Player Matchup

Fenrir
Fenrir
Denniis_09
Fenrir
Level 157
God Stats
0W - 1L
1,317 SR
Queue Stats
6W - 10L
1,380 Elo+
Party 1
Lancelot
Lancelot
KidGhostViper_87
Lancelot
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,424 Elo+
Party 1
Achilles
Achilles
NachoWhiteS
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,193 Elo+
Solo
Xing Tian
Xing Tian
Olseum
Xing Tian
Level 157
God Stats
4W - 5L
1,415 SR
Queue Stats
288W - 282L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
иυℓℓ
Sun Wukong
Level 97
God Stats
0W - 2L
1,285 SR
Queue Stats
91W - 122L
1,418 Elo+
Solo
Team Averages
Level 119
1,403 SR
1,374 Elo+

VS

Team Averages
Level 147
1,488 SR
1,525 Elo+
Martichoras
Martichoras
Motorhead1864
Martichoras
Level 144
God Stats
8W - 3L
1,833 SR
Queue Stats
480W - 500L
1,522 Elo+
Party 2
Neith
Neith
Raponshi
Neith
Level 149
God Stats
5W - 8L
1,291 SR
Queue Stats
356W - 366L
1,500 Elo+
Party 2
Scylla
Scylla
TenshiYue
Scylla
Level 151
God Stats
2W - 1L
1,270 SR
Queue Stats
148W - 152L
1,511 Elo+
Solo
Arachne
Arachne
pauloicf
Arachne
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
498W - 496L
1,592 Elo+
Solo
Nox
Nox
zerodiax
Nox
Level 124
God Stats
14W - 17L
1,547 SR
Queue Stats
1,080W - 1,169L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Denniis_09
Fenrir
13
2 / 4 / 3
7,248
725
6,593
10,079
4,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 5 / 6
7,068
707
5,564
11,462
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
NachoWhiteS
Achilles
13
2 / 5 / 3
7,540
754
4,904
12,979
16,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Olseum
Xing Tian
15
2 / 3 / 3
8,618
862
7,750
13,648
16,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
иυℓℓ
Sun Wukong
14
2 / 5 / 3
7,632
763
5,879
12,075
11,032
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Motorhead1864
Martichoras
16
6 / 0 / 15
9,117
912
14,363
4,363
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Raponshi
Neith
14
2 / 3 / 9
8,599
860
9,562
8,737
3,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
TenshiYue
Scylla
15
7 / 2 / 12
9,341
934
14,158
5,375
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
pauloicf
Arachne
16
5 / 2 / 14
9,883
988
7,922
14,539
18,684
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 17
8,651
865
7,675
5,430
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
8
Kills
22
22
Deaths
8
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Denniis_09
Fenrir
2
4
3
0.88
L
0
5
6
0.6
W
Martichoras
Motorhead1864
Martichoras
6
0
15
13.5
L
Achilles
NachoWhiteS
Achilles
2
5
3
0.7
L
Xing Tian
Olseum
Xing Tian
2
3
3
1.17
W
Neith
Raponshi
Neith
2
3
9
2.17
W
Scylla
TenshiYue
Scylla
7
2
12
6.5
W
Arachne
pauloicf
Arachne
5
2
14
6
W
2
1
17
10.5
L
Sun Wukong
иυℓℓ
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,690
Damage
53,680
60,243
Taken
38,444
54,643
Mitigated
29,196
11,151
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Denniis_09
Fenrir
6,593
1,198
673
1,414
10,079
4,858
0
4,311
5,768
0
12,755
L
5,564
1,227
281
1,504
11,462
5,428
0
4,570
6,892
0
14,801
W
Martichoras
Motorhead1864
Martichoras
14,363
5,206
765
1,531
4,363
2,121
816
129
4,061
0
22,928
L
Achilles
NachoWhiteS
Achilles
4,904
1,093
33
866
12,979
16,549
0
4,270
8,709
0
10,724
L
Xing Tian
Olseum
Xing Tian
7,750
265
1,849
1,696
13,648
16,776
0
5,180
8,468
17,406
410
W
Neith
Raponshi
Neith
9,562
2,378
151
2,097
8,737
3,923
363
1,332
7,325
0
23,539
W
Scylla
TenshiYue
Scylla
14,158
1,459
106
424
5,375
1,683
1,167
820
4,474
26,954
0
W
Arachne
pauloicf
Arachne
7,922
6,669
2,228
5,130
14,539
18,684
347
4,156
10,129
0
11,444
W
7,675
1,104
1,293
1,119
5,430
2,785
1,058
903
4,435
13,088
0
L
Sun Wukong
иυℓℓ
Sun Wukong
5,879
630
1,381
1,454
12,075
11,032
0
3,502
8,573
0
19,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
45,591
116
Minions Killed
112
0
Camps Cleared
0
897,629
Distance Traveled
940,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,248
725
17
2
0
185,838
0
L
Lancelot
7,068
707
34
3
0
193,044
0
W
Martichoras
9,117
912
22
2
0
198,862
0
L
Achilles
7,540
754
12
1
0
162,216
0
L
Xing Tian
8,618
862
20
2
0
177,216
0
W
Neith
8,599
860
33
3
0
166,405
0
W
Scylla
9,341
934
39
4
0
178,457
0
W
Arachne
9,883
988
6
1
0
208,903
0
W
Nox
8,651
865
12
1
0
188,280
0
L
Sun Wukong
7,632
763
33
3
0
179,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role