Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Donkimuus
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,109 Elo+
Solo
Freya
Freya
TapirK
Freya
Level 140
God Stats
1W - 9L
1,099 SR
Queue Stats
278W - 285L
1,494 Elo+
Party 2
Team Averages
Level 131
1,420 SR
1,420 Elo+

VS

Team Averages
Level 125
1,528 SR
1,461 Elo+
Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BarbosaGodz
Bellona
Level 158
God Stats
4W - 1L
1,891 SR
Queue Stats
217W - 229L
1,488 Elo+
Party 1
Hercules
Hercules
Loki D Britania
Hercules
Level 156
God Stats
11W - 10L
1,457 SR
Queue Stats
520W - 535L
1,448 Elo+
Party 1
Thoth
Thoth
crackspls
Thoth
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 116L
1,485 Elo+
Solo
Bacchus
Bacchus
flamedark_1
Bacchus
Level 29
God Stats
1W - 0L
1,290 SR
Queue Stats
9W - 13L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 2 / 1
5,811
1,162
2,953
7,845
5,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
 
Nu Wa
12
1 / 0 / 2
5,645
1,129
3,673
3,357
1,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
 
Zeus
9
0 / 3 / 2
4,927
985
7,489
5,291
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Donkimuus
Thoth
5
0 / 0 / 0
4,272
854
0
0
0
Freya
TapirK
Freya
10
0 / 2 / 1
4,871
974
1,846
4,465
1,955
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 2 / 5
5,677
1,135
4,038
5,701
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
BarbosaGodz
Bellona
10
2 / 0 / 4
5,515
1,103
3,254
4,305
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
10
1 / 0 / 6
5,294
1,059
4,436
5,246
4,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
crackspls
Thoth
10
1 / 1 / 5
5,488
1,098
5,085
4,605
2,050
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
flamedark_1
Bacchus
10
1 / 1 / 4
5,660
1,132
2,296
5,140
5,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
7
7
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
1
1.25
L
Nu Wa
 
Nu Wa
1
0
2
2
L
Zeus
 
Zeus
0
3
2
0.33
W
Charon
 
Charon
2
2
5
2.25
W
Bellona
BarbosaGodz
Bellona
2
0
4
4
L
Thoth
Donkimuus
Thoth
0
0
0
0
W
Hercules
1
0
6
4
L
Freya
TapirK
Freya
0
2
1
0.25
W
Thoth
crackspls
Thoth
1
1
5
3.5
W
Bacchus
flamedark_1
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,961
Damage
19,109
20,958
Taken
24,997
11,137
Mitigated
22,017
7,609
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,953
73
678
2,702
7,845
5,778
0
3,981
3,545
5,059
0
L
Nu Wa
 
Nu Wa
3,673
740
237
980
3,357
1,431
0
1,788
1,489
14,678
0
L
Zeus
 
Zeus
7,489
600
251
1,286
5,291
1,973
0
2,930
2,053
10,146
0
W
Charon
 
Charon
4,038
313
440
842
5,701
5,053
0
3,076
2,625
10,901
0
W
Bellona
BarbosaGodz
Bellona
3,254
222
1,744
1,897
4,305
4,547
0
3,418
887
0
6,026
L
Thoth
Donkimuus
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
4,436
323
733
2,743
5,246
4,777
0
2,255
2,991
0
6,622
L
Freya
TapirK
Freya
1,846
429
773
702
4,465
1,955
0
2,125
1,962
6,202
0
W
Thoth
crackspls
Thoth
5,085
247
1,077
855
4,605
2,050
0
3,786
819
20,026
0
W
Bacchus
flamedark_1
Bacchus
2,296
52
0
1,173
5,140
5,590
0
3,426
1,714
5,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,526
Gold Earned
27,634
45
Minions Killed
68
0
Camps Cleared
0
389,819
Distance Traveled
619,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,811
1,162
9
2
0
99,251
0
L
Nu Wa
5,645
1,129
19
4
0
106,657
0
L
Zeus
4,927
985
9
2
0
99,443
0
W
Charon
5,677
1,135
10
2
0
120,216
0
W
Bellona
5,515
1,103
8
2
0
129,283
0
L
Thoth
4,272
854
0
0
0
0
0
W
Hercules
5,294
1,059
3
1
0
115,072
0
L
Freya
4,871
974
8
2
0
84,468
0
W
Thoth
5,488
1,098
37
7
0
125,334
0
W
Bacchus
5,660
1,132
10
2
0
129,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role