Player Matchup

Neith
Neith
Gold IV
Afronippels
Neith
Gold IV
Level 106
God Stats
15W - 23L
1,380 SR
Queue Stats
737W - 748L
1,377 MMR
Party 1
Arachne
Arachne
Gold IV
Trill Majestyy
Arachne
Gold IV
Level 158
God Stats
13W - 4L
2,007 SR
Queue Stats
302W - 309L
1,457 MMR
Party 1
Poseidon
Poseidon
Gold II
XxBabaH4z3xX
Poseidon
Gold II
Level 157
God Stats
12W - 9L
1,634 SR
Queue Stats
449W - 464L
1,617 MMR
Party 2
Surtr
Surtr
Gold V
Yuukkiiii
Surtr
Gold V
Level 148
God Stats
2W - 2L
1,541 SR
Queue Stats
200W - 223L
1,341 MMR
Party 2
Nox
Nox
Gold II
ZeÐÐ
Nox
Gold II
Level 149
God Stats
14W - 15L
1,575 SR
Queue Stats
113W - 108L
1,492 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,627 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,531 SR
1,456 MMR
Odin
Odin
Gold III
HiddenPep
Odin
Gold III
Level 121
God Stats
2W - 1L
1,542 SR
Queue Stats
181W - 178L
1,408 MMR
Solo
Nu Wa
Nu Wa
Gold IV
HolaJc
Nu Wa
Gold IV
Level 158
God Stats
7W - 4L
1,557 SR
Queue Stats
223W - 224L
1,462 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
LONGKNEEKNOCKER
Ah Muzen Cab
Gold V
Level 178
God Stats
18W - 10L
1,481 SR
Queue Stats
114W - 112L
1,496 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
PRESTAELANHUR
Erlang Shen
Gold III
Level 148
God Stats
72W - 74L
1,547 SR
Queue Stats
220W - 217L
1,483 MMR
Solo
Sol
Sol
Gold IV
mb2rea1
Sol
Gold IV
Level 159
God Stats
53W - 48L
1,528 SR
Queue Stats
1,062W - 1,100L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 3
12,485
543
15,753
18,445
8,301
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 0 / 4
8,006
348
4,828
9,148
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
XxBabaH4z3xX
Poseidon
18
7 / 7 / 2
12,543
545
19,329
18,894
7,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Yuukkiiii
Surtr
16
4 / 7 / 2
11,630
506
12,826
32,990
23,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
ZeÐÐ
Nox
17
1 / 4 / 9
11,492
500
11,592
20,434
16,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Morgan Le FayGebJanus

VS

Bans
AthenaMaman BrigitteBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
0 / 5 / 10
11,293
491
7,361
25,388
30,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
HolaJc
Nu Wa
20
4 / 4 / 8
13,762
598
24,363
17,278
9,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
LONGKNEEKNOCKER
Ah Muzen Cab
18
4 / 3 / 6
12,057
524
9,916
20,111
10,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
PRESTAELANHUR
Erlang Shen
20
9 / 4 / 5
14,262
620
19,163
29,871
20,872
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sol
20
2 / 0 / 3
13,541
589
15,533
15,913
7,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
16
Kills
19
19
Deaths
16
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
W
Odin
0
5
10
1
W
Nu Wa
HolaJc
Nu Wa
4
4
8
2
W
Ah Muzen Cab
LONGKNEEKNOCKER
Ah Muzen Cab
4
3
6
2.33
W
Erlang Shen
PRESTAELANHUR
Erlang Shen
9
4
5
2.88
L
0
0
4
2
L
Poseidon
XxBabaH4z3xX
Poseidon
7
7
2
1.14
L
Surtr
Yuukkiiii
Surtr
4
7
2
0.71
L
Nox
ZeÐÐ
Nox
1
4
9
1.38
W
Sol
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,328
Damage
76,336
99,911
Taken
108,561
59,984
Mitigated
78,697
25,829
Healing
23,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,753
4,791
0
8,948
18,445
8,301
0
9,441
9,004
0
124,053
W
Odin
7,361
1,314
0
2,413
25,388
30,843
599
7,655
17,733
0
34,243
W
Nu Wa
HolaJc
Nu Wa
24,363
5,368
0
1,732
17,278
9,600
3,434
4,463
12,815
116,715
0
W
Ah Muzen Cab
LONGKNEEKNOCKER
Ah Muzen Cab
9,916
2,625
0
4,141
20,111
10,096
3,302
9,511
10,600
0
107,408
W
Erlang Shen
PRESTAELANHUR
Erlang Shen
19,163
11,947
0
9,283
29,871
20,872
102
11,275
18,596
0
163,798
L
4,828
3,378
0
2,548
9,148
3,419
0
4,659
4,489
0
24,290
L
Poseidon
XxBabaH4z3xX
Poseidon
19,329
2,555
628
3,665
18,894
7,777
651
5,147
13,747
132,807
0
L
Surtr
Yuukkiiii
Surtr
12,826
3,914
0
8,015
32,990
23,929
498
15,180
17,810
2,132
83,351
L
Nox
ZeÐÐ
Nox
11,592
1,579
0
2,025
20,434
16,558
35
7,076
13,358
46,689
0
W
Sol
15,533
5,664
0
6,151
15,913
7,286
4,559
2,135
13,778
136,032
17,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,156
Gold Earned
64,915
566
Minions Killed
784
0
Camps Cleared
0
1,883,276
Distance Traveled
2,226,448
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,485
543
166
7
0
416,696
4
W
Odin
11,293
491
31
1
0
450,600
5
W
Nu Wa
13,762
598
203
9
0
386,527
6
W
Ah Muzen Cab
12,057
524
142
6
0
430,106
0
W
Erlang Shen
14,262
620
170
7
0
510,893
0
L
Arachne
8,006
348
27
1
0
199,661
0
L
Poseidon
12,543
545
196
9
0
408,981
12
L
Surtr
11,630
506
114
5
0
436,762
6
L
Nox
11,492
500
63
3
0
421,176
2
W
Sol
13,541
589
238
10
0
448,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role