Player Matchup

Sobek
Sobek
Bronze II
Godlygreed187
Sobek
Bronze II
Level 82
God Stats
9W - 13L
1,538 SR
Queue Stats
109W - 143L
313 MMR
Solo
Sol
Sol
Silver I
HoffaCityTV
Sol
Silver I
Level 120
God Stats
38W - 44L
1,489 SR
Queue Stats
350W - 358L
1,162 MMR
Party 1
Raijin
Raijin
Silver I
LegoBoi96
Raijin
Silver I
Level 154
God Stats
47W - 39L
1,591 SR
Queue Stats
209W - 210L
1,072 MMR
Party 1
Hercules
Hercules
Bronze V
Twc zeze L2
Hercules
Bronze V
Level 69
God Stats
0W - 2L
1,153 SR
Queue Stats
31W - 81L
236 MMR
Solo
Fenrir
Fenrir
Bronze II
daddiestopit
Fenrir
Bronze II
Level 106
God Stats
1W - 1L
1,685 SR
Queue Stats
33W - 68L
251 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,491 SR
607 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,492 SR
894 MMR
Serqet
Serqet
Silver V
 
Serqet
Silver V
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze II
Krassenex
Morgan Le Fay
Bronze II
Level 62
God Stats
1W - 2L
1,193 SR
Queue Stats
63W - 91L
213 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
Maleficent168
Kumbhakarna
Silver V
Level 157
God Stats
23W - 15L
1,715 SR
Queue Stats
244W - 265L
546 MMR
Solo
Skadi
Skadi
Silver IV
xXian_R34x
Skadi
Silver IV
Level 85
God Stats
5W - 5L
1,553 SR
Queue Stats
34W - 48L
712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
9,463
498
4,753
17,901
21,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 2 / 1
9,903
521
11,754
12,447
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Raijin
LegoBoi96
Raijin
16
3 / 4 / 1
9,972
525
9,010
11,413
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Twc zeze L2
Hercules
13
1 / 8 / 2
8,487
447
4,165
26,063
17,445
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
15
5 / 6 / 1
9,174
483
8,753
20,073
9,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangAnubisBastetMaman Brigitte

VS

Bans
AresArachneAthenaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
14 / 0 / 1
12,134
639
16,130
15,496
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
 
Baron Samedi
15
0 / 3 / 10
9,747
513
8,333
12,416
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Krassenex
Morgan Le Fay
15
4 / 6 / 5
10,262
540
19,982
14,807
10,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Maleficent168
Kumbhakarna
14
2 / 2 / 5
8,255
434
6,085
14,472
10,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
17
2 / 3 / 6
11,015
580
12,589
11,685
5,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
14
Kills
22
22
Deaths
14
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
14
0
1
14.5
W
Baron Samedi
 
Baron Samedi
0
3
10
1.67
L
1
2
6
2
L
4
2
1
2.25
W
Morgan Le Fay
Krassenex
Morgan Le Fay
4
6
5
1.08
L
Raijin
LegoBoi96
Raijin
3
4
1
0.88
W
Kumbhakarna
Maleficent168
Kumbhakarna
2
2
5
2.25
L
Hercules
Twc zeze L2
Hercules
1
8
2
0.25
L
Fenrir
5
6
1
0.92
W
Skadi
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,435
Damage
63,119
87,897
Taken
68,876
56,646
Mitigated
40,840
27,823
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
16,130
3,716
0
1,615
15,496
7,197
341
4,037
11,459
0
98,039
W
Baron Samedi
 
Baron Samedi
8,333
600
1,348
3,568
12,416
6,819
1,201
4,692
7,724
65,565
0
L
4,753
543
0
5,646
17,901
21,140
0
5,023
12,028
35,022
0
L
11,754
6,056
0
3,845
12,447
4,404
712
1,523
10,722
78,947
5,937
W
Morgan Le Fay
Krassenex
Morgan Le Fay
19,982
2,458
126
3,265
14,807
10,686
478
2,333
12,474
73,541
0
L
Raijin
LegoBoi96
Raijin
9,010
132
0
1,500
11,413
4,604
308
3,439
7,761
77,276
0
W
Kumbhakarna
Maleficent168
Kumbhakarna
6,085
697
0
1,520
14,472
10,721
133
7,626
6,846
28,153
0
L
Hercules
Twc zeze L2
Hercules
4,165
1,270
0
11,692
26,063
17,445
585
16,597
9,182
0
52,401
L
Fenrir
8,753
1,105
0
5,140
20,073
9,053
144
7,818
12,255
0
53,815
W
Skadi
12,589
6,412
0
2,983
11,685
5,417
1,052
7,296
4,389
0
99,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,999
Gold Earned
51,413
495
Minions Killed
511
0
Camps Cleared
0
1,760,975
Distance Traveled
1,895,669
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,134
639
120
6
0
493,718
2
W
Baron Samedi
9,747
513
99
5
0
353,918
8
L
Sobek
9,463
498
39
2
0
365,137
5
L
Sol
9,903
521
143
8
0
341,954
3
W
Morgan Le Fay
10,262
540
92
5
0
338,958
4
L
Raijin
9,972
525
154
8
0
314,958
4
W
Kumbhakarna
8,255
434
31
2
0
351,233
8
L
Hercules
8,487
447
86
5
0
337,764
4
L
Fenrir
9,174
483
73
4
0
401,162
0
W
Skadi
11,015
580
169
9
0
357,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role