Player Matchup

Sol
Sol
DSauce91
Sol
Level 128
God Stats
2W - 1L
1,463 SR
Queue Stats
114W - 125L
1,402 Elo+
Party 1
Atlas
Atlas
Hii Sully
Atlas
Level 76
God Stats
78W - 85L
1,486 SR
Queue Stats
125W - 131L
1,405 Elo+
Solo
Ra
Ra
KAT5U
Ra
Level 123
God Stats
6W - 4L
1,317 SR
Queue Stats
193W - 226L
1,514 Elo+
Party 1
Kali
Kali
rdschampion
Kali
Level 120
God Stats
1W - 1L
1,333 SR
Queue Stats
203W - 237L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
wt3123
Jing Wei
Level 81
God Stats
1W - 6L
1,316 SR
Queue Stats
70W - 84L
1,347 Elo+
Solo
Team Averages
Level 106
1,383 SR
1,433 Elo+

VS

Team Averages
Level 100
1,468 SR
1,438 Elo+
Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dragonoverlord90
Baron Samedi
Level 74
God Stats
3W - 1L
1,611 SR
Queue Stats
13W - 14L
1,497 Elo+
Party 2
Ratatoskr
Ratatoskr
EpicProph3t
Ratatoskr
Level 93
God Stats
19W - 27L
1,406 SR
Queue Stats
76W - 90L
1,383 Elo+
Solo
Chang'e
Chang'e
IM_JOHN_531
Chang'e
Level 103
God Stats
10W - 12L
1,322 SR
Queue Stats
36W - 39L
1,342 Elo+
Solo
Cupid
Cupid
Prioen
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
9,000
563
4,405
9,121
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Hii Sully
Atlas
5
0 / 3 / 1
5,539
346
1,329
4,237
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
16
7 / 2 / 1
9,959
622
13,125
10,376
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 4
9,811
613
13,990
18,022
8,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
wt3123
Jing Wei
13
1 / 4 / 3
7,292
456
4,327
10,051
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
1 / 0 / 1
9,281
580
4,180
10,246
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Dragonoverlord90
Baron Samedi
14
2 / 5 / 4
8,244
515
7,763
12,558
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
EpicProph3t
Ratatoskr
15
1 / 5 / 6
8,432
527
5,465
17,482
7,726
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
IM_JOHN_531
Chang'e
13
5 / 2 / 4
8,584
537
8,527
11,512
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Prioen
Cupid
15
4 / 3 / 5
9,076
567
6,310
14,212
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
14
Kills
13
14
Deaths
15
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
1
1.5
L
0
2
0
0
W
Baron Samedi
Dragonoverlord90
Baron Samedi
2
5
4
0.8
W
Ratatoskr
EpicProph3t
Ratatoskr
1
5
6
0.8
L
Atlas
Hii Sully
Atlas
0
3
1
0.17
W
Chang'e
IM_JOHN_531
Chang'e
5
2
4
3.5
L
Ra
7
2
1
3.75
W
Cupid
Prioen
Cupid
4
3
5
2.17
L
6
3
4
2.67
L
Jing Wei
wt3123
Jing Wei
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,176
Damage
32,245
51,807
Taken
66,010
21,302
Mitigated
29,621
16,161
Healing
23,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,180
481
0
1,907
10,246
4,955
0
4,155
6,091
0
68,886
L
4,405
1,165
0
3,685
9,121
2,919
1,619
0
9,121
63,130
11,292
W
Baron Samedi
Dragonoverlord90
Baron Samedi
7,763
681
793
1,979
12,558
7,507
312
5,127
7,306
52,099
0
W
Ratatoskr
EpicProph3t
Ratatoskr
5,465
799
560
3,233
17,482
7,726
338
4,333
13,025
0
78,212
L
Atlas
Hii Sully
Atlas
1,329
564
0
538
4,237
2,619
0
1,494
2,743
8,051
0
W
Chang'e
IM_JOHN_531
Chang'e
8,527
1,137
3,179
6,610
11,512
3,973
632
2,230
9,214
45,735
0
L
Ra
13,125
402
468
3,987
10,376
4,080
572
5,655
4,721
82,392
0
W
Cupid
Prioen
Cupid
6,310
4,658
639
4,430
14,212
5,460
844
2,460
11,683
0
50,026
L
13,990
6,368
0
6,779
18,022
8,301
141
4,674
13,348
0
86,116
L
Jing Wei
wt3123
Jing Wei
4,327
3,488
0
704
10,051
3,383
242
4,467
5,584
0
39,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,601
Gold Earned
43,617
437
Minions Killed
445
0
Camps Cleared
0
1,409,393
Distance Traveled
1,534,313
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,281
580
111
7
0
303,843
2
L
Sol
9,000
563
127
8
0
285,382
0
W
Baron Samedi
8,244
515
88
6
0
276,950
0
W
Ratatoskr
8,432
527
108
7
0
360,435
0
L
Atlas
5,539
346
3
0
0
109,229
2
W
Chang'e
8,584
537
68
4
0
299,789
3
L
Ra
9,959
622
137
9
0
331,318
2
W
Cupid
9,076
567
70
4
0
293,296
0
L
Kali
9,811
613
112
7
0
390,743
0
L
Jing Wei
7,292
456
58
4
0
292,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role