Player Matchup

Sol
Sol
HenriWulf
Sol
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 34L
1,362 Elo+
Solo
Geb
Geb
HoowayMan
Geb
Level 99
God Stats
15W - 6L
1,786 SR
Queue Stats
75W - 69L
1,532 Elo+
Party 1
Hel
Hel
Lavellann
Hel
Level 23
God Stats
3W - 6L
1,347 SR
Queue Stats
28W - 37L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sardavanua
Ah Muzen Cab
Level 147
God Stats
2W - 1L
1,898 SR
Queue Stats
256W - 271L
1,516 Elo+
Solo
Bakasura
Bakasura
sirsloeber
Bakasura
Level 45
God Stats
1W - 2L
1,455 SR
Queue Stats
85W - 78L
1,546 Elo+
Party 1
Team Averages
Level 72
1,597 SR
1,481 Elo+

VS

Team Averages
Level 77
1,515 SR
1,511 Elo+
Kukulkan
Kukulkan
AlthasTheKing
Kukulkan
Level 98
God Stats
50W - 49L
1,616 SR
Queue Stats
62W - 62L
1,572 Elo+
Solo
Hercules
Hercules
BirkisLV
Hercules
Level 109
God Stats
8W - 8L
1,515 SR
Queue Stats
38W - 39L
1,466 Elo+
Party 2
Discordia
Discordia
Ledusskapis
Discordia
Level 77
God Stats
1W - 3L
1,164 SR
Queue Stats
30W - 34L
1,435 Elo+
Party 2
Terra
Terra
Relialibity
Terra
Level 39
God Stats
2W - 2L
1,715 SR
Queue Stats
56W - 48L
1,546 Elo+
Solo
Heimdallr
Heimdallr
beppuz90
Heimdallr
Level 62
God Stats
27W - 42L
1,566 SR
Queue Stats
313W - 352L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,761
1,152
4,857
7,443
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 3 / 1
6,460
1,292
6,785
9,414
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
6,000
1,200
2,408
6,435
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Sardavanua
Ah Muzen Cab
9
0 / 0 / 0
3,762
752
0
0
0
Bakasura
sirsloeber
Bakasura
11
1 / 2 / 0
6,247
1,249
4,343
7,573
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

321

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlthasTheKing
Kukulkan
12
3 / 0 / 7
7,318
1,464
9,499
3,389
1,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
BirkisLV
Hercules
12
1 / 0 / 8
6,417
1,283
3,359
4,417
2,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Ledusskapis
Discordia
11
3 / 1 / 5
6,386
1,277
4,437
2,299
931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 8
7,432
1,486
3,808
6,083
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
beppuz90
Heimdallr
12
2 / 0 / 8
6,650
1,330
6,171
4,006
1,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
11
11
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlthasTheKing
Kukulkan
3
0
7
6.5
W
Hercules
BirkisLV
Hercules
1
0
8
5
L
0
3
0
0
L
0
3
1
0.17
L
0
3
1
0.17
W
Discordia
Ledusskapis
Discordia
3
1
5
5.5
W
2
0
8
6
L
Ah Muzen Cab
Sardavanua
Ah Muzen Cab
0
0
0
0
W
Heimdallr
beppuz90
Heimdallr
2
0
8
6
L
Bakasura
sirsloeber
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,393
Damage
27,274
30,865
Taken
20,194
18,851
Mitigated
12,199
5,313
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlthasTheKing
Kukulkan
9,499
993
0
197
3,389
1,632
0
2,489
758
40,478
0
W
Hercules
BirkisLV
Hercules
3,359
813
0
1,134
4,417
2,830
0
3,334
886
0
5,819
L
4,857
570
0
1,540
7,443
3,458
0
4,496
2,911
12,762
397
L
6,785
718
0
753
9,414
7,948
0
4,736
4,553
15,889
0
L
2,408
341
1,064
1,224
6,435
2,884
0
4,024
2,319
14,912
0
W
Discordia
Ledusskapis
Discordia
4,437
328
0
0
2,299
931
0
1,436
741
11,211
0
W
3,808
593
552
1,267
6,083
5,088
0
4,414
1,503
6,210
0
L
Ah Muzen Cab
Sardavanua
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
beppuz90
Heimdallr
6,171
3,012
0
297
4,006
1,718
0
2,288
1,413
0
14,176
L
Bakasura
sirsloeber
Bakasura
4,343
2,480
0
732
7,573
4,561
0
4,488
3,039
0
11,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
34,203
101
Minions Killed
131
5
Camps Cleared
5
491,301
Distance Traveled
543,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,318
1,464
83
17
2
103,949
0
W
Hercules
6,417
1,283
9
2
2
118,183
0
L
Sol
5,761
1,152
26
5
1
105,032
0
L
Geb
6,460
1,292
11
2
0
160,790
0
L
Hel
6,000
1,200
40
8
0
99,613
0
W
Discordia
6,386
1,277
13
3
0
94,192
0
W
Terra
7,432
1,486
7
1
0
118,351
0
L
Ah Muzen Cab
3,762
752
0
0
0
0
0
W
Heimdallr
6,650
1,330
19
4
1
109,236
0
L
Bakasura
6,247
1,249
24
5
4
125,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role