Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ahmez
Horus
Level 150
God Stats
2W - 1L
1,836 SR
Queue Stats
185W - 138L
1,508 Elo+
Solo
Merlin
Merlin
Coretex1
Merlin
Level 76
God Stats
4W - 3L
1,217 SR
Queue Stats
174W - 196L
1,396 Elo+
Solo
Persephone
Persephone
CranberryRum
Persephone
Level 105
God Stats
5W - 4L
1,588 SR
Queue Stats
139W - 154L
1,422 Elo+
Solo
Discordia
Discordia
NedimWdragonslay
Discordia
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,413 Elo+
Solo
Team Averages
Level 103
1,528 SR
1,448 Elo+

VS

Team Averages
Level 115
1,408 SR
1,479 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
cractipou
Achilles
Level 128
God Stats
1W - 4L
1,348 SR
Queue Stats
479W - 509L
1,453 Elo+
Solo
Cthulhu
Cthulhu
jipo10
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,458 Elo+
Solo
Terra
Terra
maksim_1906
Terra
Level 85
God Stats
0W - 3L
1,190 SR
Queue Stats
89W - 90L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 5
5,367
1,073
5,481
2,050
1,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Ahmez
Horus
10
4 / 1 / 1
6,081
1,216
2,409
5,727
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Coretex1
Merlin
9
0 / 1 / 4
5,297
1,059
4,016
2,102
938
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
CranberryRum
Persephone
10
0 / 0 / 5
5,317
1,063
5,786
3,244
1,217
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
10
1 / 2 / 1
5,539
1,108
4,238
3,923
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 1 / 3
5,842
1,168
2,857
7,270
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
 
Chronos
11
0 / 0 / 4
5,239
1,048
1,950
3,937
1,258
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
cractipou
Achilles
10
0 / 3 / 4
5,135
1,027
4,004
6,660
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
jipo10
Cthulhu
11
3 / 1 / 1
5,723
1,145
5,143
5,672
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
1,360
272
0
380
82

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
5
Kills
4
4
Deaths
5
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
5
2.5
L
Cerberus
 
Cerberus
1
1
3
2.5
L
Chronos
 
Chronos
0
0
4
2
W
Horus
Ahmez
Horus
4
1
1
4.5
W
Merlin
Coretex1
Merlin
0
1
4
2
W
Persephone
CranberryRum
Persephone
0
0
5
2.5
W
Discordia
1
2
1
0.75
L
Achilles
cractipou
Achilles
0
3
4
0.67
L
Cthulhu
jipo10
Cthulhu
3
1
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,930
Damage
13,954
17,046
Taken
23,919
10,205
Mitigated
17,138
7,965
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,481
1,520
306
390
2,050
1,025
96
1,472
539
12,251
0
L
Cerberus
 
Cerberus
2,857
97
169
2,579
7,270
6,623
0
5,673
1,597
9,846
0
L
Chronos
 
Chronos
1,950
433
443
1,302
3,937
1,258
0
3,686
251
7,188
0
W
Horus
Ahmez
Horus
2,409
1,243
2,056
2,650
5,727
5,409
90
3,812
1,669
0
3,641
W
Merlin
Coretex1
Merlin
4,016
661
434
85
2,102
938
185
1,141
961
11,002
0
W
Persephone
CranberryRum
Persephone
5,786
597
206
847
3,244
1,217
104
1,237
1,883
11,142
0
W
Discordia
4,238
215
148
843
3,923
1,616
0
2,288
1,512
7,440
0
L
Achilles
cractipou
Achilles
4,004
948
165
959
6,660
7,090
0
4,809
1,851
0
10,220
L
Cthulhu
jipo10
Cthulhu
5,143
46
1,417
1,987
5,672
2,085
0
4,973
699
17,524
0
L
0
0
0
0
380
82
0
380
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,601
Gold Earned
23,299
54
Minions Killed
73
0
Camps Cleared
0
553,899
Distance Traveled
415,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,367
1,073
14
3
0
105,498
0
L
Cerberus
5,842
1,168
26
5
0
103,063
0
L
Chronos
5,239
1,048
19
4
0
90,958
0
W
Horus
6,081
1,216
1
0
0
122,953
0
W
Merlin
5,297
1,059
19
4
0
104,271
0
W
Persephone
5,317
1,063
11
2
0
125,071
0
W
Discordia
5,539
1,108
9
2
0
96,106
0
L
Achilles
5,135
1,027
7
1
0
99,811
0
L
Cthulhu
5,723
1,145
21
4
0
121,477
0
L
Terra
1,360
272
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role