Player Matchup

Kuzenbo
Kuzenbo
Irevisionize
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 343L
1,524 Elo+
Solo
Sol
Sol
JeremiaHix
Sol
Level 116
God Stats
5W - 5L
1,404 SR
Queue Stats
381W - 357L
1,590 Elo+
Solo
Chronos
Chronos
No Reversion
Chronos
Level 101
God Stats
2W - 2L
1,433 SR
Queue Stats
161W - 154L
1,499 Elo+
Solo
Charon
Charon
xSAVAGx
Charon
Level 81
God Stats
1W - 0L
1,593 SR
Queue Stats
126W - 108L
1,503 Elo+
Party 2
Discordia
Discordia
z32Alpha
Discordia
Level 64
God Stats
7W - 0L
1,827 SR
Queue Stats
73W - 61L
1,508 Elo+
Party 2
Team Averages
Level 86
1,551 SR
1,525 Elo+

VS

Team Averages
Level 116
1,667 SR
1,491 Elo+
Zeus
Zeus
Francotyte
Zeus
Level 153
God Stats
14W - 8L
1,733 SR
Queue Stats
366W - 381L
1,457 Elo+
Solo
Hera
Hera
Kg Anubis
Hera
Level 118
God Stats
7W - 9L
1,463 SR
Queue Stats
278W - 289L
1,424 Elo+
Solo
Anhur
Anhur
OneHighPuppy
Anhur
Level 50
God Stats
1W - 1L
1,761 SR
Queue Stats
150W - 157L
1,470 Elo+
Solo
Mulan
Mulan
Veinyhotdog
Mulan
Level 129
God Stats
2W - 1L
1,821 SR
Queue Stats
82W - 89L
1,549 Elo+
Party 1
Maui
Maui
callmegingey
Maui
Level 132
God Stats
3W - 3L
1,559 SR
Queue Stats
835W - 807L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Irevisionize
Kuzenbo
14
2 / 2 / 12
8,811
881
5,273
14,503
15,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 2 / 6
9,368
937
13,420
6,583
3,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
No Reversion
Chronos
16
3 / 2 / 11
9,203
920
6,779
9,239
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon
xSAVAGx
Charon
14
1 / 2 / 14
8,754
875
6,722
10,143
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
z32Alpha
Discordia
15
3 / 3 / 8
9,098
910
8,705
6,731
2,666
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,683
768
12,464
7,599
3,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
13
1 / 4 / 5
7,501
750
5,144
6,661
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 1
6,246
625
2,154
3,398
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 2
8,584
858
9,529
12,539
6,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 2 / 8
8,314
831
2,708
15,062
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
16
Kills
10
11
Deaths
17
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Kuzenbo
Irevisionize
Kuzenbo
2
2
12
4
W
7
2
6
5
L
Hera
1
4
5
0.88
W
Chronos
No Reversion
Chronos
3
2
11
4.25
L
2
2
1
1.25
L
5
4
2
1.5
L
0
2
8
2
W
Charon
xSAVAGx
Charon
1
2
14
4
W
Discordia
z32Alpha
Discordia
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,899
Damage
31,999
47,199
Taken
45,259
37,069
Mitigated
27,503
16,251
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,464
562
643
706
7,599
3,562
0
7,028
571
21,779
0
W
Kuzenbo
Irevisionize
Kuzenbo
5,273
2,158
1,740
3,662
14,503
15,685
229
3,894
10,609
8,154
0
W
13,420
4,026
370
2,311
6,583
3,034
2,713
2,875
3,708
25,716
0
L
Hera
5,144
947
462
837
6,661
3,018
0
6,344
317
19,892
0
W
Chronos
No Reversion
Chronos
6,779
2,375
0
1,123
9,239
5,070
1,792
6,441
2,798
24,645
0
L
2,154
884
0
471
3,398
1,647
0
2,364
1,034
0
5,038
L
9,529
685
233
2,696
12,539
6,045
0
11,502
1,037
0
20,601
L
2,708
504
376
6,571
15,062
13,231
0
13,184
1,878
6,893
0
W
Charon
xSAVAGx
Charon
6,722
605
836
1,819
10,143
10,614
227
4,374
5,769
14,209
477
W
Discordia
z32Alpha
Discordia
8,705
256
2,576
1,814
6,731
2,666
324
2,732
3,999
18,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
38,328
119
Minions Killed
99
0
Camps Cleared
0
991,118
Distance Traveled
741,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,683
768
25
3
0
163,413
0
W
Kuzenbo
8,811
881
10
1
0
216,031
0
W
Sol
9,368
937
21
2
0
163,274
0
L
Hera
7,501
750
29
3
0
159,240
0
W
Chronos
9,203
920
48
5
0
195,123
0
L
Anhur
6,246
625
7
1
0
66,861
0
L
Mulan
8,584
858
27
3
0
168,228
0
L
Maui
8,314
831
11
1
0
184,075
0
W
Charon
8,754
875
7
1
0
209,784
0
W
Discordia
9,098
910
33
3
0
206,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role