Player Matchup

Hachiman
Hachiman
BrossaDent64
Hachiman
Level 85
God Stats
15W - 12L
1,243 SR
Queue Stats
121W - 145L
1,292 Elo+
Solo
Bacchus
Bacchus
JORKUNKINS
Bacchus
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,353 Elo+
Party 1
He Bo
He Bo
TІGER
He Bo
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,480 Elo+
Party 1
Team Averages
Level 41
1,414 SR
1,375 Elo+

VS

Team Averages
Level 56
1,351 SR
1,353 Elo+
Rama
Rama
Abruzzi14
Rama
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,253 Elo+
Solo
Cerberus
Cerberus
Angellloan
Cerberus
Level 49
God Stats
1W - 0L
1,204 SR
Queue Stats
152W - 188L
1,429 Elo+
Party 2
Horus
Horus
DMN_CHULI05056
Horus
Level 54
God Stats
34W - 29L
1,348 SR
Queue Stats
209W - 234L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrossaDent64
Hachiman
14
3 / 4 / 7
11,875
742
12,382
15,480
5,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
JORKUNKINS
Bacchus
13
0 / 5 / 6
10,775
673
8,904
20,118
20,527
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
TІGER
He Bo
15
9 / 3 / 2
13,146
822
19,854
14,819
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 3 / 6
13,177
824
18,091
16,718
7,363
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Angellloan
Cerberus
15
4 / 6 / 8
12,599
787
12,750
22,109
11,011
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 3 / 9
11,904
744
11,695
17,239
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
12
Kills
12
12
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
6
3
6
3
W
Cerberus
Angellloan
Cerberus
4
6
8
1.33
L
Hachiman
BrossaDent64
Hachiman
3
4
7
1.63
W
2
3
9
2.17
L
Bacchus
JORKUNKINS
Bacchus
0
5
6
0.6
L
He Bo
TІGER
He Bo
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,140
Damage
42,536
50,417
Taken
56,066
30,361
Mitigated
29,866
8,163
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
18,091
15,416
0
3,578
16,718
7,363
2,207
8,191
8,527
0
70,492
W
Cerberus
Angellloan
Cerberus
12,750
839
54
6,237
22,109
11,011
358
13,516
8,593
40,737
0
L
Hachiman
BrossaDent64
Hachiman
12,382
7,229
401
4,765
15,480
5,337
1,446
4,300
10,879
0
47,690
W
11,695
5,492
1,680
3,217
17,239
11,492
691
7,792
9,447
0
40,553
L
Bacchus
JORKUNKINS
Bacchus
8,904
1,185
0
1,127
20,118
20,527
0
4,365
15,359
18,405
0
L
He Bo
TІGER
He Bo
19,854
758
259
1,611
14,819
4,497
652
4,896
9,722
62,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,796
Gold Earned
37,680
158
Minions Killed
195
0
Camps Cleared
0
806,439
Distance Traveled
809,288
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,177
824
71
4
0
251,959
0
W
Cerberus
12,599
787
75
5
0
237,967
0
L
Hachiman
11,875
742
59
4
0
223,974
2
W
Horus
11,904
744
49
3
0
319,362
1
L
Bacchus
10,775
673
10
1
0
279,564
0
L
He Bo
13,146
822
89
6
0
302,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role