Player Matchup

Skadi
Skadi
GwydionApDon717
Skadi
Level 89
God Stats
30W - 42L
1,459 SR
Queue Stats
562W - 567L
1,401 Elo+
Solo
Arachne
Arachne
HellsDemon X911
Arachne
Level 85
God Stats
99W - 68L
1,608 SR
Queue Stats
257W - 221L
1,440 Elo+
Solo
Olorun
Olorun
Twitch_JaSGaMeTV
Olorun
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 272L
1,406 Elo+
Party 3
Hades
Hades
publicspon007
Hades
Level 129
God Stats
2W - 4L
1,487 SR
Queue Stats
39W - 46L
1,421 Elo+
Solo
Vamana
Vamana
sika51260
Vamana
Level 63
God Stats
4W - 4L
1,489 SR
Queue Stats
97W - 113L
1,407 Elo+
Party 3
Team Averages
Level 97
1,509 SR
1,415 Elo+

VS

Team Averages
Level 105
1,506 SR
1,349 Elo+
Ares
Ares
GamerFenix77
Ares
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 33L
1,221 Elo+
Party 1
Ah Puch
Ah Puch
P4ND1LLA
Ah Puch
Level 47
God Stats
5W - 2L
1,438 SR
Queue Stats
27W - 42L
1,241 Elo+
Party 1
Arachne
Arachne
Trap_Mansion
Arachne
Level 177
God Stats
2W - 0L
1,739 SR
Queue Stats
203W - 208L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
warrman500
Heimdallr
Level 128
God Stats
1W - 3L
1,189 SR
Queue Stats
171W - 157L
1,432 Elo+
Party 2
Sol
Sol
xHZA666
Sol
Level 116
God Stats
77W - 50L
1,664 SR
Queue Stats
967W - 998L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,898
531
6,061
7,449
2,805
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 0 / 1
7,438
572
6,088
9,511
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 0
6,384
491
5,333
10,380
3,894
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 0
5,926
456
2,612
4,822
2,425
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
sika51260
Vamana
9
0 / 2 / 0
5,824
448
5,071
15,193
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,246
480
2,630
10,107
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
P4ND1LLA
Ah Puch
13
5 / 0 / 1
7,078
544
7,289
8,522
3,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
Trap_Mansion
Arachne
12
2 / 2 / 4
7,214
555
8,553
13,992
6,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heimdallr
warrman500
Heimdallr
13
1 / 0 / 2
7,743
596
2,894
4,820
2,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
13
0 / 1 / 1
7,689
591
3,492
8,042
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
9
10
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
2
1
1
2.5
L
3
0
1
3.5
W
Ah Puch
P4ND1LLA
Ah Puch
5
0
1
5.5
W
Arachne
Trap_Mansion
Arachne
2
2
4
2
L
0
5
0
0
L
0
2
0
0
L
Vamana
sika51260
Vamana
0
2
0
0
W
Heimdallr
warrman500
Heimdallr
1
0
2
2
W
Sol
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,165
Damage
24,858
47,355
Taken
45,483
20,862
Mitigated
22,029
12,063
Healing
21,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,630
350
0
2,330
10,107
6,891
0
1,007
9,026
19,317
0
L
6,061
3,185
0
468
7,449
2,805
0
3,190
4,259
0
42,187
L
6,088
5,299
0
1,709
9,511
3,559
0
2,304
7,207
0
57,910
W
Ah Puch
P4ND1LLA
Ah Puch
7,289
563
0
4,939
8,522
3,275
0
4,194
3,909
50,480
0
W
Arachne
Trap_Mansion
Arachne
8,553
5,498
0
7,190
13,992
6,899
22
733
13,091
0
63,022
L
5,333
1,927
330
2,782
10,380
3,894
579
4,205
6,175
44,982
0
L
2,612
81
150
1,777
4,822
2,425
0
0
4,822
28,573
0
L
Vamana
sika51260
Vamana
5,071
2,051
0
4,847
15,193
8,179
200
3,712
11,481
0
31,648
W
Heimdallr
warrman500
Heimdallr
2,894
1,143
0
2,359
4,820
2,033
288
2,011
2,776
0
56,742
W
Sol
3,492
1,472
0
4,865
8,042
2,931
1,063
0
8,042
69,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
35,970
337
Minions Killed
395
0
Camps Cleared
0
1,155,033
Distance Traveled
1,241,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,246
480
21
2
0
228,269
0
L
Skadi
6,898
531
63
5
0
242,154
0
L
Arachne
7,438
572
93
7
0
280,432
0
W
Ah Puch
7,078
544
73
6
0
253,846
0
W
Arachne
7,214
555
85
7
0
288,255
0
L
Olorun
6,384
491
80
6
0
194,400
0
L
Hades
5,926
456
53
4
0
174,320
0
L
Vamana
5,824
448
48
4
0
263,727
0
W
Heimdallr
7,743
596
89
7
0
226,802
0
W
Sol
7,689
591
127
10
0
244,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role