Player Matchup

Heimdallr
Heimdallr
Diamond II
 
Heimdallr
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond I
 
Scylla
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
Hunk302
Horus
Platinum I
Level 151
God Stats
37W - 35L
1,555 SR
Queue Stats
326W - 317L
2,098 MMR
Party 1
Nu Wa
Nu Wa
Masters
Recrom
Nu Wa
Masters
Level 181
God Stats
10W - 10L
1,847 SR
Queue Stats
547W - 523L
2,910 MMR
Solo
Ne Zha
Ne Zha
Masters
SirTopoide01
Ne Zha
Masters
Level 155
God Stats
16W - 9L
1,571 SR
Queue Stats
491W - 473L
2,513 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,595 SR
2,104 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,500 SR
2,204 MMR
Lancelot
Lancelot
Diamond III
 
Lancelot
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Circulitos
Sun Wukong
Diamond II
Level 100
God Stats
2W - 3L
1,260 SR
Queue Stats
104W - 82L
2,489 MMR
Solo
Poseidon
Poseidon
Masters
MonomotolocoFake
Poseidon
Masters
Level 261
God Stats
11W - 13L
1,594 SR
Queue Stats
454W - 383L
2,634 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
yBouLTS
Morgan Le Fay
Masters
Level 171
God Stats
17W - 11L
1,647 SR
Queue Stats
365W - 338L
2,895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
1 / 0 / 0
3,810
762
996
1,954
649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
 
Scylla
6
0 / 0 / 0
3,369
674
253
884
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Hunk302
Horus
6
0 / 0 / 1
3,259
652
837
2,255
1,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Recrom
Nu Wa
5
0 / 1 / 0
3,342
668
2,522
3,170
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
6
0 / 0 / 0
3,402
680
660
3,146
884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Baba YagaSusanoThanatos

VS

Bans
Maman BrigitteAo KuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 0 / 0
3,174
635
432
2,490
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
 
Achilles
2
0 / 1 / 0
2,707
541
517
1,779
829
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sun Wukong
Circulitos
Sun Wukong
7
1 / 0 / 0
3,978
796
2,321
3,814
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,419
684
581
2,057
527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
yBouLTS
Morgan Le Fay
7
0 / 0 / 0
3,719
744
431
1,515
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
0
1
W
Scylla
 
Scylla
0
0
0
0
L
Lancelot
 
Lancelot
0
0
0
0
L
Achilles
 
Achilles
0
1
0
0
L
Sun Wukong
Circulitos
Sun Wukong
1
0
0
1
W
Horus
Hunk302
Horus
0
0
1
0.5
L
0
0
0
0
W
Nu Wa
Recrom
Nu Wa
0
1
0
0
W
Ne Zha
0
0
0
0
L
Morgan Le Fay
yBouLTS
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,268
Damage
4,282
11,409
Taken
11,655
3,822
Mitigated
4,324
4,798
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
996
523
0
1,164
1,954
649
0
278
1,676
0
19,868
W
Scylla
 
Scylla
253
45
0
500
884
216
0
363
453
20,099
0
L
Lancelot
 
Lancelot
432
171
0
708
2,490
763
0
231
2,211
0
16,640
L
Achilles
 
Achilles
517
121
0
424
1,779
829
0
79
1,660
0
2,971
L
Sun Wukong
Circulitos
Sun Wukong
2,321
209
0
1,322
3,814
1,796
0
1,817
1,845
0
25,411
W
Horus
Hunk302
Horus
837
489
160
1,167
2,255
1,318
0
303
1,952
0
10,468
L
581
48
143
1,069
2,057
527
0
86
1,931
20,633
0
W
Nu Wa
Recrom
Nu Wa
2,522
1,139
0
1,217
3,170
755
0
0
3,170
15,878
0
W
Ne Zha
660
48
0
590
3,146
884
0
0
3,146
0
18,261
L
Morgan Le Fay
yBouLTS
Morgan Le Fay
431
0
0
500
1,515
409
0
230
1,233
17,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,182
Gold Earned
16,997
173
Minions Killed
161
0
Camps Cleared
0
528,035
Distance Traveled
474,621
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,810
762
39
8
0
107,303
0
W
Scylla
3,369
674
32
6
0
107,668
0
L
Lancelot
3,174
635
32
6
0
118,695
0
L
Achilles
2,707
541
4
1
0
48,835
0
L
Sun Wukong
3,978
796
42
8
0
109,071
0
W
Horus
3,259
652
22
4
0
104,754
0
L
Poseidon
3,419
684
36
7
0
101,800
0
W
Nu Wa
3,342
668
36
7
0
85,877
2
W
Ne Zha
3,402
680
44
9
0
122,433
0
L
Morgan Le Fay
3,719
744
47
9
0
96,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role