Player Matchup

Yu Huang
Yu Huang
GumOnMyShoe
Yu Huang
Level 94
God Stats
1W - 4L
1,348 SR
Queue Stats
19W - 21L
1,588 Elo+
Party 1
Cabrakan
Cabrakan
JZarl
Cabrakan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,786 Elo+
Party 1
Anhur
Anhur
SuperSaiyanRosé
Anhur
Level 123
God Stats
0W - 5L
1,427 SR
Queue Stats
231W - 206L
1,561 Elo+
Party 1
Team Averages
Level 124
1,425 SR
1,645 Elo+

VS

Team Averages
Level 143
1,653 SR
1,595 Elo+
Awilix
Awilix
FatherSplash
Awilix
Level 157
God Stats
2W - 2L
1,691 SR
Queue Stats
13W - 16L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Gromahn
Sylvanus
Level 147
God Stats
28W - 26L
1,585 SR
Queue Stats
516W - 386L
1,754 Elo+
Solo
Vulcan
Vulcan
TSP XxkillerxX
Vulcan
Level 124
God Stats
4W - 1L
1,683 SR
Queue Stats
74W - 69L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GumOnMyShoe
Yu Huang
12
1 / 4 / 5
9,831
702
10,606
11,521
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
JZarl
Cabrakan
12
1 / 7 / 5
9,699
693
5,990
19,216
25,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 4 / 2
10,894
778
11,730
14,517
5,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
7 / 4 / 7
11,768
841
13,798
14,033
5,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Gromahn
Sylvanus
14
1 / 0 / 14
11,117
794
9,142
13,849
16,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
7 / 2 / 7
12,126
866
18,312
9,277
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
6
Kills
15
15
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
4
7
2.63
W
Sylvanus
Gromahn
Sylvanus
1
0
14
8
L
Yu Huang
GumOnMyShoe
Yu Huang
1
4
5
0.88
L
Cabrakan
JZarl
Cabrakan
1
7
5
0.5
L
4
4
2
1.25
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,326
Damage
41,252
45,254
Taken
37,159
35,224
Mitigated
26,687
4,648
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
13,798
5,212
0
2,446
14,033
5,858
797
5,949
7,618
0
52,472
W
Sylvanus
Gromahn
Sylvanus
9,142
3,972
2,303
5,132
13,849
16,804
1,060
5,314
8,317
24,023
4,394
L
Yu Huang
GumOnMyShoe
Yu Huang
10,606
255
0
970
11,521
4,440
0
6,629
4,892
39,029
0
L
Cabrakan
JZarl
Cabrakan
5,990
817
0
1,247
19,216
25,025
0
11,036
8,180
12,137
0
L
11,730
6,957
0
2,431
14,517
5,759
0
9,397
5,120
0
57,029
W
18,312
9,827
269
1,709
9,277
4,025
968
5,205
3,992
68,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
35,011
159
Minions Killed
175
0
Camps Cleared
0
713,559
Distance Traveled
784,075
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,768
841
58
4
0
264,329
0
W
Sylvanus
11,117
794
43
3
0
235,292
0
L
Yu Huang
9,831
702
54
4
0
245,136
0
L
Cabrakan
9,699
693
11
1
0
225,509
0
L
Anhur
10,894
778
94
7
0
242,914
1
W
Vulcan
12,126
866
74
5
0
284,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role