Player Matchup

Charon
Charon
NecoAlamos
Charon
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,849 Elo+
Party 1
Baron Samedi
Baron Samedi
alder1234567890
Baron Samedi
Level 135
God Stats
4W - 3L
1,637 SR
Queue Stats
87W - 75L
1,549 Elo+
Party 1
Set
Set
brandoncorintong
Set
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
18W - 14L
1,575 Elo+
Party 1
Team Averages
Level 79
1,472 SR
1,657 Elo+

VS

Team Averages
Level 99
1,529 SR
1,456 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GKILLA77
Danzaburou
Level 84
God Stats
5W - 3L
1,544 SR
Queue Stats
207W - 214L
1,375 Elo+
Solo
Discordia
Discordia
XmKenzmX
Discordia
Level 67
God Stats
271W - 256L
1,543 SR
Queue Stats
284W - 278L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
NecoAlamos
Charon
12
0 / 2 / 5
9,075
648
4,896
12,627
12,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
alder1234567890
Baron Samedi
12
1 / 6 / 5
9,630
688
7,131
10,149
6,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 4 / 1
10,929
781
11,438
13,235
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 1 / 5
11,307
808
10,157
11,124
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
GKILLA77
Danzaburou
14
1 / 3 / 10
10,273
734
7,411
10,322
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
XmKenzmX
Discordia
14
6 / 3 / 5
11,088
792
12,724
8,308
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
12
12
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
1
5
7.5
W
Danzaburou
GKILLA77
Danzaburou
1
3
10
2
L
Charon
NecoAlamos
Charon
0
2
5
1.25
W
Discordia
XmKenzmX
Discordia
6
3
5
2.83
L
Baron Samedi
alder1234567890
Baron Samedi
1
6
5
0.58
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
30,292
36,011
Taken
29,754
26,489
Mitigated
12,482
4,596
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,157
2,335
0
2,925
11,124
5,556
0
4,570
6,408
0
42,790
W
Danzaburou
GKILLA77
Danzaburou
7,411
2,580
394
1,354
10,322
4,112
1,328
3,964
6,181
0
43,524
L
Charon
NecoAlamos
Charon
4,896
245
0
1,000
12,627
12,945
0
3,738
8,889
17,950
810
W
Discordia
XmKenzmX
Discordia
12,724
200
0
1,401
8,308
2,814
102
2,601
5,519
44,887
0
L
Baron Samedi
alder1234567890
Baron Samedi
7,131
168
579
775
10,149
6,685
0
3,797
6,352
40,324
0
L
11,438
3,648
0
2,242
13,235
6,859
0
5,575
7,660
0
30,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
32,668
128
Minions Killed
163
0
Camps Cleared
0
681,652
Distance Traveled
740,250
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,307
808
50
4
0
264,408
5
W
Danzaburou
10,273
734
55
4
0
235,499
3
L
Charon
9,075
648
23
2
0
238,855
2
W
Discordia
11,088
792
58
4
0
240,343
0
L
Baron Samedi
9,630
688
74
5
0
202,540
0
L
Set
10,929
781
31
2
0
240,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role