Player Matchup

Ymir
Ymir
 
Ymir
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Gotthic
Medusa
Level 146
God Stats
4W - 4L
1,627 SR
Queue Stats
28W - 30L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
iBabilonia
Zhong Kui
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 244L
1,388 Elo+
Solo
Team Averages
Level 150
1,542 SR
1,425 Elo+

VS

Team Averages
Level 89
1,531 SR
1,480 Elo+
Anubis
Anubis
Blackout02123
Anubis
Level 37
God Stats
0W - 1L
1,733 SR
Queue Stats
12W - 17L
1,478 Elo+
Solo
Thanatos
Thanatos
Lamael
Thanatos
Level 127
God Stats
39W - 32L
1,588 SR
Queue Stats
458W - 369L
1,474 Elo+
Solo
Apollo
Apollo
iTzMulekdoMal
Apollo
Level 103
God Stats
1W - 4L
1,272 SR
Queue Stats
40W - 35L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 3 / 12
11,492
766
9,419
18,077
19,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Gotthic
Medusa
16
8 / 2 / 8
12,662
844
13,509
8,797
3,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
iBabilonia
Zhong Kui
16
8 / 3 / 7
12,460
831
14,304
15,757
10,250
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
11,104
740
10,787
13,277
7,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Lamael
Thanatos
13
5 / 7 / 1
11,576
772
10,875
17,159
14,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
1 / 5 / 5
10,473
698
11,306
13,753
6,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
8
8
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
12
3
L
2
7
6
0.71
W
Medusa
Gotthic
Medusa
8
2
8
6
L
Thanatos
Lamael
Thanatos
5
7
1
0.79
W
Zhong Kui
iBabilonia
Zhong Kui
8
3
7
3.83
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,232
Damage
32,968
42,631
Taken
44,189
33,281
Mitigated
27,791
12,412
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,419
1,441
0
2,210
18,077
19,659
195
5,791
11,704
24,242
0
L
10,787
635
0
2,552
13,277
7,231
601
7,433
5,844
49,431
0
W
Medusa
Gotthic
Medusa
13,509
5,478
0
2,572
8,797
3,372
1,368
1,879
6,802
0
60,999
L
Thanatos
Lamael
Thanatos
10,875
2,561
0
5,859
17,159
14,269
897
11,220
5,939
0
24,921
W
Zhong Kui
iBabilonia
Zhong Kui
14,304
1,629
0
7,630
15,757
10,250
1,270
3,265
12,292
44,862
0
L
11,306
6,643
0
1,188
13,753
6,291
0
6,035
7,718
0
51,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,614
Gold Earned
33,153
148
Minions Killed
171
0
Camps Cleared
0
754,402
Distance Traveled
681,567
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,492
766
17
1
0
254,561
0
L
Anubis
11,104
740
66
4
0
212,392
4
W
Medusa
12,662
844
66
4
0
237,381
0
L
Thanatos
11,576
772
35
2
0
252,333
2
W
Zhong Kui
12,460
831
65
4
0
262,460
2
L
Apollo
10,473
698
70
5
0
216,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role