Player Matchup

Anhur
Anhur
Platinum IV
AchillesSmite
Anhur
Platinum IV
Level 174
God Stats
6W - 3L
1,581 SR
Queue Stats
79W - 71L
1,790 MMR
Solo
Da Ji
Da Ji
Platinum IV
Deadly4ever249
Da Ji
Platinum IV
Level 170
God Stats
27W - 15L
1,689 SR
Queue Stats
430W - 417L
1,813 MMR
Solo
Janus
Janus
Platinum IV
KURDISH RAMPAG3
Janus
Platinum IV
Level 164
God Stats
4W - 8L
1,543 SR
Queue Stats
222W - 215L
1,798 MMR
Solo
Surtr
Surtr
Gold I
TheGardenTerror
Surtr
Gold I
Level 131
God Stats
28W - 22L
1,642 SR
Queue Stats
32W - 30L
1,768 MMR
Solo
Ares
Ares
Platinum IV
ippyfork
Ares
Platinum IV
Level 154
God Stats
1W - 1L
1,318 SR
Queue Stats
77W - 73L
1,746 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,554 SR
1,783 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,579 SR
1,725 MMR
Hachiman
Hachiman
Platinum III
 
Hachiman
Platinum III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum III
GalessandroMV17
Mercury
Platinum III
Level 128
God Stats
5W - 17L
1,382 SR
Queue Stats
195W - 191L
1,821 MMR
Solo
Ix Chel
Ix Chel
Platinum V
MoccaLotus
Ix Chel
Platinum V
Level 191
God Stats
0W - 2L
1,807 SR
Queue Stats
35W - 23L
1,789 MMR
Solo
Hades
Hades
Platinum III
SolrakX
Hades
Platinum III
Level 127
God Stats
10W - 11L
1,647 SR
Queue Stats
808W - 797L
1,734 MMR
Solo
Thanatos
Thanatos
Platinum V
TheBandoBleezy
Thanatos
Platinum V
Level 153
God Stats
12W - 19L
1,557 SR
Queue Stats
570W - 543L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,793
759
2,140
3,737
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,326
665
1,507
3,736
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,770
754
1,054
2,317
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,689
738
2,665
4,612
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Ares
5
1 / 2 / 1
3,921
784
2,283
5,906
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Maman BrigitteAthenaPoseidon

VS

Bans
CharonThorChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
1 / 1 / 2
3,747
749
3,746
3,495
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
2 / 0 / 0
3,993
799
2,626
4,386
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ix Chel
MoccaLotus
Ix Chel
7
0 / 0 / 0
3,870
774
2,259
2,134
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
SolrakX
Hades
7
0 / 0 / 0
3,956
791
2,014
4,250
1,590
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
2
0 / 1 / 0
2,677
535
630
1,628
327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
2
2
W
1
1
0
1
W
0
0
0
0
L
2
0
0
2
W
0
0
0
0
L
Ix Chel
MoccaLotus
Ix Chel
0
0
0
0
L
Hades
SolrakX
Hades
0
0
0
0
L
Thanatos
0
1
0
0
W
0
0
0
0
W
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,649
Damage
11,275
20,308
Taken
15,893
8,090
Mitigated
4,654
5,641
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,746
1,887
0
1,162
3,495
827
0
1,148
2,347
0
15,708
W
2,140
1,433
0
915
3,737
1,234
0
0
3,737
0
17,479
W
1,507
343
0
836
3,736
1,141
0
749
2,987
0
15,714
L
2,626
1,857
0
870
4,386
1,304
0
1,109
3,277
0
19,545
W
1,054
45
0
581
2,317
730
0
1,510
807
23,995
0
L
Ix Chel
MoccaLotus
Ix Chel
2,259
476
50
650
2,134
606
0
717
1,417
24,239
0
L
Hades
SolrakX
Hades
2,014
466
80
3,910
4,250
1,590
0
75
4,175
26,784
0
L
Thanatos
630
178
0
488
1,628
327
0
363
1,265
0
3,374
W
2,665
954
0
1,577
4,612
1,856
0
2,014
2,598
412
24,225
W
Ares
2,283
527
0
1,732
5,906
3,129
0
0
5,906
9,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,499
Gold Earned
18,243
161
Minions Killed
166
0
Camps Cleared
0
581,945
Distance Traveled
495,166
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,747
749
23
5
0
107,817
0
W
Anhur
3,793
759
44
9
0
107,516
2
W
Da Ji
3,326
665
31
6
0
130,453
0
L
Mercury
3,993
799
40
8
0
138,156
0
W
Janus
3,770
754
45
9
0
107,475
0
L
Ix Chel
3,870
774
44
9
0
103,135
0
L
Hades
3,956
791
50
10
0
100,106
0
L
Thanatos
2,677
535
9
2
0
45,952
0
W
Surtr
3,689
738
37
7
0
120,908
0
W
Ares
3,921
784
4
1
0
115,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role