
722
5,709
12,290
5,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 0 / 20
9,991
769
15,130
12,135
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
B1dontM
Jormungandr
16
6 / 4 / 13
10,171
782
13,425
15,558
18,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 2 / 15
10,765
828
12,170
8,269
4,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Gaugs
Nike
18
4 / 1 / 18
11,683
899
14,329
20,457
22,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
stanloo
Zeus
19
12 / 1 / 14
11,679
898
20,933
7,236
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
110
6
Kills
30
30
Deaths
8
14
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
20
13
W
Jormungandr
B1dontM
Jormungandr
6
4
13
3.13
W
5
2
15
6.25
L
Chronos
EpsoV
Chronos
1
4
4
0.75
W
Nike
Gaugs
Nike
4
1
18
13
L
Thanatos
PrepareToRage
Thanatos
0
6
4
0.33
L
Achilles
QuickyWiggles
Achilles
1
7
1
0.21
L
Charybdis
TehWrexxor
Charybdis
1
7
4
0.43
L
3
6
1
0.58
W
Zeus
stanloo
Zeus
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,569
Damage
75,987
82,417
Taken
63,655
54,824
Mitigated
56,471
20,502
Healing
25,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,130
11,537
50
2,881
12,135
6,903
3,740
3,289
8,359
0
26,146
W
Jormungandr
B1dontM
Jormungandr
13,425
1,517
806
1,567
15,558
18,228
510
3,272
11,694
22,372
1,063
W
12,170
298
3,623
1,207
8,269
4,400
859
1,893
6,136
39,674
0
L
Chronos
EpsoV
Chronos
13,657
2,086
831
2,828
14,369
6,654
340
7,831
6,148
29,952
0
W
Nike
Gaugs
Nike
14,329
559
5,276
6,594
20,457
22,550
252
4,173
15,824
0
25,578
L
Thanatos
PrepareToRage
Thanatos
4,851
455
935
3,095
10,402
5,198
49
5,695
4,547
0
9,294
L
Achilles
QuickyWiggles
Achilles
8,597
1,687
0
9,868
31,585
31,606
50
15,114
16,094
0
15,836
L
Charybdis
TehWrexxor
Charybdis
10,755
3,657
0
1,274
13,771
5,979
0
7,168
6,384
0
20,006
L
5,709
3,522
522
1,149
12,290
5,387
165
8,014
3,779
0
17,564
W
Zeus
stanloo
Zeus
20,933
6,341
1,430
1,804
7,236
4,390
2,176
234
6,787
38,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
54,289
115
Minions Killed
158
0
Camps Cleared
0
1,120,607
Distance Traveled
1,201,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,991
769
24
2
0
214,766
0
W
Jormungandr
10,171
782
14
1
0
254,603
0
W
Merlin
10,765
828
53
4
0
233,947
0
L
Chronos
9,164
705
38
3
0
252,727
0
W
Nike
11,683
899
26
2
0
258,890
0
L
Thanatos
7,660
589
8
1
0
209,334
0
L
Achilles
8,236
634
10
1
0
233,043
0
L
Charybdis
8,221
632
30
2
0
214,664
0
L
Anhur
9,392
722
29
2
0
210,839
0
W
Zeus
11,679
898
41
3
0
239,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role