Player Matchup

Danzaburou
Danzaburou
ImMcLovenIt
Danzaburou
Level 60
God Stats
24W - 23L
1,562 SR
Queue Stats
191W - 180L
1,564 Elo+
Solo
Fafnir
Fafnir
Lonewolfomega
Fafnir
Level 121
God Stats
21W - 11L
1,605 SR
Queue Stats
112W - 112L
1,527 Elo+
Solo
Janus
Janus
wDkTheRealArtic
Janus
Level 103
God Stats
18W - 11L
1,683 SR
Queue Stats
90W - 80L
1,506 Elo+
Solo
Team Averages
Level 95
1,617 SR
1,533 Elo+

VS

Team Averages
Level 118
1,500 SR
1,640 Elo+
Artio
Artio
JingWei
Artio
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,655 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SonWukong2324
Tsukuyomi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,712 Elo+
Party 1
Nox
Nox
de nice354
Nox
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
348W - 336L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImMcLovenIt
Danzaburou
12
4 / 0 / 10
9,261
926
6,907
6,168
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 11
8,757
876
5,516
9,187
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
8 / 3 / 6
9,490
949
14,761
7,772
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JingWei
Artio
9
0 / 3 / 3
7,203
720
5,390
14,907
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SonWukong2324
Tsukuyomi
11
3 / 6 / 0
8,168
817
7,961
10,304
3,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 6 / 3
7,253
725
3,670
8,041
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
3
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ImMcLovenIt
Danzaburou
4
0
10
9
L
Artio
JingWei
Artio
0
3
3
0.5
W
3
1
11
8.5
L
Tsukuyomi
SonWukong2324
Tsukuyomi
3
6
0
0.5
L
0
6
3
0.25
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
17,021
23,127
Taken
33,252
15,957
Mitigated
17,022
6,033
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ImMcLovenIt
Danzaburou
6,907
3,424
0
1,278
6,168
2,496
408
2,488
3,361
0
31,262
L
Artio
JingWei
Artio
5,390
727
543
2,747
14,907
10,829
0
6,834
7,368
21,859
137
W
5,516
1,461
0
2,852
9,187
10,343
300
2,403
6,318
10,156
0
L
Tsukuyomi
SonWukong2324
Tsukuyomi
7,961
3,568
0
1,147
10,304
3,510
0
6,412
3,397
0
24,548
L
3,670
470
0
272
8,041
2,683
0
5,660
1,999
12,851
0
W
14,761
1,250
70
1,833
7,772
3,118
540
3,149
4,184
39,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
22,624
112
Minions Killed
81
0
Camps Cleared
0
590,346
Distance Traveled
563,813
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,261
926
39
4
0
206,262
0
L
Artio
7,203
720
29
3
0
208,346
0
W
Fafnir
8,757
876
13
1
0
201,668
2
L
Tsukuyomi
8,168
817
24
2
0
182,751
3
L
Nox
7,253
725
28
3
0
172,716
0
W
Janus
9,490
949
60
6
0
182,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role