Player Matchup

Yemoja
Yemoja
Apatsuky
Yemoja
Level 58
God Stats
6W - 1L
1,919 SR
Queue Stats
107W - 123L
1,418 Elo+
Party 3
Kukulkan
Kukulkan
IIStrucnjakII
Kukulkan
Level 149
God Stats
4W - 4L
1,515 SR
Queue Stats
274W - 255L
1,460 Elo+
Party 4
Danzaburou
Danzaburou
Jendrinjo
Danzaburou
Level 142
God Stats
25W - 16L
1,623 SR
Queue Stats
205W - 194L
1,454 Elo+
Party 4
Rama
Rama
Metenite
Rama
Level 217
God Stats
3W - 2L
1,594 SR
Queue Stats
226W - 219L
1,459 Elo+
Solo
Bastet
Bastet
WendyCalinou
Bastet
Level 41
God Stats
5W - 4L
1,565 SR
Queue Stats
90W - 90L
1,421 Elo+
Party 3
Team Averages
Level 121
1,643 SR
1,442 Elo+

VS

Team Averages
Level 99
1,334 SR
1,405 Elo+
Thanatos
Thanatos
Hebrz
Thanatos
Level 107
God Stats
15W - 13L
1,587 SR
Queue Stats
198W - 164L
1,492 Elo+
Party 2
Neith
Neith
Jaalli
Neith
Level 12
God Stats
1W - 6L
1,314 SR
Queue Stats
2W - 6L
1,339 Elo+
Party 2
Aphrodite
Aphrodite
Mr Carl G
Aphrodite
Level 126
God Stats
4W - 3L
1,332 SR
Queue Stats
195W - 201L
1,411 Elo+
Party 1
Arachne
Arachne
OneSweatyyHobo
Arachne
Level 123
God Stats
0W - 4L
1,195 SR
Queue Stats
33W - 46L
1,361 Elo+
Party 1
Scylla
Scylla
Soby
Scylla
Level 125
God Stats
1W - 3L
1,243 SR
Queue Stats
126W - 140L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Apatsuky
Yemoja
12
0 / 2 / 8
7,908
465
3,012
12,268
10,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
IIStrucnjakII
Kukulkan
16
2 / 3 / 1
9,662
568
11,713
6,899
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Jendrinjo
Danzaburou
15
4 / 1 / 3
9,739
573
9,598
13,443
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
16
2 / 0 / 2
10,634
626
12,576
13,011
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
14
4 / 2 / 5
8,938
526
9,383
16,613
6,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hebrz
Thanatos
13
2 / 1 / 1
7,987
470
5,685
10,383
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Jaalli
Neith
14
1 / 4 / 2
8,585
505
10,229
10,739
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Mr Carl G
Aphrodite
14
1 / 2 / 3
8,743
514
4,346
14,514
11,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
0 / 3 / 1
8,930
525
8,275
19,452
10,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Soby
Scylla
15
4 / 2 / 0
8,852
521
12,097
12,162
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
8
8
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Apatsuky
Yemoja
0
2
8
2
L
Thanatos
Hebrz
Thanatos
2
1
1
2.5
W
Kukulkan
IIStrucnjakII
Kukulkan
2
3
1
0.83
L
Neith
Jaalli
Neith
1
4
2
0.5
W
Danzaburou
Jendrinjo
Danzaburou
4
1
3
5.5
W
Rama
2
0
2
3
L
Aphrodite
Mr Carl G
Aphrodite
1
2
3
1.25
L
0
3
1
0.17
L
Scylla
Soby
Scylla
4
2
0
2
W
Bastet
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,282
Damage
40,632
62,234
Taken
67,250
32,621
Mitigated
37,497
25,795
Healing
31,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Apatsuky
Yemoja
3,012
846
3,325
3,328
12,268
10,755
0
6,163
6,105
13,647
0
L
Thanatos
Hebrz
Thanatos
5,685
1,038
0
7,313
10,383
4,142
0
996
9,355
0
50,354
W
Kukulkan
IIStrucnjakII
Kukulkan
11,713
479
0
689
6,899
3,134
0
4,313
2,586
85,443
0
L
Neith
Jaalli
Neith
10,229
3,710
0
1,786
10,739
5,356
686
379
10,360
0
79,417
W
Danzaburou
Jendrinjo
Danzaburou
9,598
4,761
0
5,311
13,443
5,805
1,065
3,606
9,837
0
72,911
W
Rama
12,576
10,060
0
7,954
13,011
6,800
495
546
12,465
0
104,471
L
Aphrodite
Mr Carl G
Aphrodite
4,346
398
3,950
8,150
14,514
11,938
0
6,164
8,080
36,873
0
L
8,275
5,091
0
9,382
19,452
10,882
0
923
18,502
0
73,440
L
Scylla
Soby
Scylla
12,097
745
0
1,270
12,162
5,179
0
5,725
6,228
81,522
0
W
Bastet
9,383
2,366
0
5,188
16,613
6,127
0
2,215
14,398
0
69,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,881
Gold Earned
43,097
576
Minions Killed
509
0
Camps Cleared
0
1,598,304
Distance Traveled
1,577,509
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,908
465
16
1
0
325,626
0
L
Thanatos
7,987
470
77
5
0
302,430
6
W
Kukulkan
9,662
568
157
9
0
339,339
1
L
Neith
8,585
505
120
7
0
300,412
4
W
Danzaburou
9,739
573
99
6
0
324,536
3
W
Rama
10,634
626
214
13
0
266,036
0
L
Aphrodite
8,743
514
60
4
0
306,519
2
L
Arachne
8,930
525
119
7
0
334,528
5
L
Scylla
8,852
521
133
8
0
333,620
1
W
Bastet
8,938
526
90
5
0
342,767
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role