Player Matchup

Ra
Ra
AbaBua
Ra
Level 56
God Stats
6W - 3L
1,646 SR
Queue Stats
149W - 181L
1,334 Elo+
Solo
Izanami
Izanami
IanDu007
Izanami
Level 87
God Stats
3W - 0L
1,555 SR
Queue Stats
10W - 4L
1,341 Elo+
Solo
Chang'e
Chang'e
ItzcrB
Chang'e
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 119L
1,403 Elo+
Solo
Team Averages
Level 75
1,567 SR
1,359 Elo+

VS

Team Averages
Level 73
1,615 SR
1,355 Elo+
Gilgamesh
Gilgamesh
BeanieThief
Gilgamesh
Level 38
God Stats
3W - 1L
1,762 SR
Queue Stats
39W - 38L
1,353 Elo+
Solo
Nike
Nike
EElimin8
Nike
Level 125
God Stats
8W - 6L
1,576 SR
Queue Stats
477W - 492L
1,400 Elo+
Solo
Nemesis
Nemesis
Nqvv
Nemesis
Level 56
God Stats
69W - 78L
1,508 SR
Queue Stats
341W - 374L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
4 / 0 / 3
9,272
843
10,074
6,784
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
IanDu007
Izanami
11
1 / 1 / 4
8,362
760
5,357
9,005
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
ItzcrB
Chang'e
11
2 / 1 / 5
8,498
773
6,289
8,491
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeanieThief
Gilgamesh
10
0 / 4 / 1
7,351
668
4,266
9,204
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
10
1 / 3 / 0
7,715
701
9,144
12,542
11,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Nqvv
Nemesis
8
1 / 0 / 0
7,290
663
4,859
7,567
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
2
2
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
4
0
3
5.5
L
Gilgamesh
BeanieThief
Gilgamesh
0
4
1
0.13
L
Nike
1
3
0
0.33
W
Izanami
IanDu007
Izanami
1
1
4
3
W
Chang'e
ItzcrB
Chang'e
2
1
5
4.5
L
Nemesis
Nqvv
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,720
Damage
18,269
24,280
Taken
29,313
8,195
Mitigated
19,545
9,947
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
10,074
1,254
1,085
4,552
6,784
2,485
472
0
6,784
39,359
0
L
Gilgamesh
BeanieThief
Gilgamesh
4,266
737
0
420
9,204
5,283
0
4,212
4,627
0
18,543
L
Nike
9,144
411
0
3,612
12,542
11,085
0
7,754
4,313
0
36,624
W
Izanami
IanDu007
Izanami
5,357
4,026
191
1,437
9,005
2,787
1,951
173
8,832
0
31,888
W
Chang'e
ItzcrB
Chang'e
6,289
871
920
1,762
8,491
2,923
223
228
8,263
19,430
0
L
Nemesis
Nqvv
Nemesis
4,859
1,333
0
3,297
7,567
3,177
0
4,316
3,095
0
17,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,132
Gold Earned
22,356
139
Minions Killed
81
0
Camps Cleared
0
580,697
Distance Traveled
515,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,272
843
63
6
0
202,320
0
L
Gilgamesh
7,351
668
28
3
0
170,082
0
L
Nike
7,715
701
36
3
0
183,391
0
W
Izanami
8,362
760
51
5
0
182,186
0
W
Chang'e
8,498
773
25
2
0
196,191
0
L
Nemesis
7,290
663
17
2
0
162,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role