Player Matchup

Kukulkan
Kukulkan
Felps1110
Kukulkan
Level 3
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 6L
1,128 Elo+
Party 1
Kuzenbo
Kuzenbo
GuaranáMineiro
Kuzenbo
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 22L
1,362 Elo+
Party 1
He Bo
He Bo
SilverJinn
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 152L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
Socrambar
Hun Batz
Level 11
God Stats
5W - 9L
1,434 SR
Queue Stats
10W - 18L
1,361 Elo+
Party 1
Neith
Neith
UlicQelDroma
Neith
Level 120
God Stats
11W - 11L
1,580 SR
Queue Stats
59W - 62L
1,506 Elo+
Solo
Team Averages
Level 43
1,456 SR
1,359 Elo+

VS

Team Averages
Level 89
1,464 SR
1,508 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Marcoselhdp
Ix Chel
Level 65
God Stats
7W - 4L
1,345 SR
Queue Stats
81W - 68L
1,500 Elo+
Solo
Serqet
Serqet
TypaGirl
Serqet
Level 133
God Stats
1W - 0L
1,473 SR
Queue Stats
22W - 24L
1,476 Elo+
Solo
King Arthur
King Arthur
XxsubceroXx
King Arthur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Felps1110
Kukulkan
12
0 / 0 / 0
6,890
861
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 4
7,807
976
6,541
9,797
15,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
13
2 / 3 / 2
8,580
1,073
7,033
8,003
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Socrambar
Hun Batz
13
1 / 6 / 3
8,000
1,000
6,950
12,307
6,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 2
7,945
993
5,367
7,259
3,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

255

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 0 / 2
9,132
1,142
9,042
949
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
 
Charon
14
1 / 0 / 7
8,502
1,063
5,405
8,537
6,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
Marcoselhdp
Ix Chel
14
2 / 2 / 5
8,315
1,039
7,334
4,921
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
TypaGirl
Serqet
14
3 / 1 / 4
8,951
1,119
7,739
6,838
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
XxsubceroXx
King Arthur
14
2 / 1 / 8
8,109
1,014
5,905
7,025
6,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
4
Kills
10
10
Deaths
4
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
2
3
W
Charon
 
Charon
1
0
7
4.5
L
Kukulkan
Felps1110
Kukulkan
0
0
0
0
L
0
1
4
2
W
Ix Chel
Marcoselhdp
Ix Chel
2
2
5
2.25
L
He Bo
2
3
2
1
L
Hun Batz
Socrambar
Hun Batz
1
6
3
0.42
W
Serqet
TypaGirl
Serqet
3
1
4
5
L
1
0
2
2
W
King Arthur
XxsubceroXx
King Arthur
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,891
Damage
35,425
37,366
Taken
28,270
28,382
Mitigated
20,292
1,180
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,042
959
0
0
949
452
0
488
413
38,784
0
W
Charon
 
Charon
5,405
537
0
2,630
8,537
6,867
0
4,385
4,008
11,147
0
L
Kukulkan
Felps1110
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
6,541
2,563
0
576
9,797
15,537
0
5,287
4,411
14,596
0
W
Ix Chel
Marcoselhdp
Ix Chel
7,334
955
974
582
4,921
2,450
0
3,415
1,418
18,293
0
L
He Bo
7,033
838
0
0
8,003
3,174
0
5,122
2,425
25,890
0
L
Hun Batz
Socrambar
Hun Batz
6,950
313
0
0
12,307
6,608
0
6,279
5,709
0
9,345
W
Serqet
TypaGirl
Serqet
7,739
2,010
0
950
6,838
4,101
0
1,832
4,789
0
20,780
L
5,367
2,029
0
604
7,259
3,063
0
4,446
2,399
0
23,819
W
King Arthur
XxsubceroXx
King Arthur
5,905
862
0
130
7,025
6,422
0
2,835
4,068
0
7,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,222
Gold Earned
43,009
124
Minions Killed
165
4
Camps Cleared
8
632,813
Distance Traveled
833,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,132
1,142
93
12
1
135,696
0
W
Charon
8,502
1,063
10
1
0
169,040
0
L
Kukulkan
6,890
861
0
0
0
0
0
L
Kuzenbo
7,807
976
17
2
1
163,622
0
W
Ix Chel
8,315
1,039
23
3
1
164,622
0
L
He Bo
8,580
1,073
53
7
1
155,467
0
L
Hun Batz
8,000
1,000
6
1
2
148,253
0
W
Serqet
8,951
1,119
33
4
4
193,104
0
L
Neith
7,945
993
48
6
0
165,471
0
W
King Arthur
8,109
1,014
6
1
2
170,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role