Player Matchup

Artemis
Artemis
MeimiAngel
Artemis
Level 145
God Stats
4W - 1L
1,438 SR
Queue Stats
155W - 160L
1,366 Elo+
Party 1
Poseidon
Poseidon
MexkoRico
Poseidon
Level 108
God Stats
2W - 1L
1,456 SR
Queue Stats
36W - 45L
1,298 Elo+
Solo
Maui
Maui
throbbenHood
Maui
Level 106
God Stats
4W - 4L
1,541 SR
Queue Stats
117W - 119L
1,365 Elo+
Party 1
Team Averages
Level 120
1,478 SR
1,343 Elo+

VS

Team Averages
Level 100
1,511 SR
1,386 Elo+
Anhur
Anhur
JJackson99J
Anhur
Level 105
God Stats
7W - 2L
1,563 SR
Queue Stats
105W - 79L
1,385 Elo+
Solo
Surtr
Surtr
UndUrTakUR
Surtr
Level 107
God Stats
81W - 57L
1,462 SR
Queue Stats
414W - 432L
1,368 Elo+
Solo
Kukulkan
Kukulkan
WakefulGem43509
Kukulkan
Level 89
God Stats
5W - 9L
1,509 SR
Queue Stats
105W - 126L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MeimiAngel
Artemis
9
1 / 2 / 5
7,562
756
5,932
7,097
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
MexkoRico
Poseidon
12
4 / 1 / 2
8,123
812
7,231
4,297
1,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 4
7,585
759
4,153
7,901
6,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
6,804
680
2,492
8,479
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
9
1 / 1 / 3
6,916
692
3,897
6,991
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
10
3 / 3 / 1
7,800
780
6,706
5,236
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
4
4
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Artemis
MeimiAngel
Artemis
1
2
5
1.75
W
Poseidon
MexkoRico
Poseidon
4
1
2
5
L
Surtr
1
1
3
2.5
L
Kukulkan
3
3
1
1.17
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,316
Damage
13,095
19,295
Taken
20,706
10,446
Mitigated
9,378
3,570
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,492
1,317
0
1,534
8,479
2,801
0
4,846
3,385
0
12,728
W
Artemis
MeimiAngel
Artemis
5,932
2,574
0
1,090
7,097
2,649
236
2,833
4,264
0
27,439
W
Poseidon
MexkoRico
Poseidon
7,231
323
0
1,960
4,297
1,455
63
1,170
3,127
39,653
0
L
Surtr
3,897
858
176
1,153
6,991
4,669
0
3,553
3,211
403
15,014
L
Kukulkan
6,706
220
0
0
5,236
1,908
0
2,749
2,330
34,935
0
W
4,153
533
0
520
7,901
6,342
52
3,774
4,127
12,045
139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,270
Gold Earned
21,520
117
Minions Killed
98
0
Camps Cleared
0
503,886
Distance Traveled
483,791
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,804
680
26
3
0
157,360
0
W
Artemis
7,562
756
45
5
0
156,333
0
W
Poseidon
8,123
812
52
5
0
173,085
1
L
Surtr
6,916
692
13
1
0
158,453
0
L
Kukulkan
7,800
780
59
6
0
167,978
2
W
Maui
7,585
759
20
2
0
174,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role