Player Matchup

Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BIGH3CZ
Janus
Level 95
God Stats
5W - 7L
1,498 SR
Queue Stats
352W - 319L
1,492 Elo+
Solo
Ix Chel
Ix Chel
ChickenSquad767
Ix Chel
Level 122
God Stats
2W - 1L
1,620 SR
Queue Stats
138W - 97L
1,559 Elo+
Party 1
Scylla
Scylla
DeafMetalBand
Scylla
Level 43
God Stats
1W - 5L
1,113 SR
Queue Stats
159W - 163L
1,453 Elo+
Solo
Heimdallr
Heimdallr
chubchupacabra
Heimdallr
Level 61
God Stats
2W - 4L
1,269 SR
Queue Stats
189W - 175L
1,512 Elo+
Solo
Team Averages
Level 88
1,400 SR
1,503 Elo+

VS

Team Averages
Level 84
1,510 SR
1,446 Elo+
Tiamat
Tiamat
KidStrives
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 267L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
OMGNinjaaaa
Zhong Kui
Level 31
God Stats
1W - 5L
1,316 SR
Queue Stats
175W - 195L
1,473 Elo+
Solo
Anubis
Anubis
PeachCello32110
Anubis
Level 97
God Stats
12W - 7L
1,733 SR
Queue Stats
825W - 833L
1,437 Elo+
Solo
Horus
Horus
StrRive
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,524 Elo+
Party 2
Maui
Maui
ashsezrawr
Maui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 3 / 6
7,781
778
4,093
13,116
13,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
BIGH3CZ
Janus
15
2 / 1 / 6
8,266
827
15,344
5,105
2,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 5
8,789
879
7,070
6,442
3,073
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 8
7,646
765
7,180
2,838
1,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
chubchupacabra
Heimdallr
12
1 / 2 / 8
7,444
744
8,640
7,882
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KidStrives
Tiamat
13
1 / 3 / 4
7,002
700
3,033
7,120
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
OMGNinjaaaa
Zhong Kui
15
3 / 2 / 3
8,018
802
9,273
13,568
14,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 4
6,941
694
8,587
7,406
4,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
StrRive
Horus
13
0 / 2 / 4
7,526
753
3,992
10,839
11,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 1 / 4
7,581
758
3,811
8,097
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
10
Kills
6
6
Deaths
10
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
6
1.33
W
Janus
BIGH3CZ
Janus
2
1
6
5
W
5
0
5
7.5
W
1
0
8
5
L
Tiamat
KidStrives
Tiamat
1
3
4
1
L
Zhong Kui
OMGNinjaaaa
Zhong Kui
3
2
3
2.25
L
1
2
4
1.5
L
Horus
StrRive
Horus
0
2
4
1
L
1
1
4
3
W
Heimdallr
chubchupacabra
Heimdallr
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,327
Damage
28,696
35,383
Taken
47,030
23,060
Mitigated
43,498
14,050
Healing
22,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,093
225
768
3,966
13,116
13,571
75
8,140
4,976
6,612
0
W
Janus
BIGH3CZ
Janus
15,344
584
1,118
1,080
5,105
2,278
0
3,763
1,342
29,427
0
W
7,070
1,773
2,770
1,704
6,442
3,073
120
4,590
1,852
20,377
0
W
7,180
326
181
287
2,838
1,201
0
1,414
1,424
17,890
0
L
Tiamat
KidStrives
Tiamat
3,033
209
222
634
7,120
4,365
0
5,162
1,853
13,603
0
L
Zhong Kui
OMGNinjaaaa
Zhong Kui
9,273
660
2,012
4,941
13,568
14,051
0
10,295
3,087
24,639
0
L
8,587
163
1,288
2,473
7,406
4,527
0
4,459
2,857
20,221
0
L
Horus
StrRive
Horus
3,992
1,592
4,656
4,818
10,839
11,365
0
6,375
4,308
0
7,315
L
3,811
463
0
1,018
8,097
9,190
0
6,757
1,238
7,519
0
W
Heimdallr
chubchupacabra
Heimdallr
8,640
3,841
751
1,425
7,882
2,937
0
6,797
1,085
0
18,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,926
Gold Earned
37,068
126
Minions Killed
101
0
Camps Cleared
0
1,024,760
Distance Traveled
1,095,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,781
778
5
1
0
200,358
0
W
Janus
8,266
827
32
3
0
215,763
0
W
Ix Chel
8,789
879
42
4
0
221,491
0
W
Scylla
7,646
765
21
2
0
213,776
0
L
Tiamat
7,002
700
22
2
0
176,031
0
L
Zhong Kui
8,018
802
36
4
0
242,355
0
L
Anubis
6,941
694
24
2
0
196,613
0
L
Horus
7,526
753
7
1
0
251,357
0
L
Maui
7,581
758
12
1
0
229,177
0
W
Heimdallr
7,444
744
26
3
0
173,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role