Player Matchup

Charon
Charon
BjormMagnus
Charon
Level 115
God Stats
5W - 2L
1,584 SR
Queue Stats
311W - 292L
1,506 Elo+
Solo
Agni
Agni
Joh4nDark12
Agni
Level 81
God Stats
2W - 0L
1,750 SR
Queue Stats
72W - 52L
1,557 Elo+
Party 1
Maman Brigitte
Maman Brigitte
JuanBeltri
Maman Brigitte
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
50W - 37L
1,682 Elo+
Party 1
Ullr
Ullr
KnockOutNinja
Ullr
Level 159
God Stats
13W - 16L
1,518 SR
Queue Stats
385W - 371L
1,518 Elo+
Solo
Sol
Sol
SmokeAsh2011
Sol
Level 68
God Stats
24W - 17L
1,430 SR
Queue Stats
168W - 148L
1,476 Elo+
Solo
Team Averages
Level 86
1,556 SR
1,548 Elo+

VS

Team Averages
Level 115
1,546 SR
1,496 Elo+
Kukulkan
Kukulkan
Azan5447
Kukulkan
Level 123
God Stats
3W - 2L
1,685 SR
Queue Stats
152W - 135L
1,477 Elo+
Solo
Izanami
Izanami
JMDohko
Izanami
Level 90
God Stats
4W - 3L
1,692 SR
Queue Stats
113W - 106L
1,440 Elo+
Solo
Lancelot
Lancelot
JoeyStax_
Lancelot
Level 155
God Stats
3W - 6L
1,297 SR
Queue Stats
445W - 412L
1,490 Elo+
Solo
Anubis
Anubis
MYNFT
Anubis
Level 86
God Stats
6W - 5L
1,436 SR
Queue Stats
383W - 356L
1,468 Elo+
Solo
Odin
Odin
raude933
Odin
Level 119
God Stats
1W - 3L
1,618 SR
Queue Stats
60W - 54L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
4 / 2 / 5
7,678
512
5,876
11,804
10,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 0 / 7
9,407
627
12,126
8,652
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
JuanBeltri
Maman Brigitte
14
5 / 1 / 7
8,365
558
7,310
14,663
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 3
8,441
563
4,117
10,510
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 2
8,358
557
5,660
11,981
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azan5447
Kukulkan
13
0 / 3 / 0
7,817
521
5,901
10,780
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JMDohko
Izanami
13
3 / 3 / 0
8,443
563
6,864
9,585
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
JoeyStax_
Lancelot
13
2 / 5 / 1
7,786
519
7,507
14,984
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
MYNFT
Anubis
10
1 / 5 / 3
6,651
443
5,566
9,937
9,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
14
1 / 3 / 0
8,495
566
7,155
12,338
9,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
7
7
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Azan5447
Kukulkan
0
3
0
0
W
Charon
4
2
5
3.25
L
Izanami
JMDohko
Izanami
3
3
0
1
L
Lancelot
JoeyStax_
Lancelot
2
5
1
0.5
W
6
0
7
9.5
W
Maman Brigitte
JuanBeltri
Maman Brigitte
5
1
7
8.5
W
2
2
3
1.75
L
Anubis
MYNFT
Anubis
1
5
3
0.5
W
1
2
2
1
L
Odin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,089
Damage
32,993
57,610
Taken
57,624
28,689
Mitigated
31,947
17,277
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Azan5447
Kukulkan
5,901
445
0
800
10,780
3,656
0
8,291
2,489
62,208
0
W
Charon
5,876
1,330
0
2,534
11,804
10,900
59
3,721
8,083
31,920
366
L
Izanami
JMDohko
Izanami
6,864
4,538
0
1,422
9,585
3,381
589
3,910
5,675
0
66,126
L
Lancelot
JoeyStax_
Lancelot
7,507
1,369
0
672
14,984
6,089
0
7,252
7,732
0
71,317
W
12,126
841
72
1,049
8,652
3,217
0
2,814
5,838
71,434
0
W
Maman Brigitte
JuanBeltri
Maman Brigitte
7,310
791
0
6,947
14,663
5,648
0
4,023
10,640
61,419
0
W
4,117
1,112
0
2,028
10,510
3,862
950
1,769
8,741
0
68,711
L
Anubis
MYNFT
Anubis
5,566
265
348
1,580
9,937
9,432
31
4,699
5,238
31,570
0
W
5,660
1,266
0
4,647
11,981
5,062
0
713
11,268
46,917
7,589
L
Odin
7,155
1,894
0
500
12,338
9,389
0
6,262
6,076
901
60,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
39,192
445
Minions Killed
471
0
Camps Cleared
0
1,585,804
Distance Traveled
1,464,664
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,817
521
119
8
0
295,888
0
W
Charon
7,678
512
40
3
0
303,989
0
L
Izanami
8,443
563
119
8
0
278,342
1
L
Lancelot
7,786
519
96
6
0
346,363
0
W
Agni
9,407
627
134
9
0
329,486
2
W
Maman Brigitte
8,365
558
81
5
0
365,375
4
W
Ullr
8,441
563
99
7
0
302,489
6
L
Anubis
6,651
443
29
2
0
239,589
2
W
Sol
8,358
557
91
6
0
284,465
2
L
Odin
8,495
566
108
7
0
304,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role