Player Matchup

Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
FrGraisseJr
Geb
Gold V
Level 111
God Stats
5W - 6L
1,561 SR
Queue Stats
41W - 39L
1,416 MMR
Party 1
Vulcan
Vulcan
Gold I
Karamati
Vulcan
Gold I
Level 177
God Stats
0W - 3L
1,443 SR
Queue Stats
169W - 166L
1,501 MMR
Solo
Scylla
Scylla
Gold IV
OscarL5000
Scylla
Gold IV
Level 128
God Stats
1W - 2L
1,540 SR
Queue Stats
17W - 15L
1,606 MMR
Party 1
He Bo
He Bo
Gold IV
aBasicxz
He Bo
Gold IV
Level 154
God Stats
8W - 5L
1,649 SR
Queue Stats
122W - 124L
1,535 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,539 SR
1,512 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,401 SR
1,514 MMR
Ra
Ra
Gold IV
 
Ra
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver I
Brandon123111
Jing Wei
Silver I
Level 145
God Stats
1W - 1L
1,448 SR
Queue Stats
8W - 9L
1,520 MMR
Party 2
Ares
Ares
Bronze III
HimmothyHims
Ares
Bronze III
Level 84
God Stats
1W - 0L
1,124 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Joker250
Fenrir
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,508 MMR
Party 2
Anubis
Anubis
Gold I
itsamithk
Anubis
Gold I
Level 107
God Stats
2W - 1L
1,431 SR
Queue Stats
72W - 66L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
2 / 3 / 0
4,891
543
2,921
5,975
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 2 / 3
4,757
529
1,208
5,982
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Karamati
Vulcan
6
0 / 2 / 1
3,995
444
1,567
2,185
576
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
OscarL5000
Scylla
8
0 / 2 / 1
4,668
519
2,948
4,195
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
aBasicxz
He Bo
9
1 / 2 / 1
5,073
564
3,316
5,358
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteArachneAh PuchKumbhakarna

VS

Bans
ThorCharybdisThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 3
6,145
683
3,201
6,538
2,642
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Brandon123111
Jing Wei
10
1 / 1 / 2
5,691
632
1,414
4,026
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 7
5,737
637
2,832
7,191
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Joker250
Fenrir
10
6 / 0 / 3
6,139
682
5,386
5,909
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
itsamithk
Anubis
11
2 / 1 / 1
6,852
761
1,548
3,941
1,999
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
11
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
0
0.67
W
Ra
 
Ra
0
0
3
1.5
W
Jing Wei
Brandon123111
Jing Wei
1
1
2
2
L
1
2
3
1.25
W
1
2
7
2.25
W
Fenrir
Joker250
Fenrir
6
0
3
7.5
L
Vulcan
Karamati
Vulcan
0
2
1
0.25
L
Scylla
OscarL5000
Scylla
0
2
1
0.25
L
He Bo
aBasicxz
He Bo
1
2
1
0.75
W
Anubis
itsamithk
Anubis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,960
Damage
14,381
23,695
Taken
27,605
8,857
Mitigated
13,541
4,922
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,921
916
0
1,114
5,975
1,727
92
1,008
4,967
0
20,631
W
Ra
 
Ra
3,201
551
310
3,906
6,538
2,642
362
3,469
3,069
55,909
0
W
Jing Wei
Brandon123111
Jing Wei
1,414
1,414
0
1,993
4,026
1,392
667
1,280
2,746
0
32,986
L
1,208
28
0
1,983
5,982
4,010
0
2,779
3,203
7,964
0
W
2,832
311
0
2,501
7,191
5,238
0
1,491
5,700
13,764
0
W
Fenrir
Joker250
Fenrir
5,386
1,290
0
1,138
5,909
2,270
0
722
5,187
0
34,577
L
Vulcan
Karamati
Vulcan
1,567
542
0
586
2,185
576
0
374
1,811
11,986
0
L
Scylla
OscarL5000
Scylla
2,948
548
0
500
4,195
1,232
0
1,957
2,238
31,434
0
L
He Bo
aBasicxz
He Bo
3,316
384
0
739
5,358
1,312
0
1,463
3,895
36,109
239
W
Anubis
itsamithk
Anubis
1,548
255
0
1,971
3,941
1,999
90
2,041
1,900
48,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
30,564
199
Minions Killed
339
0
Camps Cleared
0
804,334
Distance Traveled
939,782
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,891
543
39
4
0
157,418
0
W
Ra
6,145
683
105
12
0
181,623
0
W
Jing Wei
5,691
632
71
8
0
172,662
0
L
Geb
4,757
529
8
1
0
158,735
3
W
Ares
5,737
637
17
2
0
196,495
2
W
Fenrir
6,139
682
51
6
0
223,108
3
L
Vulcan
3,995
444
23
3
0
117,539
0
L
Scylla
4,668
519
63
7
0
177,627
2
L
He Bo
5,073
564
66
7
0
193,015
2
W
Anubis
6,852
761
95
11
0
165,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role