Player Matchup

Ix Chel
Ix Chel
XXminichaboXX
Ix Chel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,489 Elo+
Party 2
Ganesha
Ganesha
diegoskater97
Ganesha
Level 104
God Stats
0W - 3L
1,207 SR
Queue Stats
19W - 23L
1,494 Elo+
Party 2
King Arthur
King Arthur
robertodiver
King Arthur
Level 146
God Stats
2W - 2L
1,610 SR
Queue Stats
127W - 138L
1,515 Elo+
Party 2
Team Averages
Level 125
1,439 SR
1,500 Elo+

VS

Team Averages
Level 98
1,557 SR
1,553 Elo+
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Chillingtown
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,367 Elo+
Party 1
Ne Zha
Ne Zha
GSkeleton
Ne Zha
Level 146
God Stats
4W - 1L
1,670 SR
Queue Stats
86W - 30L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
10
4 / 6 / 0
8,203
820
7,535
8,422
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
8
0 / 4 / 3
6,644
664
2,395
9,186
8,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
robertodiver
King Arthur
9
0 / 3 / 2
6,819
682
5,029
11,066
6,655
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 7
8,651
865
9,512
7,729
3,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 5
8,350
835
6,396
8,255
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
GSkeleton
Ne Zha
12
5 / 1 / 7
8,642
864
7,612
5,781
3,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
13
13
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
7
7.5
W
4
2
5
3.25
W
Ne Zha
GSkeleton
Ne Zha
5
1
7
8.5
L
Ix Chel
4
6
0
0.67
L
Ganesha
0
4
3
0.38
L
King Arthur
robertodiver
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,959
Damage
23,520
28,674
Taken
21,765
18,061
Mitigated
11,738
1,633
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,512
555
0
4,752
7,729
3,696
931
4,017
3,712
39,772
0
W
6,396
1,593
178
2,686
8,255
4,629
333
3,426
4,829
22,614
0
W
Ne Zha
GSkeleton
Ne Zha
7,612
1,443
0
2,520
5,781
3,413
533
2,863
2,918
0
25,010
L
Ix Chel
7,535
872
345
157
8,422
2,960
0
5,745
2,552
23,312
0
L
Ganesha
2,395
212
0
490
9,186
8,446
0
4,656
4,294
10,562
0
L
King Arthur
robertodiver
King Arthur
5,029
462
0
641
11,066
6,655
56
5,191
5,682
0
22,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,666
Gold Earned
25,643
75
Minions Killed
119
0
Camps Cleared
0
480,688
Distance Traveled
538,393
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,651
865
60
6
0
176,433
0
W
Ymir
8,350
835
32
3
0
158,352
0
W
Ne Zha
8,642
864
27
3
0
203,608
5
L
Ix Chel
8,203
820
40
4
0
145,066
0
L
Ganesha
6,644
664
0
0
0
147,494
4
L
King Arthur
6,819
682
35
4
0
188,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role