Player Matchup

Hachiman
Hachiman
Gold IV
Chrch
Hachiman
Gold IV
Level 178
God Stats
38W - 35L
1,526 SR
Queue Stats
523W - 542L
1,501 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
JusBeingGras
Sun Wukong
Platinum III
Level 288
God Stats
87W - 64L
1,671 SR
Queue Stats
970W - 970L
1,505 MMR
Solo
Fafnir
Fafnir
Gold III
LokiSupport2
Fafnir
Gold III
Level 124
God Stats
8W - 8L
1,748 SR
Queue Stats
220W - 214L
1,532 MMR
Solo
Hercules
Hercules
Gold III
amadou1117
Hercules
Gold III
Level 127
God Stats
1W - 2L
1,305 SR
Queue Stats
43W - 46L
1,528 MMR
Solo
Anubis
Anubis
Gold III
joandavidsebas
Anubis
Gold III
Level 126
God Stats
12W - 13L
1,575 SR
Queue Stats
509W - 537L
1,532 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 169
1,565 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,564 SR
1,522 MMR
Serqet
Serqet
Platinum III
FEARNIGHTMARE
Serqet
Platinum III
Level 210
God Stats
2W - 3L
1,544 SR
Queue Stats
502W - 496L
1,662 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Xbox360Tractor1
Sylvanus
Gold IV
Level 142
God Stats
12W - 10L
1,598 SR
Queue Stats
45W - 45L
1,496 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Zarviss
Nu Wa
Silver III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,499 MMR
Solo
Izanami
Izanami
Gold III
ZonderfulZorse
Izanami
Gold III
Level 75
God Stats
2W - 3L
1,663 SR
Queue Stats
37W - 44L
1,557 MMR
Party 1
Poseidon
Poseidon
Gold III
jollerhead
Poseidon
Gold III
Level 145
God Stats
0W - 2L
1,516 SR
Queue Stats
504W - 499L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chrch
Hachiman
14
2 / 0 / 2
8,024
573
11,049
8,304
2,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
JusBeingGras
Sun Wukong
15
3 / 0 / 3
8,297
593
5,737
11,321
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
12
1 / 1 / 3
7,780
556
2,952
11,078
10,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
amadou1117
Hercules
15
3 / 0 / 0
9,068
648
6,272
12,040
9,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 2 / 3
8,293
592
11,011
12,691
6,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
JanusAthenaAh PuchThanatos

VS

Bans
LokiMaman BrigitteEsetChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,110
508
4,565
11,617
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
10
1 / 1 / 2
6,717
480
4,488
13,651
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Zarviss
Nu Wa
13
1 / 3 / 1
7,534
538
9,508
7,412
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
7,179
513
5,007
8,639
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
jollerhead
Poseidon
14
0 / 3 / 0
8,069
576
5,800
10,577
5,595
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
3
3
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Chrch
Hachiman
2
0
2
3
L
0
2
2
0.5
W
Sun Wukong
JusBeingGras
Sun Wukong
3
0
3
4.5
W
Fafnir
1
1
3
2.5
L
Sylvanus
1
1
2
2
L
Nu Wa
Zarviss
Nu Wa
1
3
1
0.5
L
1
2
0
0.5
W
Hercules
amadou1117
Hercules
3
0
0
3
W
2
2
3
1.75
L
Poseidon
jollerhead
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,021
Damage
29,368
55,434
Taken
51,896
35,427
Mitigated
27,869
30,611
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Chrch
Hachiman
11,049
5,937
0
5,472
8,304
2,681
916
1,498
6,806
0
74,514
L
4,565
983
0
1,433
11,617
4,856
0
2,250
9,367
0
62,125
W
Sun Wukong
JusBeingGras
Sun Wukong
5,737
1,816
0
7,708
11,321
6,004
424
1,261
10,060
0
68,122
W
Fafnir
2,952
791
0
3,814
11,078
10,841
83
3,729
7,169
12,643
0
L
Sylvanus
4,488
1,066
2,283
5,598
13,651
11,911
0
4,244
9,407
14,135
0
L
Nu Wa
Zarviss
Nu Wa
9,508
1,999
0
1,182
7,412
1,998
0
5,927
1,485
69,503
0
L
5,007
3,508
0
2,380
8,639
3,509
245
592
8,047
0
57,335
W
Hercules
amadou1117
Hercules
6,272
1,454
0
4,984
12,040
9,803
0
6,086
5,792
0
64,288
W
11,011
602
0
8,633
12,691
6,098
812
7,222
4,938
90,668
0
L
Poseidon
jollerhead
Poseidon
5,800
1,585
0
5,437
10,577
5,595
56
950
9,627
67,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,462
Gold Earned
36,609
496
Minions Killed
444
0
Camps Cleared
0
1,393,409
Distance Traveled
1,422,443
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,024
573
130
9
0
249,121
2
L
Serqet
7,110
508
98
7
0
333,945
0
W
Sun Wukong
8,297
593
116
8
0
315,753
0
W
Fafnir
7,780
556
13
1
0
296,077
2
L
Sylvanus
6,717
480
9
1
0
306,911
7
L
Nu Wa
7,534
538
114
8
0
237,759
1
L
Izanami
7,179
513
107
8
0
264,259
2
W
Hercules
9,068
648
109
8
0
278,983
3
W
Anubis
8,293
592
128
9
0
253,475
0
L
Poseidon
8,069
576
116
8
0
279,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role