Player Matchup

Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Guizma
Chiron
Level 179
God Stats
19W - 15L
1,506 SR
Queue Stats
286W - 302L
1,386 Elo+
Solo
Janus
Janus
SerialCHILLER911
Janus
Level 68
God Stats
5W - 4L
1,480 SR
Queue Stats
124W - 127L
1,427 Elo+
Solo
He Bo
He Bo
darkangel31d
He Bo
Level 136
God Stats
15W - 7L
1,507 SR
Queue Stats
146W - 117L
1,493 Elo+
Party 2
Ix Chel
Ix Chel
popesku
Ix Chel
Level 158
God Stats
10W - 9L
1,377 SR
Queue Stats
140W - 118L
1,489 Elo+
Party 2
Team Averages
Level 122
1,474 SR
1,459 Elo+

VS

Team Averages
Level 103
1,546 SR
1,487 Elo+
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
OnlyFansdePies
Anhur
Level 56
God Stats
6W - 2L
1,780 SR
Queue Stats
21W - 17L
1,542 Elo+
Party 1
Charon
Charon
TFM6
Charon
Level 122
God Stats
8W - 9L
1,617 SR
Queue Stats
513W - 489L
1,474 Elo+
Party 1
Janus
Janus
ThePogDaddy
Janus
Level 124
God Stats
2W - 9L
1,329 SR
Queue Stats
331W - 320L
1,434 Elo+
Solo
Thanatos
Thanatos
miguapo
Thanatos
Level 88
God Stats
16W - 19L
1,504 SR
Queue Stats
141W - 140L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
2 / 0 / 4
5,756
640
3,736
5,486
2,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Guizma
Chiron
9
2 / 0 / 2
5,161
573
4,635
5,075
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 0
5,532
615
3,873
6,325
1,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 3
5,849
650
4,437
6,239
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
popesku
Ix Chel
11
4 / 0 / 3
6,524
725
5,596
3,684
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 3 / 1
5,388
599
4,881
9,202
7,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 0
4,940
549
3,965
5,373
1,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
TFM6
Charon
6
0 / 4 / 0
4,435
493
1,725
8,918
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,911
546
1,077
4,147
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
miguapo
Thanatos
8
0 / 4 / 0
4,684
520
1,505
8,405
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
4
4
L
Mulan
 
Mulan
2
3
1
0.83
W
Chiron
Guizma
Chiron
2
0
2
3
L
0
0
0
0
W
1
2
0
0.5
L
Charon
TFM6
Charon
0
4
0
0
L
0
1
0
0
W
3
1
3
4.5
L
Thanatos
miguapo
Thanatos
0
4
0
0
W
Ix Chel
popesku
Ix Chel
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,277
Damage
13,153
26,809
Taken
36,045
8,903
Mitigated
19,105
11,282
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,736
958
135
1,797
5,486
2,767
282
993
4,457
16,189
0
L
Mulan
 
Mulan
4,881
883
0
3,010
9,202
7,807
0
5,212
3,990
0
30,411
W
Chiron
Guizma
Chiron
4,635
1,433
116
1,795
5,075
1,235
0
614
4,461
0
28,404
L
3,965
1,709
0
1,709
5,373
1,720
0
1,482
3,891
0
37,379
W
3,873
279
0
1,958
6,325
1,900
45
0
6,325
33,369
0
L
Charon
TFM6
Charon
1,725
26
0
1,612
8,918
5,102
0
4,226
4,692
6,656
0
L
1,077
89
0
750
4,147
1,427
0
2,362
1,785
35,883
0
W
4,437
400
0
2,736
6,239
1,646
19
192
6,015
31,187
0
L
Thanatos
miguapo
Thanatos
1,505
416
0
3,642
8,405
3,049
0
4,360
4,045
0
27,575
W
Ix Chel
popesku
Ix Chel
5,596
1,529
620
2,125
3,684
1,355
607
861
2,749
52,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
24,358
248
Minions Killed
232
0
Camps Cleared
0
906,008
Distance Traveled
884,694
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,756
640
17
2
0
166,050
0
L
Mulan
5,388
599
42
5
0
165,402
0
W
Chiron
5,161
573
34
4
0
174,358
2
L
Anhur
4,940
549
68
8
0
179,503
0
W
Janus
5,532
615
48
5
0
154,418
0
L
Charon
4,435
493
1
0
0
191,083
1
L
Janus
4,911
546
67
7
0
139,987
0
W
He Bo
5,849
650
56
6
0
206,774
2
L
Thanatos
4,684
520
54
6
0
208,719
0
W
Ix Chel
6,524
725
93
10
0
204,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role