Player Matchup

Nu Wa
Nu Wa
BarbaRossaRoss
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,359 Elo+
Party 2
Ix Chel
Ix Chel
MN_Snow8
Ix Chel
Level 68
God Stats
1W - 2L
1,423 SR
Queue Stats
317W - 310L
1,498 Elo+
Party 3
Sol
Sol
MachetteMayhem
Sol
Level 107
God Stats
0W - 2L
1,251 SR
Queue Stats
233W - 228L
1,515 Elo+
Solo
Jing Wei
Jing Wei
MrBmac
Jing Wei
Level 88
God Stats
2W - 1L
1,897 SR
Queue Stats
80W - 86L
1,423 Elo+
Party 2
Anhur
Anhur
whitebeans420
Anhur
Level 159
God Stats
1W - 2L
1,498 SR
Queue Stats
186W - 199L
1,427 Elo+
Party 3
Team Averages
Level 90
1,514 SR
1,444 Elo+

VS

Team Averages
Level 104
1,575 SR
1,497 Elo+
Sylvanus
Sylvanus
CudLord
Sylvanus
Level 139
God Stats
1W - 1L
1,397 SR
Queue Stats
82W - 72L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
EdwardElwik
Gilgamesh
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 91L
1,483 Elo+
Party 4
Skadi
Skadi
Funkeyfresh007
Skadi
Level 63
God Stats
5W - 2L
1,617 SR
Queue Stats
44W - 49L
1,488 Elo+
Party 4
Baba Yaga
Baba Yaga
Villinistic
Baba Yaga
Level 109
God Stats
3W - 0L
1,804 SR
Queue Stats
59W - 50L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
yd0c99
Hou Yi
Level 108
God Stats
5W - 3L
1,558 SR
Queue Stats
241W - 239L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 7
10,058
629
21,345
10,884
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
MN_Snow8
Ix Chel
19
6 / 4 / 2
11,772
736
24,846
14,674
7,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 5
9,538
596
15,806
14,966
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
MrBmac
Jing Wei
16
1 / 6 / 4
9,954
622
15,753
14,428
6,866
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 3
9,202
575
8,957
13,535
5,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CudLord
Sylvanus
18
4 / 3 / 16
11,945
747
8,841
25,820
26,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilgamesh
EdwardElwik
Gilgamesh
20
6 / 1 / 13
11,824
739
14,435
27,329
26,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 2 / 12
10,664
667
8,649
14,573
6,867
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Villinistic
Baba Yaga
18
5 / 3 / 10
11,361
710
15,407
16,164
7,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
yd0c99
Hou Yi
19
6 / 1 / 12
11,363
710
17,665
16,977
8,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
10
Kills
24
24
Deaths
10
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
W
Sylvanus
CudLord
Sylvanus
4
3
16
4
W
Gilgamesh
EdwardElwik
Gilgamesh
6
1
13
12.5
W
3
2
12
4.5
L
Ix Chel
MN_Snow8
Ix Chel
6
4
2
1.75
L
0
5
5
0.5
L
Jing Wei
MrBmac
Jing Wei
1
6
4
0.5
W
Baba Yaga
Villinistic
Baba Yaga
5
3
10
3.33
L
3
6
3
0.75
W
Hou Yi
yd0c99
Hou Yi
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,707
Damage
64,997
68,487
Taken
100,863
31,391
Mitigated
75,565
23,034
Healing
65,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,345
6,499
1,389
1,045
10,884
4,992
58
4,914
5,733
36,309
0
W
Sylvanus
CudLord
Sylvanus
8,841
1,243
19,361
12,234
25,820
26,523
416
13,703
11,325
15,355
0
W
Gilgamesh
EdwardElwik
Gilgamesh
14,435
2,259
1,798
9,912
27,329
26,282
150
14,455
12,290
0
34,869
W
8,649
2,563
5,310
3,370
14,573
6,867
2,801
9,231
4,918
0
31,879
L
Ix Chel
MN_Snow8
Ix Chel
24,846
607
5,083
5,749
14,674
7,872
0
3,972
10,276
40,574
0
L
15,806
2,930
865
4,646
14,966
5,813
0
5,583
9,287
32,010
0
L
Jing Wei
MrBmac
Jing Wei
15,753
10,997
184
1,370
14,428
6,866
0
4,685
9,585
0
33,543
W
Baba Yaga
Villinistic
Baba Yaga
15,407
144
1,281
4,619
16,164
7,472
501
10,703
4,717
37,725
0
L
8,957
2,225
1,007
1,696
13,535
5,848
0
5,094
8,268
0
13,987
W
Hou Yi
yd0c99
Hou Yi
17,665
4,834
2,370
4,812
16,977
8,421
409
10,665
5,616
0
50,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,524
Gold Earned
57,157
185
Minions Killed
221
0
Camps Cleared
0
1,304,684
Distance Traveled
1,590,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,058
629
28
2
0
290,903
0
W
Sylvanus
11,945
747
12
1
0
305,803
0
W
Gilgamesh
11,824
739
30
2
0
349,657
0
W
Skadi
10,664
667
48
3
0
307,325
0
L
Ix Chel
11,772
736
48
3
0
272,226
0
L
Sol
9,538
596
44
3
0
245,752
0
L
Jing Wei
9,954
622
54
3
0
256,009
0
W
Baba Yaga
11,361
710
59
4
0
323,938
0
L
Anhur
9,202
575
11
1
0
239,794
0
W
Hou Yi
11,363
710
72
5
0
303,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role