Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BADBR8THERS
Danzaburou
Level 146
God Stats
0W - 2L
1,476 SR
Queue Stats
52W - 68L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cheezed_ME_Dawg
Ah Muzen Cab
Level 44
God Stats
0W - 3L
1,295 SR
Queue Stats
66W - 73L
1,430 Elo+
Solo
Tiamat
Tiamat
Drag Him
Tiamat
Level 156
God Stats
0W - 2L
1,060 SR
Queue Stats
90W - 78L
1,552 Elo+
Solo
Sobek
Sobek
SQUID6716
Sobek
Level 154
God Stats
9W - 7L
1,569 SR
Queue Stats
327W - 314L
1,519 Elo+
Solo
Team Averages
Level 132
1,380 SR
1,488 Elo+

VS

Team Averages
Level 97
1,426 SR
1,525 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
bubbaBballin
Zhong Kui
Level 77
God Stats
1W - 1L
1,232 SR
Queue Stats
315W - 318L
1,470 Elo+
Party 1
Neith
Neith
ehswrestler2010
Neith
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,711 Elo+
Solo
Charon
Charon
iTryEarth---
Charon
Level 65
God Stats
4W - 8L
1,397 SR
Queue Stats
259W - 279L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 1 / 0
5,413
541
2,200
7,552
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
BADBR8THERS
Danzaburou
8
0 / 3 / 0
4,916
492
1,972
6,993
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Cheezed_ME_Dawg
Ah Muzen Cab
10
1 / 2 / 0
5,384
538
4,638
7,334
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Drag Him
Tiamat
9
0 / 2 / 1
5,094
509
2,339
5,973
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SQUID6716
Sobek
7
0 / 2 / 1
4,802
480
2,132
8,984
6,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 1
6,046
605
3,961
3,500
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
 
Thor
10
1 / 1 / 3
5,737
574
4,577
7,161
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
bubbaBballin
Zhong Kui
10
4 / 0 / 1
6,141
614
4,696
4,640
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 1
6,346
635
2,993
6,364
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charon
10
2 / 0 / 6
6,010
601
4,629
4,378
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
10
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
0
1
W
Kukulkan
 
Kukulkan
1
0
1
1.5
W
Thor
 
Thor
1
1
3
2.5
L
Danzaburou
BADBR8THERS
Danzaburou
0
3
0
0
L
Ah Muzen Cab
Cheezed_ME_Dawg
Ah Muzen Cab
1
2
0
0.5
L
Tiamat
Drag Him
Tiamat
0
2
1
0.25
L
Sobek
SQUID6716
Sobek
0
2
1
0.25
W
Zhong Kui
bubbaBballin
Zhong Kui
4
0
1
4.5
W
2
1
1
2.5
W
Charon
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,281
Damage
20,856
36,836
Taken
26,043
17,248
Mitigated
13,029
8,685
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,200
938
0
582
7,552
2,475
0
1,226
6,218
0
34,380
W
Kukulkan
 
Kukulkan
3,961
503
0
1,175
3,500
1,514
0
1,439
2,061
43,796
0
W
Thor
 
Thor
4,577
1,337
0
3,891
7,161
2,862
0
1,067
6,094
0
35,627
L
Danzaburou
BADBR8THERS
Danzaburou
1,972
1,114
0
1,850
6,993
2,294
0
3,898
2,839
0
28,954
L
Ah Muzen Cab
Cheezed_ME_Dawg
Ah Muzen Cab
4,638
1,063
0
485
7,334
2,621
0
229
7,059
0
37,568
L
Tiamat
Drag Him
Tiamat
2,339
308
0
2,096
5,973
3,249
0
2,051
3,744
37,029
0
L
Sobek
SQUID6716
Sobek
2,132
394
0
3,672
8,984
6,609
0
4,572
4,024
14,401
0
W
Zhong Kui
bubbaBballin
Zhong Kui
4,696
1,587
0
2,332
4,640
3,631
805
901
3,739
36,717
6,635
W
2,993
731
0
2,121
6,364
2,217
0
0
6,364
0
46,691
W
Charon
4,629
844
0
460
4,378
2,805
224
1,064
3,314
18,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
30,280
276
Minions Killed
365
0
Camps Cleared
0
963,716
Distance Traveled
930,400
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,413
541
73
7
0
251,232
0
W
Kukulkan
6,046
605
109
11
0
192,534
1
W
Thor
5,737
574
68
7
0
194,193
0
L
Danzaburou
4,916
492
58
6
0
187,932
0
L
Ah Muzen Cab
5,384
538
53
5
0
153,738
0
L
Tiamat
5,094
509
71
7
0
177,471
0
L
Sobek
4,802
480
21
2
0
193,343
1
W
Zhong Kui
6,141
614
75
8
0
180,358
0
W
Neith
6,346
635
87
9
0
165,025
2
W
Charon
6,010
601
26
3
0
198,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role