Player Matchup

Ra
Ra
HGJG99
Ra
Level 88
God Stats
2W - 3L
1,776 SR
Queue Stats
49W - 64L
1,330 Elo+
Party 1
Hou Yi
Hou Yi
JPJP777
Hou Yi
Level 8
God Stats
0W - 2L
1,249 SR
Queue Stats
43W - 63L
1,059 Elo+
Party 1
Bellona
Bellona
Spiner321
Bellona
Level 7
God Stats
11W - 26L
1,393 SR
Queue Stats
15W - 38L
1,277 Elo+
Party 1
Team Averages
Level 34
1,473 SR
1,222 Elo+

VS

Team Averages
Level 51
1,388 SR
1,317 Elo+
Anhur
Anhur
Conquer444
Anhur
Level 41
God Stats
1W - 1L
1,200 SR
Queue Stats
33W - 42L
1,426 Elo+
Solo
Loki
Loki
IITragicII1162
Loki
Level 65
God Stats
13W - 16L
1,379 SR
Queue Stats
41W - 45L
1,170 Elo+
Solo
Anubis
Anubis
PurplMistofDoom
Anubis
Level 47
God Stats
5W - 2L
1,585 SR
Queue Stats
95W - 134L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
2 / 3 / 0
8,727
727
7,702
9,738
3,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
JPJP777
Hou Yi
9
0 / 10 / 1
7,382
615
2,805
15,293
3,439
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Spiner321
Bellona
8
0 / 7 / 1
7,329
611
5,432
14,155
6,102
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
5 / 0 / 10
10,759
897
11,586
9,113
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 2 / 11
10,590
883
7,423
7,808
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

14
8 / 0 / 10
11,055
921
15,590
10,953
5,971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
20
20
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
0
10
10
L
Ra
2
3
0
0.67
W
7
2
11
6.25
L
Hou Yi
JPJP777
Hou Yi
0
10
1
0.05
W
8
0
10
13
L
Bellona
Spiner321
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,939
Damage
34,599
39,186
Taken
27,874
12,713
Mitigated
12,140
2,731
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
11,586
5,154
0
3,498
9,113
3,417
885
1,978
7,135
0
43,006
L
Ra
7,702
1,230
312
2,229
9,738
3,172
0
3,261
6,477
48,935
0
W
7,423
2,596
222
274
7,808
2,752
715
3,213
4,595
0
22,762
L
Hou Yi
JPJP777
Hou Yi
2,805
1,158
0
66
15,293
3,439
0
6,496
8,797
0
10,429
W
15,590
482
335
5,812
10,953
5,971
1,279
2,558
8,275
67,944
0
L
Bellona
Spiner321
Bellona
5,432
1,024
0
124
14,155
6,102
0
6,140
8,015
0
11,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,438
Gold Earned
32,404
74
Minions Killed
159
0
Camps Cleared
0
595,923
Distance Traveled
651,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,759
897
59
5
0
227,548
0
L
Ra
8,727
727
56
5
0
202,710
0
W
Loki
10,590
883
24
2
0
217,717
0
L
Hou Yi
7,382
615
12
1
0
163,410
0
W
Anubis
11,055
921
76
6
0
206,667
0
L
Bellona
7,329
611
6
1
0
229,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role