Player Matchup

Sol
Sol
Silver IV
Arnelliesta
Sol
Silver IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,552 MMR
Party 1
Anubis
Anubis
Gold V
MaNoVrA
Anubis
Gold V
Level 92
God Stats
2W - 2L
1,620 SR
Queue Stats
41W - 32L
1,640 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
ODunfee
Sun Wukong
Gold II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 231L
1,495 MMR
Solo
Susano
Susano
Platinum IV
SmokeR4Life
Susano
Platinum IV
Level 138
God Stats
1W - 3L
1,436 SR
Queue Stats
47W - 45L
1,605 MMR
Solo
Ganesha
Ganesha
Silver III
VVilzzy
Ganesha
Silver III
Level 64
God Stats
0W - 1L
1,392 SR
Queue Stats
4W - 4L
1,445 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,490 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,570 SR
1,517 MMR
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
Nog4re
Janus
Gold I
Level 159
God Stats
7W - 10L
1,470 SR
Queue Stats
97W - 84L
1,629 MMR
Solo
Awilix
Awilix
Gold III
TmanIsOver9000
Awilix
Gold III
Level 82
God Stats
24W - 14L
1,785 SR
Queue Stats
93W - 101L
1,521 MMR
Solo
Artemis
Artemis
Gold III
almagro95
Artemis
Gold III
Level 155
God Stats
10W - 3L
1,794 SR
Queue Stats
163W - 174L
1,455 MMR
Solo
Cerberus
Cerberus
Silver II
diogocosta11
Cerberus
Silver II
Level 149
God Stats
1W - 1L
1,301 SR
Queue Stats
18W - 18L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,806
459
7,095
11,537
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
MaNoVrA
Anubis
15
2 / 5 / 1
9,638
567
9,056
14,235
6,552
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ODunfee
Sun Wukong
15
0 / 2 / 1
9,327
549
6,932
15,099
9,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
10
2 / 5 / 0
7,221
425
5,620
11,942
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
VVilzzy
Ganesha
8
0 / 3 / 1
6,326
372
1,837
12,941
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaScyllaThanatosAo Kuang

VS

Bans
Morgan Le FayPoseidonNe ZhaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
5 / 0 / 8
10,476
616
8,469
10,627
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Nog4re
Janus
18
2 / 2 / 3
11,173
657
9,130
8,300
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
7 / 1 / 3
10,596
623
8,482
12,936
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
almagro95
Artemis
15
4 / 2 / 5
10,283
605
11,112
10,899
4,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
diogocosta11
Cerberus
16
1 / 0 / 4
10,051
591
8,418
12,146
14,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
19
19
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
0
8
9
L
1
4
1
0.38
L
Anubis
MaNoVrA
Anubis
2
5
1
0.5
W
Janus
Nog4re
Janus
2
2
3
1.75
L
Sun Wukong
ODunfee
Sun Wukong
0
2
1
0.25
L
Susano
2
5
0
0.4
W
7
1
3
8.5
L
Ganesha
VVilzzy
Ganesha
0
3
1
0.17
W
Artemis
almagro95
Artemis
4
2
5
3.25
W
Cerberus
diogocosta11
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,540
Damage
45,611
65,754
Taken
54,908
32,110
Mitigated
32,938
19,580
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,469
1,100
0
2,189
10,627
7,421
0
4,384
6,243
28,167
0
L
7,095
2,321
0
3,807
11,537
3,579
0
1,389
10,148
51,100
5,441
L
Anubis
MaNoVrA
Anubis
9,056
575
0
4,692
14,235
6,552
0
7,946
5,931
88,820
0
W
Janus
Nog4re
Janus
9,130
497
0
1,855
8,300
2,284
2,020
4,734
3,566
105,297
0
L
Sun Wukong
ODunfee
Sun Wukong
6,932
1,827
0
5,724
15,099
9,953
110
8,667
6,392
0
88,808
L
Susano
5,620
1,304
0
3,464
11,942
4,249
0
2,954
8,956
0
39,116
W
8,482
3,736
0
1,728
12,936
4,573
4,384
5,322
7,614
0
82,114
L
Ganesha
VVilzzy
Ganesha
1,837
343
0
1,893
12,941
7,777
0
4,567
8,310
14,270
0
W
Artemis
almagro95
Artemis
11,112
3,756
0
2,103
10,899
4,500
3,488
5,145
5,754
0
85,728
W
Cerberus
diogocosta11
Cerberus
8,418
514
0
5,014
12,146
14,160
0
973
11,173
71,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
52,579
480
Minions Killed
587
0
Camps Cleared
0
1,346,430
Distance Traveled
1,730,291
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,476
616
31
2
0
372,309
7
L
Sol
7,806
459
103
6
0
240,623
0
L
Anubis
9,638
567
163
10
0
277,797
3
W
Janus
11,173
657
183
11
0
375,268
2
L
Sun Wukong
9,327
549
153
9
0
315,840
6
L
Susano
7,221
425
59
3
0
261,654
0
W
Awilix
10,596
623
97
6
0
400,308
1
L
Ganesha
6,326
372
2
0
0
250,516
2
W
Artemis
10,283
605
131
8
0
303,821
0
W
Cerberus
10,051
591
145
9
0
278,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role