Player Matchup

Janus
Janus
ActionJax10man
Janus
Level 29
God Stats
7W - 7L
1,423 SR
Queue Stats
83W - 112L
1,340 Elo+
Party 1
Surtr
Surtr
Xilla6289
Surtr
Level 46
God Stats
5W - 4L
1,549 SR
Queue Stats
21W - 25L
1,397 Elo+
Solo
Xbalanque
Xbalanque
adsddsadsadas
Xbalanque
Level 62
God Stats
1W - 0L
1,434 SR
Queue Stats
3W - 1L
1,640 Elo+
Solo
Sol
Sol
eelyaknavillus
Sol
Level 42
God Stats
12W - 18L
1,500 SR
Queue Stats
174W - 196L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
sensei_doidao
Kukulkan
Level 63
God Stats
18W - 15L
1,473 SR
Queue Stats
155W - 181L
1,377 Elo+
Solo
Team Averages
Level 48
1,476 SR
1,423 Elo+

VS

Team Averages
Level 74
1,457 SR
1,459 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KenseiDragon677
Athena
Level 127
God Stats
71W - 79L
1,422 SR
Queue Stats
665W - 688L
1,458 Elo+
Solo
Apollo
Apollo
MikeNz002
Apollo
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,582 Elo+
Solo
Mercury
Mercury
MoistestGoose24
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 114L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
henrikneutron
Zhong Kui
Level 40
God Stats
9W - 9L
1,360 SR
Queue Stats
30W - 30L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,496
1,299
6,655
3,579
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Xilla6289
Surtr
11
1 / 1 / 6
6,354
1,271
6,938
5,287
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
adsddsadsadas
Xbalanque
11
3 / 1 / 2
6,507
1,301
2,941
3,477
1,318
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 3
5,900
1,180
2,302
4,137
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
sensei_doidao
Kukulkan
12
3 / 0 / 5
6,961
1,392
4,566
2,833
1,041
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

383

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 3 / 1
6,328
1,266
9,024
9,698
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 0 / 1
5,909
1,182
516
1,299
743
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
MikeNz002
Apollo
11
0 / 0 / 1
6,166
1,233
2,852
6,215
2,400
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 6 / 0
6,006
1,201
3,366
9,839
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
henrikneutron
Zhong Kui
10
0 / 0 / 0
5,284
1,057
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
9
Kills
2
2
Deaths
9
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
1
0.5
W
1
0
6
4
L
0
0
1
0.5
L
Apollo
MikeNz002
Apollo
0
0
1
0.5
L
1
6
0
0.17
W
Surtr
Xilla6289
Surtr
1
1
6
4
W
Xbalanque
adsddsadsadas
Xbalanque
3
1
2
4
W
1
0
3
2.5
L
Zhong Kui
henrikneutron
Zhong Kui
0
0
0
0
W
Kukulkan
sensei_doidao
Kukulkan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,402
Damage
15,758
19,313
Taken
27,051
9,118
Mitigated
12,020
2,023
Healing
1,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,024
2,331
0
0
9,698
4,683
0
4,801
4,653
23,178
0
W
6,655
112
0
37
3,579
1,318
0
2,158
1,421
16,503
0
L
516
95
0
0
1,299
743
0
176
1,123
4,994
0
L
Apollo
MikeNz002
Apollo
2,852
1,768
0
904
6,215
2,400
0
3,116
2,927
0
20,346
L
3,366
1,711
0
788
9,839
4,194
0
5,109
4,628
0
10,045
W
Surtr
Xilla6289
Surtr
6,938
1,786
0
694
5,287
3,694
0
2,347
2,940
344
14,225
W
Xbalanque
adsddsadsadas
Xbalanque
2,941
1,754
10
604
3,477
1,318
0
1,454
2,023
0
8,783
W
2,302
751
0
678
4,137
1,747
0
1,297
2,840
9,818
540
L
Zhong Kui
henrikneutron
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
sensei_doidao
Kukulkan
4,566
527
0
0
2,833
1,041
0
2,284
549
13,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
29,693
95
Minions Killed
108
3
Camps Cleared
3
524,903
Distance Traveled
407,862
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,328
1,266
37
7
0
105,498
0
W
Janus
6,496
1,299
30
6
0
105,018
2
L
Athena
5,909
1,182
10
2
0
93,612
0
L
Apollo
6,166
1,233
52
10
1
105,557
0
L
Mercury
6,006
1,201
9
2
2
103,195
0
W
Surtr
6,354
1,271
10
2
2
116,011
0
W
Xbalanque
6,507
1,301
22
4
1
89,515
0
W
Sol
5,900
1,180
16
3
0
109,791
0
L
Zhong Kui
5,284
1,057
0
0
0
0
0
W
Kukulkan
6,961
1,392
17
3
0
104,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role