Player Matchup

Sol
Sol
 
Sol
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BlackFNNino
Camazotz
Level 84
God Stats
17W - 9L
1,640 SR
Queue Stats
432W - 414L
1,458 Elo+
Party 1
Anhur
Anhur
Quaylo
Anhur
Level 156
God Stats
36W - 31L
1,565 SR
Queue Stats
251W - 265L
1,480 Elo+
Solo
Lancelot
Lancelot
Traumatized XI
Lancelot
Level 161
God Stats
9W - 7L
1,569 SR
Queue Stats
634W - 587L
1,457 Elo+
Party 1
Team Averages
Level 143
1,555 SR
1,479 Elo+

VS

Team Averages
Level 94
1,555 SR
1,511 Elo+
Pele
Pele
Crizmuh2
Pele
Level 125
God Stats
1W - 5L
1,326 SR
Queue Stats
99W - 87L
1,552 Elo+
Party 3
Gilgamesh
Gilgamesh
Finnathinn
Gilgamesh
Level 103
God Stats
1W - 1L
1,445 SR
Queue Stats
59W - 49L
1,563 Elo+
Party 3
Ymir
Ymir
LISHTAX
Ymir
Level 23
God Stats
1W - 1L
1,701 SR
Queue Stats
13W - 17L
1,475 Elo+
Party 2
Ix Chel
Ix Chel
MatFrankPit
Ix Chel
Level 128
God Stats
11W - 8L
1,727 SR
Queue Stats
72W - 61L
1,566 Elo+
Solo
Danzaburou
Danzaburou
TICHUZ
Danzaburou
Level 89
God Stats
6W - 4L
1,578 SR
Queue Stats
77W - 113L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 0 / 2
8,703
725
5,179
5,055
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
 
Yemoja
11
2 / 2 / 3
6,123
510
4,777
8,163
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
BlackFNNino
Camazotz
14
3 / 1 / 2
8,588
716
7,194
9,602
5,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Quaylo
Anhur
12
2 / 2 / 5
7,174
598
8,400
9,981
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
12
3 / 1 / 4
7,202
600
5,699
9,048
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 2 / 0
7,208
601
8,526
12,980
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Finnathinn
Gilgamesh
11
1 / 3 / 0
6,731
561
3,922
10,853
8,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
LISHTAX
Ymir
9
0 / 4 / 3
5,848
487
5,694
12,950
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
MatFrankPit
Ix Chel
7
0 / 3 / 0
5,056
421
2,430
4,102
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
TICHUZ
Danzaburou
9
0 / 3 / 0
5,878
490
2,923
6,450
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
6
6
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
2
6
W
Yemoja
 
Yemoja
2
2
3
1.75
W
Camazotz
BlackFNNino
Camazotz
3
1
2
4
L
Pele
5
2
0
2.5
L
Gilgamesh
Finnathinn
Gilgamesh
1
3
0
0.33
L
Ymir
LISHTAX
Ymir
0
4
3
0.38
L
Ix Chel
MatFrankPit
Ix Chel
0
3
0
0
W
Anhur
Quaylo
Anhur
2
2
5
2.25
L
Danzaburou
TICHUZ
Danzaburou
0
3
0
0
W
Lancelot
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
23,495
41,849
Taken
47,335
20,994
Mitigated
24,829
19,140
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,179
2,377
0
3,621
5,055
1,882
237
2,302
2,753
65,060
4,265
W
Yemoja
 
Yemoja
4,777
875
1,035
2,575
8,163
6,134
100
1,829
6,334
17,280
0
W
Camazotz
BlackFNNino
Camazotz
7,194
2,250
0
4,690
9,602
5,285
407
0
9,602
0
60,959
L
Pele
8,526
1,184
0
3,271
12,980
4,544
0
1,971
10,812
0
63,264
L
Gilgamesh
Finnathinn
Gilgamesh
3,922
848
0
919
10,853
8,061
0
609
10,244
0
43,195
L
Ymir
LISHTAX
Ymir
5,694
1,378
0
1,851
12,950
8,697
0
3,247
9,073
19,933
0
L
Ix Chel
MatFrankPit
Ix Chel
2,430
234
50
850
4,102
1,392
0
1,774
2,328
24,403
0
W
Anhur
Quaylo
Anhur
8,400
6,053
0
3,703
9,981
3,771
793
2,621
7,360
0
49,984
L
Danzaburou
TICHUZ
Danzaburou
2,923
279
0
1,520
6,450
2,135
174
1,221
4,965
0
41,430
W
Lancelot
5,699
1,821
0
3,516
9,048
3,922
0
1,372
7,676
0
49,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,790
Gold Earned
30,721
401
Minions Killed
308
0
Camps Cleared
0
1,258,819
Distance Traveled
1,100,963
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,703
725
125
10
0
237,873
4
W
Yemoja
6,123
510
24
2
0
240,328
1
W
Camazotz
8,588
716
94
8
0
257,765
5
L
Pele
7,208
601
101
8
0
284,940
0
L
Gilgamesh
6,731
561
70
6
0
217,273
0
L
Ymir
5,848
487
25
2
0
253,628
0
L
Ix Chel
5,056
421
44
4
0
107,531
2
W
Anhur
7,174
598
84
7
0
219,830
0
L
Danzaburou
5,878
490
68
6
0
237,591
4
W
Lancelot
7,202
600
74
6
0
303,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role