Player Matchup

Janus
Janus
McBarb87
Janus
Level 87
God Stats
9W - 11L
1,545 SR
Queue Stats
363W - 353L
1,544 Elo+
Party 1
Charon
Charon
SomeDumbDuck
Charon
Level 150
God Stats
32W - 34L
1,525 SR
Queue Stats
433W - 433L
1,524 Elo+
Party 1
Lancelot
Lancelot
SsG Rosey
Lancelot
Level 153
God Stats
4W - 11L
1,352 SR
Queue Stats
411W - 401L
1,558 Elo+
Party 1
Artemis
Artemis
TheLuke77
Artemis
Level 146
God Stats
1W - 1L
1,706 SR
Queue Stats
81W - 68L
1,542 Elo+
Solo
Merlin
Merlin
patricklzf
Merlin
Level 44
God Stats
3W - 6L
1,307 SR
Queue Stats
16W - 29L
1,345 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,503 Elo+

VS

Team Averages
Level 101
1,712 SR
1,495 Elo+
Baron Samedi
Baron Samedi
AnonymousNun
Baron Samedi
Level 128
God Stats
4W - 1L
1,889 SR
Queue Stats
79W - 91L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
Brntnf
Tsukuyomi
Level 121
God Stats
12W - 9L
1,721 SR
Queue Stats
368W - 378L
1,490 Elo+
Solo
Hou Yi
Hou Yi
Databeta
Hou Yi
Level 69
God Stats
16W - 7L
1,687 SR
Queue Stats
81W - 71L
1,538 Elo+
Party 2
Anubis
Anubis
TheSoloQueen
Anubis
Level 62
God Stats
23W - 6L
1,790 SR
Queue Stats
352W - 303L
1,549 Elo+
Party 2
Hercules
Hercules
shaff00
Hercules
Level 125
God Stats
2W - 3L
1,470 SR
Queue Stats
174W - 165L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
McBarb87
Janus
9
3 / 2 / 1
5,466
781
3,675
5,183
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
7
1 / 2 / 1
4,396
628
2,750
7,484
2,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
SsG Rosey
Lancelot
10
4 / 0 / 2
5,673
810
3,488
4,504
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
TheLuke77
Artemis
6
0 / 3 / 2
3,760
537
4,017
6,656
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
patricklzf
Merlin
4
0 / 2 / 0
3,484
498
510
2,575
584
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnonymousNun
Baron Samedi
9
0 / 2 / 2
4,492
642
2,102
4,602
1,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Brntnf
Tsukuyomi
8
4 / 3 / 1
5,210
744
4,223
6,255
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
Databeta
Hou Yi
7
2 / 1 / 1
4,388
627
3,074
3,813
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
8
2 / 1 / 3
4,773
682
6,398
5,558
2,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
shaff00
Hercules
9
1 / 1 / 1
5,431
776
1,833
4,428
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
9
9
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnonymousNun
Baron Samedi
0
2
2
0.5
W
Tsukuyomi
Brntnf
Tsukuyomi
4
3
1
1.5
W
Hou Yi
Databeta
Hou Yi
2
1
1
2.5
L
Janus
McBarb87
Janus
3
2
1
1.75
L
Charon
1
2
1
0.75
L
Lancelot
SsG Rosey
Lancelot
4
0
2
5
L
Artemis
TheLuke77
Artemis
0
3
2
0.33
W
Anubis
2
1
3
3.5
L
Merlin
patricklzf
Merlin
0
2
0
0
W
Hercules
shaff00
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,440
Damage
17,630
26,402
Taken
24,656
8,302
Mitigated
10,060
8,195
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnonymousNun
Baron Samedi
2,102
126
0
2,151
4,602
1,662
0
2,691
1,751
27,668
0
W
Tsukuyomi
Brntnf
Tsukuyomi
4,223
1,520
0
1,609
6,255
2,035
0
1,158
5,025
0
19,073
W
Hou Yi
Databeta
Hou Yi
3,074
1,786
0
958
3,813
1,251
0
826
2,987
0
15,720
L
Janus
McBarb87
Janus
3,675
193
0
1,250
5,183
1,639
98
1,744
3,439
31,476
0
L
Charon
2,750
586
690
1,288
7,484
2,604
0
2,324
5,160
13,854
0
L
Lancelot
SsG Rosey
Lancelot
3,488
607
0
3,164
4,504
1,908
0
358
4,146
0
32,884
L
Artemis
TheLuke77
Artemis
4,017
1,201
0
1,769
6,656
1,567
0
4,074
2,582
0
19,813
W
Anubis
6,398
595
0
3,290
5,558
2,428
0
1,518
4,040
31,815
0
L
Merlin
patricklzf
Merlin
510
149
0
34
2,575
584
0
0
2,575
9,937
0
W
Hercules
shaff00
Hercules
1,833
502
0
810
4,428
2,684
0
510
3,918
0
28,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
24,294
183
Minions Killed
190
0
Camps Cleared
0
701,362
Distance Traveled
740,209
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,492
642
39
6
0
135,017
0
W
Tsukuyomi
5,210
744
30
4
0
174,707
0
W
Hou Yi
4,388
627
28
4
0
142,915
1
L
Janus
5,466
781
63
9
0
143,984
2
L
Charon
4,396
628
26
4
0
144,640
0
L
Lancelot
5,673
810
55
8
0
186,919
0
L
Artemis
3,760
537
27
4
0
130,963
0
W
Anubis
4,773
682
48
7
0
144,175
0
L
Merlin
3,484
498
12
2
0
94,856
0
W
Hercules
5,431
776
45
6
0
143,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role